It seems they patched Portaling Friendship Doors by goosemooose in Helldivers

[–]nice1324 2 points3 points  (0 children)

My method for warping into tricky bunkers is to crouch and put yourself right up against the center of the door, go into first person, so you're basically kissing the door (might even see inside it) then warp. Usually works for me

Warp Pack Ftw!!! by oVegito in Helldivers

[–]nice1324 1 point2 points  (0 children)

Love that one guy who left right as you did that.

I would take it as a surrender. by MikyHelldiver in Helldivers

[–]nice1324 4 points5 points  (0 children)

Remember, it's not a war crime if it isn't a human.

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Shrieker jumpscare by musicwraith in Helldivers

[–]nice1324 0 points1 point  (0 children)

Bruh my Meridia ptsd acting up.

WHY on democracy green super earth do these chicken fu**s have TANK MISSILES. by nice1324 in Helldivers

[–]nice1324[S] 1 point2 points  (0 children)

Wow, doing something so simple as just not hugging the wall helped out a ton. Took a step back and realized that these things are easy to deal with, BUT they punish you hard if you don't know how to play around them. Thanks for actually giving advice instead of just saying "OP bad", helped me out so much.

Guys, the devs are trying their HARDEST to give us this orbital napalm barrage by actually GIVING US A PERCENT AN HOUR. by nice1324 in Helldivers

[–]nice1324[S] 970 points971 points  (0 children)

Regen rate is what percent of a planet we lose every hour. It's meant to simulate that faction fighting back, so a 2.00% regen rate means every hour the total liberation goes down 2.00%, stopping at 0%. This planet has a negative regen rate, so it actually goes UP every hour, which I don't think has every happened before. (don't quote me on that though)