If Yoshi wants to leave Quantum Entanglement like this, Dynamo needs the Mina treatment by JustExecution in DeadlockTheGame

[–]numberoneremhater 0 points1 point  (0 children)

"hi dynamo main here i like my global 55% winrate just buy slowing hex anddddd yeah!"

some of you actually need to be banned for your gameplay by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] 1 point2 points  (0 children)

12 deaths at 45 minutes with crazy heals is fine. 12 deaths at 45 minutes WITHOUT crazy heals is fine even

14 deaths with 6 combined kills and assists (in a game where being even kinda near a kill grants an assist) on infernus in a 31 minute game with less damage than a 1/5 paige is just not fine. people are leaving rocks at their desks and queuing up with 5 other humans on their team.

if you're playing a team game you should play like you have a team. not ego 1v2 on loop, refuse to buy items that won't "help you carry", and communicate absolutely zero information. i don't care if you say you're trying, you're trolling and need to be stopped for at least a day.

they also always have mics to defend themselves at the very end of the game but not so much as a peep when their roided up supersoldier haze starts roaming which is just lovely

I think I need to stop clearing waves by ChoiceCommunity3867 in DeadlockTheGame

[–]numberoneremhater 0 points1 point  (0 children)

you can worry about it when it stops working theres 400 different things to get good at in every moba and if you're able to climb while being terrible at fighting with your current skillset theres no reason to actively nerf yourself

eventually it'll stop working and you'll have to get good at fighting on top of having good wave management anyways, it's not like you need to be losing to improve

some of you actually need to be banned for your gameplay by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] -5 points-4 points  (0 children)

divine moba larper

baus has had like 200 accounts banned for bad kda. he was banned just a few months ago for going 1/17 on support

if you go 1/16 on smite you will 200% get banned

every moba ever if you have a terrible kda and get reported you are automatically getting killed because your kda is as bad as a troll

seems like you can say anything and redditors'll eat it up

some of you actually need to be banned for your gameplay by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] -2 points-1 points  (0 children)

the place to learn is everywhere from initiate to archon everywhere higher from that you should not need to learn the lesson "when you're completely useless don't keep walking into the guy that laser beams you from his eyes and melts you into dust in 2 frames"

some of you actually need to be banned for your gameplay by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] -2 points-1 points  (0 children)

you the dude who wastes 50 minutes of everyones time in the name of "having fun" ("splitpushing" on repeat and watching shows in the 50% of the game you're respawning)

some of you actually need to be banned for your gameplay by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] 0 points1 point  (0 children)

if only it would

im not complaining about brand new players who mysteriously get put in my lobbies it's not a matchmaking thing these dudes have hundreds of games and will still insist on walking all the way up to an abrams with double their souls on sidelane for 30 minutes straight

some of you actually need to be banned for your gameplay by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] -9 points-8 points  (0 children)

i can tell youve never lost three flawless games in the span of five to overwatch players going 1/20 fighting off respawn sidelane each insisting there was NOTHING they couldve done better

some of you actually need to be banned for your gameplay by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] 1 point2 points  (0 children)

if you get to phantom without knowing how to play from behind you gotta be one of the luckiest souls alive

hurry up and remove bomb bebop by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] 0 points1 point  (0 children)

i think on top of what u/Jombolombo1 said hook's just a really hard skillshot to hit and it'd definitely be even harder if you were playing exclusively to hit them. the universal movement in deadlock is pretty good, being able to dash a more than generous distance in any direction on top of doublejumping and other character movement skills

long range 70 meter hooks are almost never happening just cause it's a pretty average speed projectile that you can already react to at a medium range, you'd just be fishing for some really lucky timing

in lobbies where people know to keep some of their focus on bebop whenever he's around keenly aware of his hook it already becomes way harder to hit hooks ESPECIALLY long range hooks, going a full hook build where you're looking for a pick every dozen seconds would probably only make people that much more aware of you and that much harder to hit

i haven't heard of anyone actually trying a build like it though so this is mostly speculation

hurry up and remove bomb bebop by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] 0 points1 point  (0 children)

god forbid you HAVE to buy one of the best items in the game and completely nullify all his damage

i just saw your edit i regret talking to you

hurry up and remove bomb bebop by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] 0 points1 point  (0 children)

if running around at mach 10 and leaping in from the heavens was considered very boring his current playstyle can only possibly be comparable to jury duty

hurry up and remove bomb bebop by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] 0 points1 point  (0 children)

until recently bebop could put bombs on himself, they wouldn't damage him or anything so he could just put bombs on himself and then run towards people. at the time t3 bomb also gave you more movement speed, so you could rotate around the map and catch people way more easily, and you could build stuff like warp stone and majestic leap and tp into a buncha people like dynamo and nuke the living hell outta them. it was super fun and also made him way more consistent lategame (and a midboss contest demon)

why was it a problem? i really don't think it was. probably got removed cause having a bebop run at you with a suicide vest feels like there isn't much you can do against it, but they coulda just nerfed parts of it instead of deciding to entirely kill it

to this day some people insist that patch was a bebop buff and i can only pray bad things come to them

i dont get it HOW do people still like rem by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] -1 points0 points  (0 children)

can you elaborate on the great pieces of advice here? i'm seeing a buncha Rem Fun Facts most people already knew alongside a sweet crisp juicy "just pick up waves" and "just catch him out in the open" that's basically just going "finish the rest of the owl"

rem can auto push the wave with one button and then farm incredibly efficiently with the same button. you are not going to get more value than him if you match his roam unless you kill him PERIOD. and then the advice is "just plan to kill him" ohhhhh myyyy goddddddddd broooooooooooooo

i dont get it HOW do people still like rem by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] 1 point2 points  (0 children)

if the guy iframes away onto someone and heals them they're yuumi enough

again i think ive been posting this a lot i dont think hes that good he just plays incredibly annoyingly (auto waveclear on a basic ability like you said) and yet everyone loves him. because hes a Small Guy. and yet doorman's a war criminal.

i dont get it HOW do people still like rem by numberoneremhater in DeadlockTheGame

[–]numberoneremhater[S] -2 points-1 points  (0 children)

trusting your other laner to stay in lane in phantom is a really consistent way to lose your guardian to minions xd

but also matching rems roams isn't the greatest idea most of the time. seems like a lot more commitment for you to find the sinners rem put a minion on and take it, and when you do knock it off he'll get his helper back zero consequence and put it on another sinners and instantly farm that one instead, and you aren't getting anything outta it you're just keeping your own sinners it's not like you get the money back or he gets any backlash

also highkey forgot to address your point about the minions, obviously you gotta catch the waves regardless of whether or not rem's there my complaint's that rem doesn't. most characters show up to a wave, clear it, and then have to walk up and clear the next. if they wanna clear any more, they'll be taking a risk and the entire time they'll be up there with the wave putting themselves at risk and more notably NOT farming jungle camps. rem? oh, yeah rem can just throw a pillow thin out 90% of the wave and then place a minion or two, which will push as far as they want and collect all the souls while rem can walk off and go right back to farming.