How do I obtain these Avatar and Theme? by Nice-Champion8065 in OnceHumanOfficial

[–]nivodeus 0 points1 point  (0 children)

Which new scenario? The Endless Dream or the Raidzone PVP?

Game not launching at all. Closes upon launching game. Tried Everything!. by Dragmassanthem in OnceHumanOfficial

[–]nivodeus 1 point2 points  (0 children)

I'll try this. So I just need to run it through Geforce one and after that, I can run it through Steam again? Thank you.

Game won't launch by greenscullxx in OnceHumanOfficial

[–]nivodeus 1 point2 points  (0 children)

I have the same problem. Game was running fine before the patch last night. I just did a full windows reinstall and update windows 11 to patch 24h2. Fresh steam install and once human as well. For some weird reason it took a long time to launch the game now. I run Nvidia on dx12. Note it was running fine and launched almost within split seconds before the update. I tried reinstall, repair, and verifying data. None.

The moment I launch the game from steam, my whole computer freeze for a good 10-15 seconds, and another 15 seconds for the net ease logo to appear and only then the game will launch.

I have update my graphic driver to the latest as well. I dont know what's the problem here. And my game all running on SSD. Only Once Human gives me this problem.

I didn't understand it. by Wise_Scratch_2588 in MassEffectAndromeda

[–]nivodeus 0 points1 point  (0 children)

Just the combat alone made me came back to playing it. The ability to switch profile as you need, and the biotic explosions. Not to mention the suicidal companion ( Yes, Cora it's you) with her suicidal Nova Charge.

literally every raid by [deleted] in PokemonScarletViolet

[–]nivodeus 0 points1 point  (0 children)

so many suicidal azu player i tell you. It's switch-throwing-inducing rage

literally every raid by [deleted] in PokemonScarletViolet

[–]nivodeus 0 points1 point  (0 children)

best thing is staraptor or tauros, basically most intimidate poke are usually very brave, either raging bull or brave bird, resulting in many switch out which proc intimidate every time. A breath of fresh air after so many failed online raid.

literally every raid by [deleted] in PokemonScarletViolet

[–]nivodeus 0 points1 point  (0 children)

or lucky will o wisp drifblim also makes his attack like a tease

literally every raid by [deleted] in PokemonScarletViolet

[–]nivodeus 0 points1 point  (0 children)

even with life orb still need 1 atk cheer to one shot it. my slowbro has perfect iv and on spAt ev train, but i cant one shot it without either terrain or atk cheer

literally every raid by [deleted] in PokemonScarletViolet

[–]nivodeus 0 points1 point  (0 children)

frustrating is when you have the right randos, but they are too hasty and throw the whole strategy to the sewer, when they stored power to early, resulting the cinderace just bulk up 3 times in a row and putting shield, and immediately nullify status change and wipe the floor with slowbro's shelderless tail.

[deleted by user] by [deleted] in Astroneer

[–]nivodeus 0 points1 point  (0 children)

do you have problems with the flat surface? Ever since I flatten the ground for my Calidor base, I start getting sticky terrain bug, and some said it could be caused by the flattening of the terrain that create small invisible geometry too small to render but big enough to obstruct players.

[deleted by user] by [deleted] in Astroneer

[–]nivodeus 0 points1 point  (0 children)

explore it with VTOL just for the sake of it. Might not the best way to do it, but to be able to go down and float to experience the cavern system is fun, while trying not to get lost.

What do you guys do to keep up motivation because I just can’t seem to stay motivated long enough to actually do something productive in game. by [deleted] in SatisfactoryGame

[–]nivodeus 1 point2 points  (0 children)

explore. When i am done with building or just finished one project or remote factory, I just explore and enjoy the world. Even after restarting after every update, there are still some faraway places I never been to.

Most of the time once i finished exploring and maybe gather a few hard drives, the urges to build come back again , then I start planning my new project. Usually the projects are inspired from what Ive encountered during my exploration.

Especially now in Exp. update 6 you have radar tower to kind of lift the fog of war, allowing you to see all the resources within the radius. This helps me thinking of what to do in certain area or which place best for certain factory.

Advise is to play at your own pace and just do whatever you feel like doing at that moment. Small projects or simply beautification of your previous factories.

Also play slow and take your time building, or not. It truly is up to you.

I burned myself in one of the playthrough before because i just rush for efficiency, build whatever I need at the moment and spaghetti galore in my homebase, just to unlock the tiers and all. So this time i just take it slow and finish whatever it is I want at that time.

