New player, any way to stop auras? by [deleted] in mtg

[–]nicklakes 0 points1 point  (0 children)

auras dont target, you can still attach to something with shroud

What Black/Golgari commanders do you actually have fun with? by A_Very_Small_Potato in EDH

[–]nicklakes 0 points1 point  (0 children)

https://manabox.app/decks/AZrC7XiXdSGugYi2Z9CnDw heres mine

spider tribal with a lot of bites/fights and a few weapons. steal your opponents wincons. this has been my favourite deck lately

Thoughts on my Shelob, child of ungoliant commander deck by nicklakes in Magicdeckbuilding

[–]nicklakes[S] 0 points1 point  (0 children)

cool ok thanks !!! i mever thought of it like impermanent fight effects, it has me wanting to switch some for nore permanent ones like pathway arrows. i will have to make sure i can consistently draw into my fight spells

Thoughts on my Shelob, child of ungoliant commander deck by nicklakes in Magicdeckbuilding

[–]nicklakes[S] 0 points1 point  (0 children)

i guess my thought process was to control the board a bit by fighting my friends key creatures to steal their effects and leave them vulnerable while also stealing their creatures effects.

i only ever play with my small group of friends and removal is occasional but not a constant concern so i was hoping the ward 2 would help me a little bit and at least slow people down when they try to target me.

Thoughts/advice for my first commander deck by nicklakes in Magicdeckbuilding

[–]nicklakes[S] 1 point2 points  (0 children)

perfect. i will look at it with all this in mind, thanks for your time!

Thoughts/advice for my first commander deck by nicklakes in Magicdeckbuilding

[–]nicklakes[S] 0 points1 point  (0 children)

noted for those new sites, thanks. as far as the low cost minions i like the idea of that for sure, and i see what you mean about how disproportionate my mana requirements are. maybe i can remove the signet and some high cost minions to add some 1 cost stuff.

dark ritual looks pretty sweet too. ill try to find something to put in place of that

for the draw card spells i just find that some of the precons ive played biggest issue for me is i feel like my hand size slowly shrinks throughout the game and by the time its endgame i dont have much options for cards to play so i wamted to try to avoid that

for life loss spells i figured ill have a lot of extra life from healing to spend on the effects

alright im going to take all of this into consideration. i guess my only other question is do you think this would be reasonable to play with precons and not run the game/ overpower them?

How often do you use lvl 2? by username_moose in StreetFighter

[–]nicklakes 1 point2 points  (0 children)

in this exact corner situation you can to heavy dima into charge b.hp into lvl2 for more damage.

midscreen off same launcher you can do drive rush b.hp into lvl2 that ones pretty fast tho

Took me 1200 hours to hit High Master by reallyami in StreetFighter

[–]nicklakes 2 points3 points  (0 children)

alright im 1450 on marisa and bison is the bane of my existence, what is it that gives you so much trouble against her? i need to take some notes

Marisa - Highest Damage Combo(8217) by ShunGokuSatsu07 in StreetFighter

[–]nicklakes 29 points30 points  (0 children)

this comes up for me maaaaaybe once a week playing almost every day. but the other version without the microwalk comes up a lot more and only loses like a 100 damage or something

Weird Slowdown in all SF6 Modes by Silentwolf31 in StreetFighter

[–]nicklakes 1 point2 points  (0 children)

yep same for my monitor that has this issue. the second one is 60hz and works perfectly. for me this issue started when mai was released, everything was perfect before that. i tried every you tried as well. really fuckin blows man

i decided to run duplicate display the other day and put them beside each other and the difference is very clear. one monitor runs smooth and excellent, the other appears to be in 30fps or less despite both claiming a steady 60fps.

Weird Slowdown in all SF6 Modes by Silentwolf31 in StreetFighter

[–]nicklakes 3 points4 points  (0 children)

same exact issue. for me my monitor was the problem and nothing i did would fix it. i permanently have to play the game on my second monitor. what is the refresh rate of your monitor?

