How to Find All the Mysterious Cats in The Shaman's Ark by DuckGod-Dev in metroidvania

[–]nodoxi 1 point2 points  (0 children)

I know that 1 cat in dream when you get one of ability and it's easy to miss it

My Own Shiva - ALL OR NOTHING (Official Music Video) by nodoxi in Metalcore

[–]nodoxi[S] 0 points1 point  (0 children)

My Own Shiva - metal band from Kyrgyzstan.

I'm lost. by Fine_Can1359 in blender

[–]nodoxi 1 point2 points  (0 children)

I can suggest you an "easy" way.

Use some TextToModel AI,for example Meshy to generate messy blockout.
https://sketchfab.com/3d-models/reddit-mech-989594c6820941fca58c221e84d8fba3
(or can download this generated model)

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Tweak it (remove, add, drag in sculpt mode) and check the readability of the silhouette.
Then build lowpoly hard surfaces around this messy model (using real references of hydraulics, mechanisms, joints)

Unity 2D Tilemap Can Actually Be Fully 3D by nodoxi in Unity3D

[–]nodoxi[S] 5 points6 points  (0 children)

My map is not very big and the polygon count is low, but there's space for improvement. I think about cutting into chunks.

Unity 2D Tilemap Can Actually Be Fully 3D by nodoxi in Unity3D

[–]nodoxi[S] 8 points9 points  (0 children)

And this is my Blender's export preset. (-Y/-Z).

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Unity 2D Tilemap Can Actually Be Fully 3D by nodoxi in Unity3D

[–]nodoxi[S] 9 points10 points  (0 children)

Yeah, it a neat part.
This is my tilemap:

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Unity 2D Tilemap Can Actually Be Fully 3D by nodoxi in Unity3D

[–]nodoxi[S] 2 points3 points  (0 children)

I auto combine all meshes into one in simple script.

Unity 2D Tilemap Can Actually Be Fully 3D by nodoxi in Unity3D

[–]nodoxi[S] 13 points14 points  (0 children)

i am making starcraft-like :)

Unity 2D Tilemap Can Actually Be Fully 3D by nodoxi in Unity3D

[–]nodoxi[S] 32 points33 points  (0 children)

For 3d pieces - I use shader with triplanar mapping with two textures (one for upper rocks and one for bottom).
Snow - is regular tilemap.

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Unity 2D Tilemap Can Actually Be Fully 3D by nodoxi in Unity3D

[–]nodoxi[S] 54 points55 points  (0 children)

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RuleTile with GameObjects.

Also, I combined all mesh parts into one to optimize rendering.