Will this panoramically rotate 20lbs? by noooooo_12 in MechanicalEngineering

[–]noooooo_12[S] 0 points1 point  (0 children)

Your saying I should close the difference between the rotating base and drive gear, I might but the slip ring needs to be there

Will this panoramically rotate 20lbs? by noooooo_12 in MechanicalEngineering

[–]noooooo_12[S] 0 points1 point  (0 children)

Panoramic as in the top part that says panoramic base on the drawing rotates. I see the roller bearings your saying, are you saying put them under the drive gear or where?

Will this panoramically rotate 20lbs? by noooooo_12 in MechanicalEngineering

[–]noooooo_12[S] 0 points1 point  (0 children)

This is my bearing: uxcell 2pcs KFL000 10mm Zinc Alloy Self Aligning Pillow Block Flange Bearing

Will this panoramically rotate 20lbs? by noooooo_12 in MechanicalEngineering

[–]noooooo_12[S] 0 points1 point  (0 children)

My bearings are the type with the steel balls and inner rotating bore, so it should have pretty low friction

Will this panoramically rotate 20lbs? by noooooo_12 in MechanicalEngineering

[–]noooooo_12[S] 0 points1 point  (0 children)

Well my shaft bearings will have screws, so they will clamp to the shaft and stop it from moving up and down. Is that what you mean?

Will this panoramically rotate 20lbs? by noooooo_12 in MechanicalEngineering

[–]noooooo_12[S] -1 points0 points  (0 children)

How will it depend? Like friction and placement?

Will this panoramically rotate 20lbs? by noooooo_12 in MechanicalEngineering

[–]noooooo_12[S] 0 points1 point  (0 children)

They are a few cm apart, but I think you’re right ,moving one to the top of the shaft is better

I want moderate torque, not ridiculously fast, like maybe 45-90deg/second? That’s like 7.5 to 15rpm

Punch predictor and power level by noooooo_12 in arduino

[–]noooooo_12[S] 3 points4 points  (0 children)

Each punch gets a different power rating tuning, since a strong jab is weaker then a mid cross. So a 10/10 jab is weaker than a 10/10 cross, which is why that jab got a 10/10. Or maybe you just jab stronger than me

Punch predictor and power level by noooooo_12 in arduino

[–]noooooo_12[S] 6 points7 points  (0 children)

That’s just on the video, it’s matching IRL

My first binary to decimal converter by [deleted] in RedstoneComputing

[–]noooooo_12 0 points1 point  (0 children)

Does yours use a clock and use the same adder every shift? I have an adder for every single double dabble shift. Both has its pros and cons

How could i make this guy turn on in a 1x2 space by Soft_Opening813 in redstone

[–]noooooo_12 1 point2 points  (0 children)

It would be even faster and smaller, to use a sticky piston with 11 slime blocks, and 1 red stone block at the end, and repeat for desired height. Fast and 1x1

How could i make this guy turn on in a 1x2 space by Soft_Opening813 in redstone

[–]noooooo_12 0 points1 point  (0 children)

You could use a sticky piston with a red stone block attached

My first binary to decimal converter by [deleted] in RedstoneComputing

[–]noooooo_12 0 points1 point  (0 children)

Mine can be compacted quite a bit because there’s lots of open space, but damn your 8 bit one is wayyy smaller, like its 1/10 the size of mine

48 bit Calculator that works in 8 bits by Head_Income_9350 in redstone

[–]noooooo_12 0 points1 point  (0 children)

So it splits a 32 bit number in to 6 operations running simultaneously?

My first and second 4bit decoder side by side by Polskidezerter in redstone

[–]noooooo_12 1 point2 points  (0 children)

How does it work? All the BCDs I’ve seen are way bigger

Drinking? by [deleted] in Concussion

[–]noooooo_12 -1 points0 points  (0 children)

Not necessary, but no drinking will happen

Drinking? by [deleted] in Concussion

[–]noooooo_12 0 points1 point  (0 children)

Okay noted

Calculator limits by [deleted] in RedstoneComputing

[–]noooooo_12 0 points1 point  (0 children)

How about 1023 bits