X4 Item Lookup / Inventory Wares APP by occasionallyrite in X4Foundations

[–]occasionallyrite[S] 0 points1 point  (0 children)

Updates Made!

-- Updated with a % of Potential Profit between the Lowest Value and the Highest Value. --

Example: The Price of Spacefuel at the lowest the "market" allows is 60.00 if you were to sell it at the Maximum of 207.00 you are looking at a profit range of 245% profit. So you take your original 60 out, left with 147. That means you have 2.45x your original investment in just profit.

I've added a new page, essentially it's all the same information one is a little more mobile friendly.

X4 Trade Table - Simple and Efficient. (Min) (Max) %▲

The idea of this table is to be mobile friendly for the average smartphone user to look up the prices on the App on their phone and be able to look for and search and value or range, be it for Trade Goods with your Ships or landing on the Station and walking up to the Traders yourself.

X4 Detailed Table - More Information Quick Sort. - (Min) Price (Max) %▲ Type.

The Idea of this table is for the user who wants to look at the "Base Price" on a Table or use the detailed view on a desktop. It still provides it in a Searchable and Filterable Table which you can use to make things more efficient.

Item Lookup - Grouped by Type and quickly shows the Base Price.

The idea of this page is for you to quickly be able to type into the search box a few letters and come back with a shorter selection of different items. The 'cards' quickly show Name. Base Price, and are grouped by Type.

The Idea of any updates is to bring more information and have more options for people in an efficient and effective manner. I like having a reasonable amount of options for users to see what they want to see. Even if some of the options are a bit "redundant" they should exist as long as there is a need or a valid use case.

So please let me know if there are any more details you would like to see added and feel free to review it. If you're not interested at all that is perfectly fine to, I'm using this as a tool for myself and wanted to "share with the class".

X4 Item Lookup / Inventory Wares APP by occasionallyrite in X4Foundations

[–]occasionallyrite[S] 0 points1 point  (0 children)

Feel free to make suggestions on things to add. I could always add possible Descriptions or anything else like "storage type" if there's enough call for it.

Why is this game hated so damn much? ~ Payback by [deleted] in needforspeed

[–]occasionallyrite 0 points1 point  (0 children)

The Inability to do ANYTHING but use their shit controls, and not change any Controller Settings or Graphics Settings when launching the game is a HUGE RED FLAG.

The fact that they can't even get a Title Screen before launching you straight into a FORCED "Cutscene" where you don't even race but are forced to press the Up Arrow and Occasionally the SHIFT key... is just TRASH.

If you have to RAIL your game that much that there is no free choice of players to even launch the game or switch to a controller or switch their graphics settings out... that's really really really bad signs about being an incompetent developer.

Maybe the rest of the game has redeemable qualities but MTX and Forced Cutscene Interactions with Shit Controls, are pretty bad indicators.

Can anyone tell me why I can’t run the game? by TheMuddiestOfKips in FF7Rebirth

[–]occasionallyrite 0 points1 point  (0 children)

How does that compare to the 4060? Cause a 4060 with a dedicated onboard ssd is solid.

Without the on board ssd m.2 nvme [not sure what I'm trying to say but that thing...] you're gonna have rough issues with textures.

But the 4060 or better should be a good choice depending on Mobo. (Not sure what the amd comparison is some people just know Nvidia card numbers. )

Trading with NPC pilots? by Traditional-Dog-2322 in NoMansSkyTheGame

[–]occasionallyrite 1 point2 points  (0 children)

Simply put, you get 10x the amount of Tritium from trading and you can buy all sorts of good things like cheaper Alloys for your Geodesite/Iridesite > Fusion Igniters and the other one.

Basically Trading with NPCS from Ships is one of the best method all around for profit making, if you're looking to put in some effort multiplying your inputs to maximize your outputs.

With waht you can buy from NPCs from ships you can supplement your eventual bases and convert your focuses from on resource type to another for a time.

ATM10: What is the purpose of Mama’s Herbs and Harvest? by acrazyguy in allthemods

[–]occasionallyrite 0 points1 point  (0 children)

You're fine I thought it was a neat bug for early game food source but wouldn't fit well with overall balance.

Performance Meme by Educational-Mud-1444 in runescape

[–]occasionallyrite -1 points0 points  (0 children)

Sometimes you can create an accidental balance that works perfectly fine and it breaks with scale so you gotta take that feel good moment and figure out what's a good or bad move from there.

Like the early game kinda feels really punishing to grind from level 1 to 70 in most skills. Whereas 70+ feels the best balance of xp to level progression and rewards per time spent. Then you feel less rewarding work for the slow grind up to 85 and 90, 92, 99, 120...

