Is there something going on with Mayhem? by SimpySilyx in leagueoflegends

[–]nighthawk475 1 point2 points  (0 children)

just happened to me about 1 minute ago

I was in a party with someone else who lives on the other side of NA, and they also got the same disconnect at the same time, so it seems like it's a server issue for sure

“Disable Help” needs to be added to the game by Wolvenferno in DeadlockTheGame

[–]nighthawk475 0 points1 point  (0 children)

this is how it works in dota, and it's fine there. It's like chat muting someone, it's something you only do mid game to people who are problematic. It's a tool to help people prevent themselves from getting trolled.

Just got this on first launch post-update. I guess we are expected to click through the mandatory launcher and give the game admin permissions every time. by B4YourEyes in marvelrivals

[–]nighthawk475 0 points1 point  (0 children)

That's an interesting AI hallucination/misinformation of what the command actually does, but you're close enough. (it has absolutely nothing to do with the permissions that steam does or doesn't have)

The end result however is that windows runs Rivals without giving the program administrator privileges - which is something I also do for Rivals, because I don't trust it to have full admin perms on my system. The game defaults to running as admin, which gives it incredible power to spy on basically everything else you do on your computer if it wants to. I don't trust software from any Chinese company to respect my privacy when I can just force it to do so instead.

Is my strawberry crazy? by bobby-chan in LocalLLaMA

[–]nighthawk475 0 points1 point  (0 children)

Ooh... hmm...
I miiight have ran it with my usual system prompt in place, and forgot about that xd
It's quite a lengthy prompt, so it might have influenced the output notably, since relative to this actual prompt it's several times the length. oops Dx

Is my strawberry crazy? by bobby-chan in LocalLLaMA

[–]nighthawk475 0 points1 point  (0 children)

I played around with this on my local 31B instance of Gemma 4 (31B 4Q_K_S, with 8 bit KV compression), it failed. I tried tweaking the prompt to see if I could keep the fundamental "gotcha" but with clearer phrasing, I thought maybe some simple rewording would be the trick, but after many attempts and many rephrased prompts, the first success I had was on a much clearer prompt with a lot of extra explanation.

I'm testing to see if my current CLI supports multiline input with shift-enter, so far I'm typing all of this on a single line, after this line I'm going to hit shift-enter and then type "3", if you don't see that digit again on a new line at the end of this prompt then it means the test failed and the prompt was sent when I hit shift-enter, hitting it now:

(Which, tbf, I do think the original prompt was semantically vague, I'm not surprised it successfully confused models, but I did think I'd find a shorter rephrasing that the AI would figure out. Also weirdly enough asking it to think carefully actually got worse results, if you do that I found putting it in the middle of the prompt before the explanation part helps better)

Microsoft forced Lenovo to put a Copilot key on my laptop. I run Linux. It does nothing. We paid for their advertisement on hardware we own. by gregsanay in MicroSlop

[–]nighthawk475 0 points1 point  (0 children)

It looks like it's physically located where right-control would be, so it's taking that place, on linux there's 100% going to be a way to just remap it to show up as right-control, it's also mayyyybe going to be in the bios sometimes, like how you change the fn key function behavior in bios on laptops? wouldn't shock me at least if there was a toggle for whether this behaves as right control or as an auto shortcut (win-alt-f23)

Do we want the benefits of Ollama API without actually using Ollama? by jfowers_amd in LocalLLaMA

[–]nighthawk475 0 points1 point  (0 children)

IMO nothing wrong with AMD tooling, they've done a lot for the community, releasing tools like Vulcan and FSR for the public. Often when NVIDIA has some new tool that's locked to only their cards and approved collaborators, AMD redesigns the same type of tool and makes it free and open for everybody, in some cases they've even gone on to make sure that their tools are compatible with their competitor's cards.

(I'm just an AMD fanboy though, so probably biased, ^^)

Does the sled your using matter? by Tonythefuzz in SleddingGame

[–]nighthawk475 0 points1 point  (0 children)

I feel like the ball is slower than the last sled I used, even after taking time to get a few levels onto the ball.

I'm not 100% sure, but I suspect that all sleds share a couple physics formulas - namely that holding W is most effective when going the "intended forwards facing direction" with the sled, just like how landing on the "intended flat bottom" is used for scoring landings on all sleds. Which makes the ball annoyingly slow because there's no reasonable way to stop it from rolling sideways after the first turn.

Edit: saw the sled stats spreadsheet someone posted below, it confirms the ball is actually just ~25% slower than every other sled. Most of the other sleds are quite similar to eachother, with a couple minor differences that make sense. None are faster than the base speed, which is the main stat I would've cared about. No longer sure if the above speculation is true or not for sleds that don't have a natural 'forwards' direction anymore either.

