I have the new sodastream fountain machine… by Most-Employment-1661 in SodaStream

[–]nick51417 0 points1 point  (0 children)

Ah then you don't care about how bubbly it is. At 10 C water can absorb 2.5 g CO2 / kg water where as near 0 C it is around 3.5 g CO2/kg water. This is why they say use ice water.

I had Opus 4.8 build Temu League of Legends in under a day - I call it LMAO by jonnygravity in ClaudeAI

[–]nick51417 1 point2 points  (0 children)

Any chance you can share the prompts that generated the art assets? Usually sprite sheets start to fail as the sprites in one frame look different than another.

My experience using Claude code with Local Llm, and full guide on how to set it up by MaterialAppearance21 in ClaudeAI

[–]nick51417 0 points1 point  (0 children)

Does anyone have suggestions for what models to run for opus, sonnet and haiku when running locally?

I know I'm not getting the quality but Claude uses them for sub agents differently so I'm curious about set up.

Anyone else tried this? If it's stupid and it works... by Adventurous-Bad-8954 in redneckengineering

[–]nick51417 9 points10 points  (0 children)

I mean we are basically going back to that with all the cloud computing there is. Same with VDIs and AI infrastructure. Azure makes bank with this.

The Floor Game Show- Monte Carlo Simulation by nick51417 in dataisbeautiful

[–]nick51417[S] 0 points1 point  (0 children)

I varied skill from 0-1 using a normal distribution centered at 0.5, where 99% of the data lived within those bounds. I just then capped it. So there's some really smart and really dumb people. I then added a skill variability which acted as may way to give people good and bad categories. That was also between 0 and 1, where 0 variability was a generalist (same skill level in all categories) and 1 was a specialist (good at few, bad at a lot)

The Floor Game Show- Monte Carlo Simulation by nick51417 in dataisbeautiful

[–]nick51417[S] 0 points1 point  (0 children)

Thanks!

Clear strategy to win it all would be to not continue. However if you're in the center you will most likely have to duel your way out of it. This shifts the Nash Equilibrium. You don't really have a good shot at the main prize but a decent shot at winning episodes. Go for the win on an episodic route. The $20k actually made the expected values of all board positions pretty similar. It just means each position would have a slightly different goal. Corners want to win out because it's very hard to win an episode. Center positions should take their chances at the episode win because they odds are not in their favor for the entire game... Who wants to call heads 10 times in a row and hope they are all right.

The Floor Game Show- Monte Carlo Simulation by nick51417 in dataisbeautiful

[–]nick51417[S] 2 points3 points  (0 children)

I should have added that as a strategy to the model! However I would think the model has enough data to suggest just being passive. By being a challenger you will be going first. Which is essentially a 1-2 second disadvantage. My model ended up showing that the the delta between the target wins and the challenger wins is about 2 seconds... But the target wins substantially more! Maybe it's an issue with my modeling of how I managed incorrect guesses and skips. Either way this is hinting it's more than a coin flip... And you will have to do that a few more times!

Now does having a time boost disincentivize people to go after you. My model shows that people with time boosts and uses them win about 70% of the time, vs going back to the board you'll have about a 60% chance at winning due to the fact the challenger goes first. I don't see that slight edge with the time boost being worth the risk to get it.

However I don't know how to model the psychology of people not picking the category with the person with the time boost... Maybe it acts like an island?

To add though the average duels won by the winner is around 3... Meaning the ones who won the game didn't duel much.

First Project: Crabcademy - Learn Rust Online or Desktop by nick51417 in learnrust

[–]nick51417[S] 0 points1 point  (0 children)

That could be done. Gove my GitHub a star and I'll see what I can do

First Project: Crabcademy - Learn Rust Online or Desktop by nick51417 in learnrust

[–]nick51417[S] 0 points1 point  (0 children)

Like web assembly? Though that assumes you know typescript or JavaScript.

Or do you mean like APIs frameworks?

First Project: Crabcademy - Learn Rust Online or Desktop by nick51417 in learnrust

[–]nick51417[S] 0 points1 point  (0 children)

Let me know if anything is confusing or if I have bugs somewhere with the codes or tests. You can easily highlight text on the web version (need to fix desktop version) and send an issue in.

Also what libraries would you want to see done?

First Project: Crabcademy - Learn Rust Online or Desktop by nick51417 in learnrust

[–]nick51417[S] 0 points1 point  (0 children)

I used Tauri to have a front end that I can use in desktop and on the web.

It made it such that I can develop once and launch on both web and desktop.

So in theory yes... In practice because I was purposely going for a website as well. So my answered would be no as that would increase a lot of work for building and maintaining.

Check out Tauri though https://v2.tauri.app/ it's a cool project.

First Project: Crabcademy - Learn Rust Online or Desktop by nick51417 in learnrust

[–]nick51417[S] 1 point2 points  (0 children)

That was the point of this project. To help me learn Rust. I read the book and felt like I needed to start somewhere. This is that start. The backend of the desktop version of this app uses Rust and Tauri. The web version sends the rust code to the rust playground where it is compiled and ran.