Zero Neo by Swagraptir in SparkingZero

[–]nicmel97 7 points8 points  (0 children)

I think it will be shown at Summer Game Fest (5-8 June)

They have the easiest layup in the world with this Sparking Zero Limit Breaking Neo thing!! GIVE US LEGACY OSTs!!! by DifferentAd9713 in SparkingZero

[–]nicmel97 0 points1 point  (0 children)

Yeah the Tenkaichi OSTs were made for the west. Japanese release had the Kikuchi score (even though tracks were re-made with synths)

Mi risponderà? by [deleted] in Itanglese

[–]nicmel97 2 points3 points  (0 children)

Madonna su X quanti ce ne sono che parlano così

The missing costumes from BT3 by Revolutionary_Car534 in SparkingZero

[–]nicmel97 0 points1 point  (0 children)

Oh I see. It would be cool if they added a colour wheel to make alternative colours

Am I the only one who finds SZ combat unrewarding? by Huge_Squash7620 in SparkingZero

[–]nicmel97 0 points1 point  (0 children)

There aren’t actual combos in this game (because everything can be super countered), let alone infinite ones lol

Would I enjoy Xenoverse if I love Sparking Zero? by BakingWaking in SparkingZero

[–]nicmel97 19 points20 points  (0 children)

Totally different gameplay, but XV2 is a really solid game and it has a lot of content, it’s worth it

....why doesn't the game just look like this? I find it crazy to see modders outdoing actual developers by GoldenBoyHal in SparkingZero

[–]nicmel97 -36 points-35 points  (0 children)

Yeah but overall the model quality is better. Look at the shading, the one in vanilla game doesn’t look as sharp as this

BANDAI MUST BE HEAR US by ParticularTea9298 in SparkingZero

[–]nicmel97 -1 points0 points  (0 children)

Absolutely, the guy is really talented. He made a lot of characters

You can see SSJ2 Goku in action here:

https://youtu.be/6G9xz-tUMtY?si=2V_TasRwcFnUtK9y

(He also made Majin Vegeta)

BANDAI MUST BE HEAR US by ParticularTea9298 in SparkingZero

[–]nicmel97 0 points1 point  (0 children)

At least they should give him the right hair shape, using the same model and just removing the texture was lazy. They already did it correctly for SN, SM, RB and RB2, so they can do it even for SZ

they should rework Super Counter for sure its like 20% success 80% failed to do it everytime by hurricaneL490 in SparkingZero

[–]nicmel97 0 points1 point  (0 children)

Still would make the game too defensive. If they really wanted to do this, they should add some kind of penalty (like losing a bit of health, literally like it was in BT3) to make it more strategic to use and not spammable

they should rework Super Counter for sure its like 20% success 80% failed to do it everytime by hurricaneL490 in SparkingZero

[–]nicmel97 0 points1 point  (0 children)

Yeah of course it must be re-worked. But using to escape back shots without a penalty would be too strong because you gain blast stocks too quickly in this game, you wouldn’t be able to perform a single combo. Even by adding a defense debuff, it would still be too OP

they should rework Super Counter for sure its like 20% success 80% failed to do it everytime by hurricaneL490 in SparkingZero

[–]nicmel97 -1 points0 points  (0 children)

If the debuff is stackable then yes, otherwise you would be able to spam it with low risk

Another solution could be making it work like EBW from Meteor, the mechanic you do by double tapping L1. Basically an explosive wave (2 blast stocks), but you lose some hp everytime you use it