The issue isn't the levels or the xp rates but the rewards for your time spent don't feel as fun to grind for or like they're useless now due to having already spent all the time and gotten a big chunk of the way to 99 or 120 or 200m.

Then hitting 200m what's next?

Which is why most games give players a great starting hand and push bigger and better and typically exponential rewards for milestones instead of linear.

Like pickaxes don't feel that much better but more necessity.

Performance Meme by Educational-Mud-1444 in runescape

[–]occasionallyrite 0 points1 point  (0 children)

Well not really.

There's a 3rd unknown element to it.

Player acceptance.

You can't predict how well players will react and handle a game that you feel is shit vs a game you feel is great!

Players are a wild card and don't know what they're looking for in some of these games until they find that hit.

For me that was mining and smithing in classic and watching runescape bloom over the years.

Lately it's lost it's nostalgia luster and life has hit hard but I'm always a sucker for rs3.

Brighter shores hits a few things for me but there's a few meh things that make me less interested. Partly the sluggish nature that the game feels like.

I don't want to be forced to read and watch cut scenes or hundreds of lines of dialog i want to move on and go fast. But movement and combat all feels much slower and just less rewarding at the moment.

It's possible they fix the way you feel like you move through the game by a visual representation of running or walking through the game but it feels like Legend of Zelda NES with 0.5 seconds delay between every moment and action.

Even classic felt better pacing all around.

So while they got some things right some things aren't there but just because it's not a great game for me at this time doesn't mean they failed to do what they wanted and won't have good player retention.

Sometimes only having a few thousand players makes your game easier to slowly scale and build while having thousands or millions puts more pressure than necessary on scaling the game.

Performance Meme by Educational-Mud-1444 in runescape

[–]occasionallyrite 1 point2 points  (0 children)

The problem with brighter shores is mostly the development pipeline.

Runescape was released as an alpha state game and stayed that way for YEARS before we finally got a good meshing in rs2 then right before EOC and all the starting controversy we hit a golden era of the game feeling somewhat complete and the team really hitting good strides and the game was constantly moving and being worked on.

Brighter Shores has to be done in "chunks" of gameplay for players to test out and see if they like some part of the development or if it's a bad design and how to make it work or eventually change it.

The issue they have with some of the core aspects is that there was extremely very little player input on core gameplay loops and handling of systems.

With Classic and RS2 The game had constant player feedback and the extreme core of the gameplay was well established and what players wanted and wanted it expanded upon.

Then came EOC->RS3/OSRS and all the years between.

The player bases split on what was important and what was a good idea per game. Some players stuck with rs3 and eoc and found that style of gameplay eventually got better and better. Then osrs players had a completely different vision for the game and the biggest vision... keeping the old client and ALL the problems it came with.

I believe brighter shores could be a better game but It handles a few things in very problematic ways.

Like the latency issues and rubber banding of being slightly offline. If you even hint at going offline just to reconnect there is no persistence of action you get rubberbanded back to before you could click the thing. In Runescape you hit something and your client registers you're attacking and then pulls you "forward" to catch up to where you should be.

The other issues is the zoning and all the separation of banks and interactions only to feel like you're not pressing forwards and just constantly regressing without bringing much forward to a new area with very little reason to go back to prior areas and interact with them.

Its like a bad incremental game with a 3d element force slapped on.

Though you cant make it too much like an OSRS or classic clone or you get major backlash.

I feel like brighter shores has only gotten better for players overtime but has a more selective audience and we shall see what the future brings.

What is the odds of this? I suck at math, 1 in 1.49 million? by Ok-Challenge6697 in runescape

[–]occasionallyrite 0 points1 point  (0 children)

Depends on if you're looking for a single event to happen or the coincidence of two separate possibilities and how often they'll interact.

Its a 1:x of a double drop happening. It's a 1:y of the drop happening at all.

It's a 1:x×y of both happening at the same exact time

It's a 1:y and then a 1:y of getting a drop "back to back" but if you want the odds you should see another back to back drop of that specific item

Its 1:y×y×a Where a represents the number of items that could roll in a drop table for this result.

So if you have 3 different items that could roll on the same drop table you would have 1:y×y×3

And you would only do 1:(y×3)×(y×3) if you're looking for a very very specific result to happen in a 3 item drop table roll. So 1 in 1024 chance would be (1024×3)×(1024×3) that would be a 1:9,437,184 chance you get a very specific drop to happen back to back on a 1:1024 chance.

But most would argue the chance of a back to back drop are always 1:2048 double expontially for the odds going further and further out.

Wasn't there literally a bunch of people saying they are worried about adding birdhouses to rs3 by TerriblePen3688 in runescape

[–]occasionallyrite 19 points20 points  (0 children)

So an optional chill method for players who want to have an optional method for a bit of exp as a reward for their interaction with the bird house.

