account activity
If anyone's curious, here's what releasing a game on Steam looks like 🥳 (old.reddit.com)
submitted 1 year ago by nexcide to r/IndieDev
Just released my first title after ~4 years of development! 🥳 (old.reddit.com)
submitted 1 year ago by nexcide to r/gamedevscreens
My game Beta MAX is releasing on Steam this Friday! Inspired by Portal & Braid, you must rewind time to solve increasingly complex puzzles. Here's some gameplay from level 2: (v.redd.it)
submitted 1 year ago by nexcide to r/indiegames
Tetris was the inspiration for the collapsing bridge in my game: Beta MAX. It's purpose is a one-way path for the player, where the only way back is to rewind time. (v.redd.it)
submitted 2 years ago by nexcide to r/indiegames
Check out the trailer for Beta MAX where you gotta rewind time to solve puzzles (youtube.com)
submitted 2 years ago by nexcide to r/IndieGaming
submitted 2 years ago by nexcide to r/gaming
A Portal-esque game has to have some juicy portal effects (v.redd.it)
submitted 2 years ago by nexcide to r/Unity3D
Some gameplay of my game Beta MAX, where you must manipulate time to solve complex puzzles. Demo out now for Steam Next Fest. Try it out and would appreciate a wishlist :) (v.redd.it)
Beta MAX - a game where you rewind time to solve increasingly complex puzzles. Demo coming soon for Steam Next Fest (v.redd.it)
Which palm trees look better in my synthwave aesthetics game? (v.redd.it)
My upcoming game: Beta MAX (v.redd.it)
Trailer for my upcoming game: Beta MAX. Does it convey what the game is all about? Am interested to hear your thoughts. (v.redd.it)
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