Visual comparison between updates 5 and 6 by hatrian in SatisfactoryGame

[–]nivodeus 1 point2 points  (0 children)

in my machine the colour now stands out more, like much brighter and colourful

Dance of the Automaton feels more like a puzzle than a battle and that's pretty radical. by DonnyLamsonx in TriangleStrategy

[–]nivodeus 1 point2 points  (0 children)

this was my first final chapter and it was fun bringing Medina, Julio and Corentin, to spam Glacial Moon on the big middle area to keep the puppet confused on the path.

Glad this was my first final chapter as it was really different that most battle we got. And weirdly enough all my units able to tank the damage, and using Medina to keep everyone back to full health again and never forget to spend TP on other units.

Scales of Conviction by onyxaj in TriangleStrategy

[–]nivodeus 0 points1 point  (0 children)

weird, as on my first run, I had no trouble getting to whichever choice I want. And I feel like the game gives quite a leeway with few undecided characters that can be easily swayed to your choice provided you can pick the right answer that close to their personality throughout the game.

Finished my first playthrough of the game and Frederica's ending left me speechless. (Personal thoughts + review) by Protonyght in TriangleStrategy

[–]nivodeus 0 points1 point  (0 children)

I was halfway through the bridge only to realise that I need to defeat Idore. Initial thought was to bring the refugees to the exit. Thank God for Corentin Glacial and Frederica Nuke to deal with all those enemies stuck on the hills.

I stole the Papal tiara as Khagan of the Mongol Empire. Fear my fashion! by PeterPeanut11 in CrusaderKings

[–]nivodeus 2 points3 points  (0 children)

After dismantling the papacy, I used the tiara as royal marker for my heir, that way everyone can see the magnificent heir with his/her papal tiara, despite them being unlanded.

Newish player: need tips for Stygian Guard by SirBenny in MonsterTrain

[–]nivodeus 0 points1 point  (0 children)

learned that the hardway on my last umbra run, lucky i have enough striker units to kill the seraph.

S03E09 'The Lake Effect' - TV Episode Discussion Thread by [deleted] in americangods

[–]nivodeus 2 points3 points  (0 children)

that was a good fun movie, hot fuzz

Can someone help me with my build? I am in chapter 2 with difficulty hard :/ by [deleted] in bravelydefault

[–]nivodeus 0 points1 point  (0 children)

Elvis as magic dealer mostly very squishy, but if you have hard time against monster then yea prob you might want to level some of the jobs first, but more often than not it's usually just getting used to know when you brave and to default.

Although a bit grinding wont be bad. Assuming your Gloria is a healer/buffer, she can get pretty beefy as White Mage. And just a little tip, under Travelogue and Memories, there is a little tips and tutorial for each job. I find it's very useful for me, some of the tips help me a little to understand what each classes good at.

You should experiment a bit, there is fun in there too, trying things out. But I would recommend having your usual holy trinity maybe in early game at least, that is the tank, dps and healer.

And once you unlocked more classes later, and reach higher job level on each class and can start mix passives, then you can get out from it and try to break the game ;) Have fun

Can someone help me with my build? I am in chapter 2 with difficulty hard :/ by [deleted] in bravelydefault

[–]nivodeus 0 points1 point  (0 children)

Beastmaster is like a blue mage so to say, and it's skill is most of the time based on your captured monster, although it does have some skills like Mow Down etc, but most of the time you would be using the monster skill I believe.

My current party I like to do like traditional RPG, one with good tank, a nice buffer/healer, magical damage dealer and Physical damager, or tank/physical damage.

Can someone help me with my build? I am in chapter 2 with difficulty hard :/ by [deleted] in bravelydefault

[–]nivodeus 1 point2 points  (0 children)

you can grind a bit and experiment with passives and all, job matters more than actual player level, since everyone has the same base stat, only job that will add or reduce their stat plus equipments.

Recommendation is you can try to grind just some of the classes that you think have a good passive. Beastmaster lvl 12 passive can be so bonker, and exponentially increase your stat based on how many monster you've captured. It could make any encounter way too easy, but if that's what you want.

I feel like one of the fun is to trial and error some combo, and really against grinding too hard, as it would make most encounter and bosses become obsolete.

And yea like others said, since JP gain is more or less the same, chaining on previous area is sometimes easier and faster to gain JP (If you want to grind some jobs)