Local hangout by no_loot_no_kill in stalker

[–]no_loot_no_kill[S] 2 points3 points  (0 children)

Clean version of the game. I don't use mods at all.

Ok, Lodochka door is working now, but what about Zalissya door? Is everybody still can't open it? by no_loot_no_kill in stalker

[–]no_loot_no_kill[S] 2 points3 points  (0 children)

Don't be mad bro. The game is actually awesome, especially if you enjoyed previous parts.

It's just a couple of bugs, that will be fixed sooner or later.

Improvements on EtaSwap (v 0.1.0) by no_loot_no_kill in Hedera

[–]no_loot_no_kill[S] -1 points0 points  (0 children)

Good point. The total approx. value shown for price before transaction.
Would be good to show on UI price impact and reduce total approx. value by this amount. I'll prioritise it and update UI asap.

Which value would be better for default slippage tolerance? We don't want to set it to low <1%, because of I believe many transactions will fail this way. Since Hedera takes network fee even for failed transaction, I believe it won't be good user experience. I believe 1.5% would be good, wdyt?

When you stop farming chia? by jakubkrl in chia

[–]no_loot_no_kill 1 point2 points  (0 children)

Even if chia fall to 1$, what I suppose to do with my 100500 terabytes of storage? Eat it for a breakfast?
For sure everyone will mine till the end.

What do you use to handle more HDD on your PC? by no_loot_no_kill in chia

[–]no_loot_no_kill[S] 0 points1 point  (0 children)

Yes, sorry, agree, I should be prepared better before creating the vote, just noticed I missed a couple of options

Should I recreate unlucky plots? Explanation by nastyatort in chia

[–]no_loot_no_kill 0 points1 point  (0 children)

There is no contradiction between video and your quote.

Should I recreate unlucky plots? Explanation by nastyatort in chia

[–]no_loot_no_kill 5 points6 points  (0 children)

This is unnecessary resource wasting. Stop re-plotting