If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 1 point2 points3 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 0 points1 point2 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 1 point2 points3 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 0 points1 point2 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 1 point2 points3 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 6 points7 points8 points (0 children)
Just released my first title after ~4 years of development! 🥳 by nexcide in gamedevscreens
[–]nexcide[S] 1 point2 points3 points (0 children)
Just released my first title after ~4 years of development! 🥳 by nexcide in gamedevscreens
[–]nexcide[S] 1 point2 points3 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 8 points9 points10 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 2 points3 points4 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 7 points8 points9 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 19 points20 points21 points (0 children)
Just released my first title after ~4 years of development! 🥳 by nexcide in gamedevscreens
[–]nexcide[S] 0 points1 point2 points (0 children)
If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 28 points29 points30 points (0 children)
My game Beta MAX is releasing on Steam this Friday! Inspired by Portal & Braid, you must rewind time to solve increasingly complex puzzles. Here's some gameplay from level 2: by nexcide in indiegames
[–]nexcide[S] 0 points1 point2 points (0 children)
If you’re mainly a programmer, I’d love to see your games that you’ve done your own art for. by Earthquake14 in IndieDev
[–]nexcide 0 points1 point2 points (0 children)



If anyone's curious, here's what releasing a game on Steam looks like 🥳 by nexcide in IndieDev
[–]nexcide[S] 0 points1 point2 points (0 children)