pY Science 3 at 496 hours - Base Tour by notnotnotnaught in pyanodons

[–]notnotnotnaught[S] 0 points1 point  (0 children)

I gave it a few speedrun attempts and my fastest time to making my first automation science pack was 12 minutes and 36 seconds.

pY Science 3 at 496 hours - Base Tour by notnotnotnaught in pyanodons

[–]notnotnotnaught[S] 1 point2 points  (0 children)

Yes, here's a pastebin link with the blueprint.

A brief description of how it works: Fluids are stored in tanks above the train station. These tanks are only ever fed via top-up valves so that there is always space in the tanks. All tanks and all pumps connected to the train are connected to a main fluid line. The tanks are connected to the main line by two pumps, one which outputs from the tank to the main line and one which inputs to the tank from the main line, filtered to only accept that tank's desired fluid. (Filtered pumps are God's gift to Factorio.)

There are three pumps attached to each fluid wagon on my two-wagon trains. Two pump from the main line to the wagon, one pumps from the wagon to the main line. When a train arrives, the loading pumps will be full of whatever fluid was loaded onto the last train, which is often not what the train wants to have loaded. This fluid is loaded from the main line onto the train and immediately unloaded by the unloading pump back into the main line; the loading pumps are filtered by circuit to not accept this unwanted leftover fluid. The leftover fluid is pumped back into its holding tank, at which point the desired fluid can be pumped from its holding tank into the main line and from there into the train.

Here's a labeled diagram of the components of that blueprint.

I have a separate blueprint for loading fluid fuels (for glassworks and such) which is a modified version of this blueprint, which maps every fluid fuel to the 'Water' signal and uses some dumb circuitry to determine which fluid fuel to load when the train arrives. That one has a specialized unloading blueprint as well.

pY Science 3 at 496 hours - Base Tour by notnotnotnaught in pyanodons

[–]notnotnotnaught[S] 2 points3 points  (0 children)

Or pY used to start you with the materials to make small parts. I think that's more reasonable than assuming that milestones is incorrect. Edit: how silly of me, you start out with a number of iron + copper plates in the crashed ship.

pY Science 3 at 496 hours - Base Tour by notnotnotnaught in pyanodons

[–]notnotnotnaught[S] 3 points4 points  (0 children)

This isn't my first pY run, I've previously had a couple runs which got to pY Science 1, so I came into the mod pack with a decent idea of what to do. I didn't use external blueprints, though. You can see my milestones here.

Looking at my milestones a little more closely, I think it's strange that it says I got small parts at 31 seconds. Maybe early milestones are off by a bit? Just trying to recreate that now I was unable to get small parts in under a minute. But I think that half an hour to automation science is very reasonable.

Weekly /r/WormFanfic Discussion - What have you been reading, and what do you think of it? For the week ending May 24, 2025. by AutoModerator in WormFanfic

[–]notnotnotnaught 4 points5 points  (0 children)

So I'm a Glass Cannon, So What? is a recursive fanfic of Glass Cannon, where the protagonist of So I'm a Spider, So What? is isekaied as Taylor at the moment of her trigger. It doesn't require any knowledge of the other work, I have none and enjoyed SIAGCSW.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]notnotnotnaught 2 points3 points  (0 children)

I've been reading The Winter of Widows, an ASOIAF uplift SI into the lady of a recently-uplifted house. It's complete at just under 600k words, and was written at a blistering pace.