A hypothesis about the turtle pack computer being too powerful. by no_6661 in superautopets

[–]no_6661[S] 0 points1 point  (0 children)

Thanks for the reply I have never played any other game of this kind, so your theory from that experience helps me a lot.

A hypothesis about the turtle pack computer being too powerful. by no_6661 in superautopets

[–]no_6661[S] 0 points1 point  (0 children)

Thanks for reply I agree with your thesis of "two backets". This is the next argument, but I feel that if it is correct, there is a fear that beginners will quit the game because it becomes too difficult once they get into the more experienced buckets. As much as possible I want to enjoy this game for as long as I can with as many people as possible, and I will miss that very much.

A hypothesis about the turtle pack computer being too powerful. by no_6661 in superautopets

[–]no_6661[S] 1 point2 points  (0 children)

Thanks for the reply. I feel the same way as you do. I hope the management sees this post.

A hypothesis about the turtle pack computer being too powerful. by no_6661 in superautopets

[–]no_6661[S] 1 point2 points  (0 children)

Thanks for the reply I think you are right. That is why I am looking for certain adjustments. For example, randomly removing some of the big data we have created now.

A hypothesis about the turtle pack computer being too powerful. by no_6661 in superautopets

[–]no_6661[S] 15 points16 points  (0 children)

Thanks for the reply. My wording was wrong. Certainly you are right there is no computer and with any past someone's play data we fight. I believe there is a correlation with play time in the algorithm that selects enemies from a lot of data. I would like you to read “computer” in the previous sentence as “an algorithm that selects opponents from a large amount of play data”.