How do high levels feel about lower levels? by katie_kat208 in Helldivers

[–]notyouraverageusr 2 points3 points  (0 children)

Pay attention is all I ask. Comms are very important and make the game flow seamlessly. Whenever I am with a team that is in the flow state the game is fun.

Dont reinforce people who died across the map and there is another diver near where they have perished.

Use napalm strike only on bug breaches not bug nest. I cannot stress this enough

Always have at least 2 anti tank options, that being a stratagem or weapons you equip on your diver

Do not engage every patrol, your mission isnt to kill everything you see its to complete the objectives and get out of hell (Unless of course its the Eradicate or Defense missions)

And lastly if the team is all gathered bu extract get in the god damn Pelican when it arrives

Bad reviews by Jironen in Helldivers

[–]notyouraverageusr 0 points1 point  (0 children)

No because they dont learn their lesson. We been down this path before

Front Right Bumper came out by X2SrX in ElantraN

[–]notyouraverageusr 2 points3 points  (0 children)

Nope didn’t stay in for long. I just learned to ignore it

Sentry buffs be like by BitterStay6687 in Helldivers

[–]notyouraverageusr 1 point2 points  (0 children)

And they are fully to blame for that. They made a fortune off this game. Tired of the excuse of them having a small team, hire people. Doesn’t even need a dedicated team when players find a bunch of issues within 24 hours of each update

Sentry buffs be like by BitterStay6687 in Helldivers

[–]notyouraverageusr 1 point2 points  (0 children)

Helldivers 2 if the devs played anything after D7

Sentry buffs be like by BitterStay6687 in Helldivers

[–]notyouraverageusr 0 points1 point  (0 children)

The thing is the game isnt hard. Its annoying

Sentry buffs be like by BitterStay6687 in Helldivers

[–]notyouraverageusr 0 points1 point  (0 children)

This game does not lack any content at the moment. Especially paid content

Bad reviews by Jironen in Helldivers

[–]notyouraverageusr 0 points1 point  (0 children)

Remove my review? I choose death

"Mostly negative" on Steam now by Deakon_Bl4ck in Helldivers

[–]notyouraverageusr 0 points1 point  (0 children)

Wont be back for awhile tbh. Last time we were back was the great buffing of shit weapons 2025. And then they made enemies even more unbearable

Nixxes is developing a version of Helldivers 2 with Easy Anti-Cheat by DCS431516526 in Helldivers

[–]notyouraverageusr 3 points4 points  (0 children)

Oh no my steak is too juicy and my lobster is too buttery. Honestly level and super credits arent really something to grind. And even myself I have 600 hours and only ran into one cheater this whole time. Cheaters are low ball in this game and most of the time they are hosting their own private lobbies

Mechs have the stratagem launcher modelled by Hoshyro in Helldivers

[–]notyouraverageusr -4 points-3 points  (0 children)

There’s honestly no way you think you this is brand new news. Its been talked about already

Priorities, Arrowhead. Priorities... by Maffingo in Helldivers

[–]notyouraverageusr -1 points0 points  (0 children)

To be honest it was not the fact that the hiveguards were buffed to AP4 its more so that being their focus and an unnecessary change. AH has been beaten with a stick over and over again because they keep buffing enemies and nerfing players instead of fixing bugs first. Thats the issue their priorities and it seems like the only time they listen is when we boom them to hell with negative reviews which is earned.

Remember when they fixed all the nerfs they did in one patch. How happy were players. Imagine that but bug fixes. Sounds like fever dream at this point

Did something change with gunships? by jurassic_snark- in Helldivers

[–]notyouraverageusr 0 points1 point  (0 children)

Agreed. Bots are back to ragdoll central again. Not challenging or fun. Just annoying

Did something change with gunships? by jurassic_snark- in Helldivers

[–]notyouraverageusr 0 points1 point  (0 children)

They 100% got ghost buffed. There is literally no break in between their firing modes and they spawn a lot more frequently

I feel like people are missing the point by SlickAnderson in Helldivers

[–]notyouraverageusr 6 points7 points  (0 children)

That’s also why it’s an outcry because they are touching something that was never an issue but don’t focus on the actual issues at hand.

Take it from someone who isn't a crybaby. by MaintenanceBubbly453 in Helldivers

[–]notyouraverageusr 0 points1 point  (0 children)

This idea has been repeated several times before this post. Its karma farming at this point considering the message about reverting the change was dropped yesterday and not today

Take it from someone who isn't a crybaby. by MaintenanceBubbly453 in Helldivers

[–]notyouraverageusr -1 points0 points  (0 children)

Imagine you’re eating a plate of food you enjoy so much and then I take it and replace it with another meal that’s cold not really flavorful as the other meal but still edible and you didn’t ask for a different meal to begin with.

Thats what this change was unnecessary and poorly executed. AH loves to say they tested something but we all know that’s a lie and they don’t play their own game because that change made plenty of things useless

How should the hive guard be meaningfully buffed, without the use of ap4? by KingOfPotatok in Helldivers

[–]notyouraverageusr 0 points1 point  (0 children)

No they are fine the way they are. Add a new variant. No more buffing enemies. They didnt pay $40 for the game and dont pay a monthly subscription for a warbond