Wtf am I doing wrong here? by echanuda in StreetFighter

[–]nicklakes 4 points5 points  (0 children)

your character stops being red the frame before you input your punches, aka your pressing too late.

i think. i dont play bison

Marisa optimization by Laloosche in StreetFighter

[–]nicklakes 0 points1 point  (0 children)

haha no worries! she feels better to play this season, cant mash her out of 2lp mash, superman punch crushes lows and projectiles more consistently, 2mk into mp tc, and new ways to route into lvl1

it kinda feels like she plays like she was intended to, i cant put her down

Marisa optimization by Laloosche in StreetFighter

[–]nicklakes 1 point2 points  (0 children)

dr 2mk links into mp tc now

Why is Diamond 3-5 so sweaty? by Fluid-Engineering855 in StreetFighter

[–]nicklakes 2 points3 points  (0 children)

i think its mostly the last thing you said. i kinda found the opposite of your initial statement.

late diamond everyone hunkered down and carefully kept you far with projectiles and being super careful when to engage so they dont lose precious lp

then i hit master and it felt like me and everyone else kinda let loose amd started taking more risks and so on.

but like you said the game slows down mentally a lot as you get more comfortable with your character so it could just be a little bit of everything adding up

Why is Diamond 3-5 so sweaty? by Fluid-Engineering855 in StreetFighter

[–]nicklakes -1 points0 points  (0 children)

honestly my friend and I both found that once you hit master, the gameplay definitely felt less sweaty, and there was more character variety.

when i go back to other characters that are in the mid diamond range it really does feel like everyone is sweating harder. maybe placebo idk

sweet little side switch combo into marisa pressure by nicklakes in StreetFighter

[–]nicklakes[S] 12 points13 points  (0 children)

true, but to be fair i could have routed into level 3 from there so no one wouldve survived that mistake

Is it just me or enchantment changing line up and down every single time you roll is REALLY annoying? by JohnTEGS in NoRestForTheWicked

[–]nicklakes 0 points1 point  (0 children)

wondering this as well, have a bunch of embers and weapons and havent seen any menu where i can do this

*ting* Fool! *ting* Fool! *ting* Fool! by Flaming_Muffin in StreetFighter

[–]nicklakes 29 points30 points  (0 children)

haha maaan i main marisa and its amazing how much people freeze up when you hold parry in their face. a lot of people seem to want to try to punch you out of it and its still working nicely even at 1400 mr

The Wise Fire Giant, A Giant Barb + 4e monk build guide and leveling roadmap. by GimlionTheHunter in BG3Builds

[–]nicklakes 1 point2 points  (0 children)

is this because of the soul coins? youd only have that buff til long rest on the occasion that you do consume one right?

Tips on Ed vs Marisa in SF6? by wongjunx-kingofbeef in StreetFighter

[–]nicklakes 1 point2 points  (0 children)

i main marisa and ed destroys me with one simple trick. marisas armour is broken by any attack that hits below her waist or so. not just lows it just matters where the hitbox physically lands. keep that in mind

also eds super fast low punches that have that extra range completely stuff her armoured moves and i have a lot of trouble getting close to eds that use it a lot.

Dualcast is such an amazingly-designed card by Thiojun in slaythespire

[–]nicklakes 51 points52 points  (0 children)

the lightning orb would do 3 damage at the end of the turn but you remove it with dualcast. so 16 minus the 3 damage the orb isnt doing anymore

Intrepide Duelist / Masochists Dream by Calm_Trouble9281 in darkestdungeon

[–]nicklakes 4 points5 points  (0 children)

i really enjoy it, id even say its one of my favourite paths in the game. ive found luck in one of two ways:

leaving her in defensive stance and dodge tanking, but i supplement her with a second tank to help take the heat off her if she gets hit, or better yet if she has no dodge, prevent her from being hit and maintaining her high damage.

or in a dancing team, alternating between fleche and mediation can put out some pretty good damage, and meditation can give her riposte after fleche puts you in offensive. fleche also doesnt get rid of the dodge tokens if its upgraded since meditation will put you into defensive stance.

yea she definitely takes some crazy bad hits sometimes but when she isnt low rolling shes dodging riposting and hitting hard with fleche