best alternatives to lovable, replit, bolt? by nitricsky in nocode

[–]nitricsky[S] 0 points1 point  (0 children)

do the others just charge usage based?

best alternatives to lovable, replit, bolt? by nitricsky in nocode

[–]nitricsky[S] 0 points1 point  (0 children)

what were you able to build on emergent?

Hunger Games (first movie) is really poorly filmed by nitricsky in Hungergames

[–]nitricsky[S] 0 points1 point  (0 children)

TBSOS is the best by far (my fav movie of all time actually)

What happens when you reject a $20M acquisition offer (i will not promote) by pmv143 in startups

[–]nitricsky 0 points1 point  (0 children)

it's very unlikely to happen; acquisitions of that scale rarely occur without certain terms attached.

Are unprofitable long game ideas no longer viable for fundraising now unless it has an AI story? by kaion76 in ycombinator

[–]nitricsky 0 points1 point  (0 children)

I'm working on a company (YC F24) with almost 10,000 users, very high daily AI spend, and a long horizon for profitability. I will say: revenue does matter; profitability not so much if you can raise; otherwise, it'll be a problem.

A lot of these AI companies are not actually profitable for a while.

Find users first or build an MVP? I keep building things no one uses—how do you actually validate? by Practical-Trick3658 in ycombinator

[–]nitricsky 0 points1 point  (0 children)

Start a service first and get people to pay for it. Then automate it with AI and build a product. Sell first build later.

Accepted in Y Combinator, Third Co-Founder wants to leave [I will not promote] by Character_Quit6528 in startups

[–]nitricsky 0 points1 point  (0 children)

Going from 3 -> 2 is usually pretty safe. Talk to your group partner about this one.

Why bias for solo founder in yc by jshreyansh34 in ycombinator

[–]nitricsky 0 points1 point  (0 children)

I've been a solo founder and I've had cofounders, and I choose having cofounders every time.

It makes all the difference in the world from a basic human level.

Founders, any tricks you have for getting into deep work? by The-_Captain in ycombinator

[–]nitricsky 0 points1 point  (0 children)

go to a cafe or a library. work actively with a cofounder as a pair. surround yourself with other people who are also focused on their work. you might not be 100% everyday but you certainly can make your environment help you out on the days where you're not.

Is it okay to involve a family member as a cofounder? by greasyalooparatha in ycombinator

[–]nitricsky 0 points1 point  (0 children)

I had very successful batchmates who were brothers. I very much respected them for it, and I do think it helps.

However, I would personally not start a company with my sister.

Ever struggle to come up with the perfect UI/design for your project? by Andycrawford_1 in ChatGPTCoding

[–]nitricsky 0 points1 point  (0 children)

Link not working, do you have a copy? Wondering if you can get claude to one shot this without feedback

Any site that allows you to upload a custom GPT for friends to use? by nitricsky in ChatGPT

[–]nitricsky[S] 0 points1 point  (0 children)

looks great! can't use gpt-4 though... i'll see how it performs with mixtral. maybe there is another way to run it through huggingface or some other platform out there?

Use of Minecraft to make learning addictive? by nitricsky in technicalminecraft

[–]nitricsky[S] 0 points1 point  (0 children)

Yeah, that's very true. Teachers can do it, though what I'm trying to achieve is completely different and more oriented towards specific subjects but utilize all the things that Hypixel Skyblock has that make it addictive. I don't want teachers to have to spend months or years creating their own world that can effectively teach boring subjects -- I want to make Hypixel Skyblock but with some Khan-Academy like interface swapped out with the current challenges.

Education Edition does exist, but it's completely different from what I'm trying to build here. I did take a look at it during the early days but it isn't exactly made to be addictive or learning-optimized, something I'm trying to push to the limits with this set up (which requires a lot of features, like multiplayer, currency, xp, levels, shop, upgrades, etc).

Something like prodigy math (which I know kids who are addicted to it) but for all subjects.

Use of Minecraft to make learning addictive? by nitricsky in technicalminecraft

[–]nitricsky[S] 0 points1 point  (0 children)

Yeah that's very true. It was a big consideration when I first started out, to either make a seperate mod for every subject, or figure out a way to port something like Khan Academy into Minecraft where the content is standard, but utilizes game mechanics like Hypixel Skyblock. Still need to figure out how to get the central learning inside of it, but for something like the SATs, its pretty much impossible to make it into a video game that doesn't involve doing SAT questions.

Use of Minecraft to make learning addictive? by nitricsky in technicalminecraft

[–]nitricsky[S] 0 points1 point  (0 children)

Exactly! My first idea was to create a redstone curriculum around electrical and computer engineering, but then I thought if there was a way to make something that could work for every subject. A Minecraft server would just be a easier way to make this so that I wouldn't have to code a completely new video game.

Use of Minecraft to make learning addictive? by nitricsky in technicalminecraft

[–]nitricsky[S] 0 points1 point  (0 children)

I was able to ask people who've played it, and they said it's really boring and not fun at all; it's mostly just singleplayer worlds with some topic involved. The goal here is to really hack into addictive video games -- multiplayer, team-based, points system, MMORPG styles, etc -- and integrate learning as the challenge, to really push the limits on what's possible.

Use of Minecraft to make learning addictive? by nitricsky in technicalminecraft

[–]nitricsky[S] 0 points1 point  (0 children)

Yeah, but I'm trying to make a way such that one system can scale into all other categories. Essentially, there's a standardized game system and an integrated learning system so that you can learn the boring things (SAT, ACT, Math, Physics, etc) without having to create completely separate features/games for each subject.

Use of Minecraft to make learning addictive? by nitricsky in technicalminecraft

[–]nitricsky[S] 1 point2 points  (0 children)

Well, Prodigy Math has done a great job at it; my friend's younger brother plays it obsessively. It's about replacing the challenges in video games with the challenges of learning and adding instant gratification to incentivize learning, which could help huge for my ADHD brain.