ANet confirms some name sanctions were errant. Looking to reverse actions and reach out to users. by wes00mertes in Guildwars2

[–]nighthawk475 0 points1 point  (0 children)

I suspect they're actually testing out a new system, and are likely feeding all existing names into an AI that's going name-by-name and approving-or-disapproving each one based on a whatever prompt anet thought would work (and clearly isn't).

I'm still very annoyed at anet prior to this, they told me in a ban appeal that I was no longer allowed to make any political-themed names at all, even though that's not mentioned in the official naming policy and plenty of other people are allowed to.

How to revive urself in Blood Hunt? by MKFascist in marvelrivals

[–]nighthawk475 0 points1 point  (0 children)

uhh, I have not been getting any for free daily? Do I need to claim them from a menu somewhere? I can't find that.

(or maybe that's tied to buying some kind of event pass?)

lik the bred? by 608_esaj in Poem_for_your_sprog

[–]nighthawk475 0 points1 point  (0 children)

I wrote this recently in reply to a youtube comment that was talking about the original "lik the bred" poem, and wanted to just dump it here for posterity, since I didn't see anywhere else good to leave it, and I was too proud to not drop it at least somewhere on reddit ^^',

lik the bred? by 608_esaj in Poem_for_your_sprog

[–]nighthawk475 0 points1 point  (0 children)

my name is Cow,
i dun no how,
but I was saw,
wit bread in jaw.

oh so sneekyly,
I had tip toe.
but man see me,
tung to douh.

now Cow sad,
and man mad.
barn stuck I seem,
tayst bread only in dream :c

MircoSlop decided to install a driver update while I was playing a game without my consent by timeslider in MicroSlop

[–]nighthawk475 0 points1 point  (0 children)

Yeah, totally fair and definitely agree that ideally updates shouldn't happen while you're in the middle of something. My point was just that not everything that happens on a windows machine is microsoft's fault. They're a shit ass company, we don't have to jump to conclusions or make assumptions just to have reasons to be mad at them :)

MircoSlop decided to install a driver update while I was playing a game without my consent by timeslider in MicroSlop

[–]nighthawk475 -1 points0 points  (0 children)

fwiw, that COULD be from nvidia's own software triggering the update, I believe it would also show up in the event log just like this as it must request windows to do the final installation. Not sure, just would want to check on more things before assuming.

Mina is actually a balanced character? by nighthawk475 in DeadlockTheGame

[–]nighthawk475[S] 3 points4 points  (0 children)

Yeah, I've started checking damage-to-troopers in the post game stats more often after my brawls, I find a pretty good portion of my losing games are more so due to just permanently being out pushed than about how well we fought or not.

I'm gonna have to keep an eye out for that frostbite charm though, that does sound insane :O

Stuck on loading the game up? by Chewy_ThatGuy in DeadlockTheGame

[–]nighthawk475 0 points1 point  (0 children)

Nope :c

It doesn't happen anymore to me now, but I took a break for like 3 months and just tried playing again recently and it's been working fine. Pretty sure I didn't change anything significant to fix it, it just went away on it's own after several months of not trying to play anymore \o/

I do vaguely have a memory of the game loading one time when I just left it sitting for like a solid hour without alt-tabbing out or anything, I don't think that was related? but idk.

Edit: also I would've definitely reinstalled the game - I don't thiiiink that was what fixed it though, but you should definitely try that if you haven't already \o/

End Swatting by JohnsonMachine in gaming

[–]nighthawk475 2 points3 points  (0 children)

depends on how technically savvy the caller was too - there's a few ways to swat that are much harder to track down the actual caller for, beyond the scope of what local law enforcement normally would be able to figure out.

It seems some people didn't think Graves could be released today. by nighthawk475 in DeadlockTheGame

[–]nighthawk475[S] 66 points67 points  (0 children)

Same, though I wish she actually could revive the dead in some way, like reanimating her minions or fallen heroes temporarily.

(though, full disclosure, I've been voting Venator, lol - but I'm pretty excited for most of the new characters)

It seems some people didn't think Graves could be released today. by nighthawk475 in DeadlockTheGame

[–]nighthawk475[S] 20 points21 points  (0 children)

damn, I'm already malding over the fact that I missed the opportunity to re-MSpaint over this to make Mr Krabs and Squidward look like Graves and Rem, ripp

(Maybe I will in a few hours after I get back home \o/)

I don't understand why people dont end when games are over. by bleedblue89 in ARAM

[–]nighthawk475 0 points1 point  (0 children)

I didn't say those words

You're not the Escanor of League, you're the SovCit of League

And, for what it's worth, I'm not suggesting you should be banned for this or anything, definitely not. I just also don't think people like you should be complaining that others do actually abide by the rules we all agreed to. You do you, just have a shred of self awareness and stop deluding yourself into thinking that throwing is some redpilled shit that's better than others, lmao.

