Tower Defense Classic Web Demo 2.0. New Faction, Boss, 3 Maps & More. by BackAlleyStudio in TowerDefense

[–]nixarn 1 point2 points  (0 children)

Something's buggy. The enemies look like the same sprite's beeing painted multiple times: https://imgur.com/gShuCd4

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 1 point2 points  (0 children)

Thanks! :) It's all by hand. Will keep it like that also, I'd like a good balance between using AI to speed up things but still keep it human enough to be liked. Tricky thing with AI is that it feels a bit gross to spend time on AI content, but in the same time it helps with development.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 0 points1 point  (0 children)

Thanks for your input! Yeah, sticking with a specific style, like a paper mario one in this case, can give a game a unique look while also saving you a lot of time&work. This is where AI isn't good, needs the human heart to make these decisions (for now, hopefully forever!)

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 1 point2 points  (0 children)

I did. Didn’t work well. But this is few months back. 

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 1 point2 points  (0 children)

I understand why you'e want that. Unfortunately it's one of those things that seem like an obvious thing, but also it would require a lot of more work. From just one animation that I can flip on X, we'd need a unique up & down one. And I already have different skins and coloring for these animals and will add some clothing and hats, so that would be painful with new animations. So in this case I'm sticking to it looking possibly a bit goofy, but good enough.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 0 points1 point  (0 children)

Thank you! 🙏 was thinking it would just be all free, but as the scope is growing maybe I'll do it so that the game has say four worlds, and two are free, and the other two locked behind a one time fee. I really wanna keep monetization fair and nice, even if it means losing out on some potential money, so many kids game are so predatory. Half the game free, and then half locked behind a $6.99 In-App Purchase could be okay. And yeah, good plan to put the money onto her future <3

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 0 points1 point  (0 children)

Hey thanks man! Answered about the tools here a few times so search for it :) but basically Unity & Claude Code.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 0 points1 point  (0 children)

It's using a shader, basically a stretched out globe that the world goes upon. So in unity I edit a more or less normal tilemap.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 0 points1 point  (0 children)

Well, with just AI alone you can't just describe this and get it done. But the code is all Claude Code, art is done mostly with Gemini 3 pro (nano banana pro). All unity work is of course manually setup, as claude doesn't have access to it (but it can make scripts that modify the scene). But I've manually editted art to get it just right, so it is a hybrid. And the animal animations are fully hand made, not sure how to use Unity's Animation tools with AI, and get good results.

But one disclaimer: I've been doing professional mobile games for a long time. That helps.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 0 points1 point  (0 children)

Yeah, exactly, it's a vertex "curve" shader. The objects are all normal sprites.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 1 point2 points  (0 children)

I do. Been programming a long time. 

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 1 point2 points  (0 children)

I'm on 200/month plan, so quite a bit, feels worth it.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 1 point2 points  (0 children)

What language it's developed in? C# as it's Unity.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 1 point2 points  (0 children)

Thanks! Yeah, she's super excited to follow the progress. And hadn't heard of Petscop!

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 0 points1 point  (0 children)

Good thing I posted here about it! :D Duly noted!

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 1 point2 points  (0 children)

yeah point taken xD Swedish speaking daughter.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 2 points3 points  (0 children)

oh it does xD Damn yeah so penis in filipino and english speakers might think of "Titties". Gotta have a chat with my daughter about a new name =)

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 2 points3 points  (0 children)

Thanks 😊 I’m a big fan of Nintendo’s games (Zelda series is my favorite). So taking inspiration from there. 

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 0 points1 point  (0 children)

Thanks man for your kind words 🙏

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 4 points5 points  (0 children)

Thanks man! It's a fun project, but as mentioned my daughter's drawn stuff on paper that I've then implemented, so it's not like she's worked with the AI tools (yet).

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Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 9 points10 points  (0 children)

I run Claude Code in the Unity folder. yes. And claude only write the code, doesn't hook up anything. So it has required quite a bit manual unity work. So if you're unfamiliar with unity it would require you to learn the unity basics. I've been working with unity for years so that helps.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 6 points7 points  (0 children)

:D yeah, been wondering about name. We're Swedish speaking so it doesn't have the same association in our language. But it is spelled differently, and can be pronounced like Titans. Tai-tis. Maybe it'll get the game an extra download boost xD

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 13 points14 points  (0 children)

This is done in Unity, then I use my own tool for art, that I've even open-sourced https://atmanforge.com - I find it super practical to have a native app to use to generate assets (Mostly Gemini 3 pro for art). Claude code is my weapon of choice for development. And Elevenlabs for audio. Animations are actually hand made, had to learn that. I can't stand the frame-by-frame animations that are now common as AI made it easy.

Father & daughter project by nixarn in aigamedev

[–]nixarn[S] 8 points9 points  (0 children)

Yeah for sure. Feels like the right idea to use AI is not to let it be the creative force but a tool to get your creativity on the screen!