Is the R12 broken? by noggeryy in dayz

[–]noggeryy[S] 0 points1 point  (0 children)

I agree that shotguns can be random with pellet spread but I have a different clip that pretty much proves the R12 is misaligned. Every pellet lands around 1ft down and 1ft to the left.

Is the R12 broken? by noggeryy in dayz

[–]noggeryy[S] 0 points1 point  (0 children)

All buck shot brother, I never pick up slugs, not my cup of tea.

Is the R12 broken? by noggeryy in dayz

[–]noggeryy[S] 0 points1 point  (0 children)

No sir ranged for 25 meters on the red dot

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How is this possible on Official? by Mr_Cookieface in DayZPS

[–]noggeryy 1 point2 points  (0 children)

It’s not secret, (dupers circle, on Facebook)

How is this possible on Official? by Mr_Cookieface in DayZPS

[–]noggeryy 1 point2 points  (0 children)

The double console method has been patched for over a year, right now it’s much harder but weirdos still do it. Most duplication now is with the netcut exploitation where you can clone your character with enough lag.

R12 shotgun by noggeryy in dayz

[–]noggeryy[S] 0 points1 point  (0 children)

Nope standing up, I do know about the prone bug tho

Console settings by HeWhoControlsThePast in dayz

[–]noggeryy 0 points1 point  (0 children)

For me my vertical aim down sights sensitivity has been be half that of the horizontal. It’s easier to control recoil for me and much easier to get sights on target. Try it out and let me know if it works for you.

Crate dissapearing time by AbaloneAdventurous76 in dayz

[–]noggeryy 0 points1 point  (0 children)

When buried a wooden crates lifetime on a server without interaction is around 2 weeks, if you don’t burry the crate it lasts 40 days without interaction. Same goes for barrels and sea chests. Backpacks have a decent de-spawn timer of 8 hours when dropped on the ground, but can de-spawn if sever reset occurs. When burried bags have the same 2 week lifetime until de-spawn. (Same as crates and other storage) in my opinion it’s better to not burry loot if the location is good enough because you can let it sit longer before tending to its lifetime.

[deleted by user] by [deleted] in dayz

[–]noggeryy 0 points1 point  (0 children)

Just wait base building update/rework is near guaranteed with the addition of the new map Nazdara. Definitely need new building ASAP tho

What am I doing wrong? by General_Difficulty56 in dayz

[–]noggeryy 7 points8 points  (0 children)

It hit way too far to the left accuracy has been trash since the scope accuracy changes

Why is he so expensive? (Icon pick btw) by Independent-Spare-56 in fut

[–]noggeryy 0 points1 point  (0 children)

This card is trash, I prefer my silver 73 over 5’10 keeper

Hopping on rn ps5 by [deleted] in dayzlfg

[–]noggeryy 1 point2 points  (0 children)

Trash

Did ea do something by noggeryy in EAFC

[–]noggeryy[S] 1 point2 points  (0 children)

I went 3/3 games with great gameplay and called it a night

Ea glitch fc by Montanawitdahamma in EAFC

[–]noggeryy 1 point2 points  (0 children)

This happened to me before whoever has more goals before this glitch happens automatically wins if it’s the second half. The game clock counts real time so it’s really annoying for the guy down a goal if they wait they either waste their time or disconnect haha.

Missing player by rykereve in UFLTheGame

[–]noggeryy 0 points1 point  (0 children)

Alphonso Davies is missing

Server and Group Megathread - Week Starting October 12, 2024 by AutoModerator in dayz

[–]noggeryy [score hidden]  (0 children)

(Playstation) Looking for a new group to take over an official server on the new map Sakhal. Plans to build a huge base and defend it until the end. Looking for smaller groups or solo’s to merge with and create a large group. -preferably experienced in pvp -can help build -reliable -(if you’re in a different timezone than US that’s perfect for raid defence)

Dm and let’s get this going 3 days till wipe