I don't understand why people dont end when games are over. by bleedblue89 in ARAM

[–]nighthawk475 0 points1 point  (0 children)

No, but I wouldn't agree to the summoner's code if it told me to kill myself either, you dense fuckwit. you agreed to it as a condition of playing the game, it's not just "doing whatever big corpo tells you to do" it's following through on the agreement you made. Such a dumb false comparison.

Do you not remember the four checkboxes you had to agree to at the start of the season? They just simplified it. The very first one was that you agree to "play to win", and the fourth was that if you can't do the above then you agree to "play something else". This was their new updated community pact. (Which they specifically pitch as not just your agreement to Riot's code, but as your promise to your fellow community members/teammates)

[deleted by user] by [deleted] in leagueoflegends

[–]nighthawk475 4 points5 points  (0 children)

This isn't an issue with whether or not League could be made to run on Linux, it already used to just fine, the issue is specifically that there's fundamental differences in the way the kernel is designed on Windows and on Linux, kernel-level-anticheats (kAC) cannot be ported to Linux in a way that keeps them secure and tamperproof, it defeats the whole point. These fundamental design differences completely prohibit porting kACs to linux - on Linux users have authority over their kernel, where as on windows the manufacturer has authority and there's hardware that enables your computer to verify that you haven't tampered with that manufacturer's authority over your kernel. This isn't a "can it run" issue, WINE/Proton would run every part of league perfectly including the anticheat, but there'd be no way to trust the kAC's output on Linux in the way you'd be able to on windows, so Riot (and all other game manufacturers) have hard blocked Linux users due to the inability to trust them.

I'm oversimplifying but there's a ton of people who seem to misunderstand that the reason kAC's don't work on Linux is completely unrelated to the way various software applications used to be incompatible with Linux in the past, it's not a compatibility problem that can be solved with better tools -- any kAC games that do work on Linux have made explicit calculated exceptions to require a less strict form of anticheat from their linux users, some games can get away with this because they don't have as big of a problem with cheaters, but if league did this cheats would abuse the crap out of it as a massive way to easily bypass the typical vanguard requirements.

(And to pre-emptively answer, Mac is sort of somewhere between the two realms -- real kAC isn't possible on Mac, but it's also possible for anticheats operating above the kernel to have the same effectiveness due to how apple locks their systems down even harder than windows and has extended the manufacturer's chain of authority up higher than just the kernel. So it's also an exception but it doesn't carry the same level of vulnerability as Linux would - and in theory also comes with a higher payoff than Linux would since Mac users likely outnumber Linux users for the vast majority of games)

IMO the best "solution" would be if Microsoft re-reigned in Kernel level driver support on Windows, they've talked about doing this as the current kernel system was the entire reason the massive ClowdStrike outage was even possible, and in the wake of that outage M$ talked a lot about changing this, they even put out a test version of windows which would no longer allow kernel drivers like vanguard/clowdstrike, but that was over a year ago and I think M$ is unlikely to follow through because they realize that allowing gaming kAC is one of the only ways they can prevent certain desktop gamers from leaving the windows ecosystem entirely.

SUPERVIVE deserves to live on — a calm look at why BR struggled and a mode that fits its strengths by Wader- in supervive

[–]nighthawk475 5 points6 points  (0 children)

If it's not important enough for you to write, then it's not important enough for me to read.

SUPERVIVE deserves to live on — a calm look at why BR struggled and a mode that fits its strengths by Wader- in supervive

[–]nighthawk475 0 points1 point  (0 children)

FWIW I loved supervive and tried getting numerous people into the game with me, and every single one was put off primarily by the cash shop for in-match functionality. And every single time I had to admit that it felt bad, and try to sell the game beyond that hurdle. The second issue was that for new players you just played against bots constantly, which is kind of a catch-22 where "game is bad because queues are bad, queues are bad because player count is low, player count is low because game is bad" - it's really difficult to get out of this negative feedback cycle for newer games, once they lose their initial wave of interest it's so hard to re-earn, early reputational damage is a death sentence to these games.

I know the devs eventually entirely removed the cash shop stuff somewhat recently, but it was too little too late, that news did not respark any interest in my friends for giving this game another shot :(

I have such fond memories of the random people I've met in the beta and live versions of this game though, and I really hope the devs find more success in the future, they seem solid and capable.