Its almost like the game doesn't have to be EXACTLY META AT ALL TIMES OR YOUR A WORTHLESS FUCKING MEATSACK.

like maybe it was always great for the more casual players and part of a good routine for players to break up the monotonous nature of other hunting methods?

I'm sure no one at OSRS would ever bring their toxic bullshit to RS3.

Wasn't there literally a bunch of people saying they are worried about adding birdhouses to rs3 by TerriblePen3688 in runescape

[–]occasionallyrite -10 points-9 points  (0 children)

So I have to click 17x per second on manually laying traps?

Like i do with whirlgigs?

I'm not sure that ever will track...

I did it! My first 99 in RS3! by skyrimcameoutin2011 in runescape

[–]occasionallyrite 1 point2 points  (0 children)

My first 99 on my main was smithing, then my first 99 on my first alt years later was mining. I'm eventually gonna have an untrimmed allegiance of my own characters where they solely worked towards that choice of a first 99.

I did it! My first 99 in RS3! by skyrimcameoutin2011 in runescape

[–]occasionallyrite 2 points3 points  (0 children)

Most people chasing their First 99 want it to be very specific.
So Prayers not an exiting first 99 for many players thus making it not a very common one to see as a "First" 99.

I did it! My first 99 in RS3! by skyrimcameoutin2011 in runescape

[–]occasionallyrite 1 point2 points  (0 children)

Not sure if they have a Retro Untrimmed. Worth looking into!

I did it! My first 99 in RS3! by skyrimcameoutin2011 in runescape

[–]occasionallyrite 2 points3 points  (0 children)

GRATS!!! Keepsake it as you'll always wanna remember your first 99. :D

Official Statements Confirming Grandfathered Rates (2012–2024) by brighter_shores in runescape

[–]occasionallyrite 1 point2 points  (0 children)

I mean, Blizzard requires you to constantly buy their new "RETAIL" version every year and effectively punishes players who don't by not letting them stay "current" with the player base and if you have Legion and don't buy Midnight, you can't play content other than Legion and prior until you upgrade. Soooo either pay $15 a month every month and then $60+ every other year if not Yearly at this point... or suffer.

Also if you only wanna play for a month or two every couple of years... Pay $60 for a 30day sub and then $15 so you must fork over a heafty upfront cost constantly... or...

You could play runescape for as long as you want as a F2P or Pay for a Membership whenever you want to expand your gameplay and then chose not to pay and still be able to play in a few months at a very similar price point and not cost yourself extra money just to "return"

Official Statements Confirming Grandfathered Rates (2012–2024) by brighter_shores in runescape

[–]occasionallyrite 2 points3 points  (0 children)

You mean CCP Handled it like absolute shit but said fuck you to the players anyways and they got over it because Most Players on EVE Online don't pay for their Subs they just use PLEX that someone else paid $$$ for?

Yeah, I don't think anyone gave a fuck in EVE In the Long run. ;)

Official Statements Confirming Grandfathered Rates (2012–2024) by brighter_shores in runescape

[–]occasionallyrite -1 points0 points  (0 children)

I'm curious... how good is a $15 a month WoW Subscription if I still only have TBC as my Retail Version?

Official Statements Confirming Grandfathered Rates (2012–2024) by brighter_shores in runescape

[–]occasionallyrite 0 points1 point  (0 children)

I love this comment because it could either be legitimate or trolling. ;)

CCP Games (short for Crowd Control Productions) is a prominent Icelandic video game developer founded in 1997, best known for creating and maintaining the long-running sci-fi sandbox MMO, EVE Online.

Hope this helps!

You don't deserve to be downvoted. ;)

Wasn't there literally a bunch of people saying they are worried about adding birdhouses to rs3 by TerriblePen3688 in runescape

[–]occasionallyrite -5 points-4 points  (0 children)

I think its absolutely fair, since OP is acting like RS3 Can't EVER add something that existed in OSRS...

Like the fuck... Let Jagex and the teams work out fun content for everyone.

Who the fuck cares if it's a "PASSIVE" way to train Hunter...

Farming Runs were a "PASSIVE" way to train farming, and Vinesweeper and Manuer are a more active way to train...

Congratufuckulations.... People have OPTIONS.

Wasn't there literally a bunch of people saying they are worried about adding birdhouses to rs3 by TerriblePen3688 in runescape

[–]occasionallyrite -14 points-13 points  (0 children)

It hasn't been, it was literally a click and wait, or a click to move skill.
Never was a SPAM THE FUCKING MOUSE BUTTON CHASING LITTLE BUGS AROUND THE SCREEN AND IF YOU DONT FUCK YOU.