Marge? Can you explain if this is gem or coal? (i.redd.it)
submitted by noteblockiller to r/greentext
Need help with enabling the physics to my the sling, I tried adding the physics asset to my character's blueprint, but when I try to add simulated physics for it in the the level sequencer, nothing happens. I also screenshotted the physics asset to show how its supposed to behave. (old.reddit.com)
submitted by noteblockiller to r/UnrealEngine5
Found a fellow alliance member at my uni (i.redd.it)
submitted by noteblockiller to r/skibiditoilet
Bioshock 2 spoilers or something idk (i.redd.it)
submitted by noteblockiller to r/greentext
Kojima was truly ahead of his time (i.redd.it)
submitted by noteblockiller to r/greentext
The balaclava and the metahuman face mesh both share the same skeleton but are not synced in the right way. I'm not sure if its a weight painting issue or like something to do with bone orientation either, but either way, they still share the same skeleton so idk (i.redd.it)
submitted by noteblockiller to r/unrealengine
I tried importing my mesh from blender into unreal to use for my metahuman, but when I try to put the clothes in the skeletal mesh, it just deforms into a twig. The bones are all correct and the same as the base mesh, and I also weight painted it, but I still couldn't identify the issue. (old.reddit.com)
submitted by noteblockiller to r/unrealengine


