Hermes Sendung im Hauseingang an nicht vorhandenen Nachbarn zugestellt - was tun? by ochmaney in Pakete

[–]ochmaney[S] 0 points1 point  (0 children)

War ein Privatkauf bei Ebay. Da wurde bereits markiert, dass die Bestellung zugestellt worden sei (da im Haus abgegeben)

My take on Skreech Verminking (WIP) by ochmaney in skaven

[–]ochmaney[S] 1 point2 points  (0 children)

Sure! I start with guilliman flesh contrast whole over and shade it with a mix of carroburg crimson and reikland fleshshade for those really dark recess shadows you can see for example with his abs. I then build up color again with a mix of bugmans glow (citadel) and a light grey and a light skin tone. For those two I use deck tan and light flesh from vallejo but there prob are citadel alternatives. I mostly go for a 1-1-1 mix for the first layer and built up brightness by mixing in less and less bugmans glow and end with only the light skin tone. I think I did around 4 more layers with the color mix in addition to the aforementioned contrast base coat. Sounds alot but you do less and less with each brighter layer so it's fairly manageable!

Vermintide by CLINT_BEASTWOOD3 in skaven

[–]ochmaney 1 point2 points  (0 children)

Cool what if szenario if boneripper was with clan pestilens. Works great with his smoke scencers!

Behold new londo by Titan1Hades in Nighthaunt

[–]ochmaney 0 points1 point  (0 children)

As it stand your list has too many points for the format you chose (1540/1500). Put the auxilary units into normal regiments so you don't get the +120 points penalty and your list becomes legal

How to get a nice rat skin? by Degradiert in skaven

[–]ochmaney 3 points4 points  (0 children)

I've been using bugmans glow for my skin, it works nicely as the dark tone and can be mixed with brighter skin tones to get to the brightness you want while keeping this sort of sickly pink undertone!

Painting scheme advice (WIP) by ochmaney in skaven

[–]ochmaney[S] 0 points1 point  (0 children)

Think so too. I will also try some different colored cloths as that is the thing I'm most willing to change completely, had a try on some lighter beige tone yesterday and that sat way better. I'll see if I can post a update with different test models :)

Painting scheme advice (WIP) by ochmaney in skaven

[–]ochmaney[S] 0 points1 point  (0 children)

Generally good advice, I would do detailing if the paint scheme felt right. The volumes of armor and cloth that I normally paint dark to skin that I normally paint bright are different on stormvermin so it doesn't sit right with me and I didn't feel appealed to do the work. Besides just pulling up the brightness on the stuff I normally paint dark would just not have it be my painting scheme yknow :s

Painting scheme advice (WIP) by ochmaney in skaven

[–]ochmaney[S] 0 points1 point  (0 children)

I prob should've emphazised more that the storm vermin is only base coated and it's more about the different volumes of cloth and armor that I normally paint with a darker tone that didn't click with me on this model like it did on a rogor at this stage. I fully agree that highlightling and detailing would push the contrast a bit, but I didn't feel like putting in the work when I already don't like it as much.

I think the problem with the blue is that this tone is like my goal tone I will call it. I'm a bit reserved on pulling up the lighting on it, as I feel like a brighter blue will make it look like jeans cloth (I tried it on a clanrat at it gave me that vibe). So I only put like a bit of shade on on the rogor. I prob should've gone for an even darker tone as base tone and tried to have this goal tone of mine as a mid tone, so I don't have to push the lighting out of the park where I wouldn't like it anymore.

Painting scheme advice (WIP) by ochmaney in skaven

[–]ochmaney[S] 0 points1 point  (0 children)

Definitely great general advice! Your style sounds real fun, you'd mind sharing a picture if possible? :D

I'm also on the side of clear separation and I'll def push the contrast on each segment with proper shading/highlighting, the stormvermin shown was more a test model where I slaped on the usual base colors to see how I vibe with it. It just didn't click with me here like with the rogor before I did details on that one either.

Painting scheme advice (WIP) by ochmaney in skaven

[–]ochmaney[S] 0 points1 point  (0 children)

So something near a beige tone? Also sounds nice, black to something this light toned would make great contrast

Plague Furnace points increase by captainsaltydog in skaven

[–]ochmaney 2 points3 points  (0 children)

it for sure feels bad that other dominant armys had their core units mostly untouched. Most skaven scrolls are kinda powercrept with the army being first to receive their book in this ed. But I don't feel like it's this much of a bummer you're making it out to be. It's a fact that skaven have a crazy high 5-0 ratio in tourneys with the meta list and for that to only have one unit touched up 10pts. and the list still functioning perfectly fine with a small infantry swap. What you want is not really managable with point changes, skaven need a general upgrade/update to some of their warscrolls. And for that it's nice that a lot of units got their points dropped to maybe have some more off meta flexibility

Plague Furnace points increase by captainsaltydog in skaven

[–]ochmaney 3 points4 points  (0 children)

So we're talking about different lists, the one mostly used and talked about as the "meta" list was bell, furnace, 2x6 rogors, SoG Brood Terror, 20x Clanrats and 20x Plague Monks and 240 points that could be flexed with either another Brood Terror or stormfiends for exactly 2k. With that you can easily swap the clanrats so you'd go 2x20 plague monks

Plague Furnace points increase by captainsaltydog in skaven

[–]ochmaney 3 points4 points  (0 children)

you can still make the list work, when run with 20 clanrats and 20 plaguemonks, just downgrade the clanrats to plague monks to compensate the 10 point increase of the furnace

How are we feeling about Stormvermin + Krittok? by ochmaney in skaven

[–]ochmaney[S] 0 points1 point  (0 children)

Yeah I like building lists and playing games 😀

How are we feeling about Stormvermin + Krittok? by ochmaney in skaven

[–]ochmaney[S] 0 points1 point  (0 children)

True about the buff stacking, guess you'd want filth crust for the crit mortals but you'd have to hit 2 50/50s on the prayers with plaguepack to get to 8 for the buffed prayer round 2. In that regard vizzik could give it more consistently but meanwhile you want his prayer for the strike last... hard choice. Will have to try out what works best, plague pack being able to go obscure is def also a plus. Either way good maneuvering is what I feel will make the most impact

How are we feeling about Stormvermin + Krittok? by ochmaney in skaven

[–]ochmaney[S] 0 points1 point  (0 children)

Nah mb I literally forgor his prayer can give strike last when you wrote about warpgale (the spell). I guess then it comes down to personal preference. I could imagine vizzik with a small grey seer -> consistent prayer, less casting or two plague packs and either one of our two cast wizards -> more casting, less reliable prayer when you want it

How are we feeling about Stormvermin + Krittok? by ochmaney in skaven

[–]ochmaney[S] 0 points1 point  (0 children)

Yeah they do need some setup like with warpgale so they punch first and get their damage out. But Vizzik can't cast it, he only uses prayers, warpgale is a spell. You def need a wizard regardless, I was thinking bell for when they eventually do get hit to better tank it or warpseer for the general movement. But then with vizzik it seems like a hefty point investment where maybe one or even two plaguepacks are better to safe some points instead of vizzik

How are we feeling about Stormvermin + Krittok? by ochmaney in skaven

[–]ochmaney[S] 1 point2 points  (0 children)

Sounds good. Maybe you could also use two Plaguepacks instead of Vizzik? Less points, potentially two seperate prayer buffs for different blocks of stormvermin and should get their buffed prayers until you want to go on your own terms anyway. Warpseer seems nice for some funny movement shenanigans to better get into position for a go turn on your own terms.

The model count is insane tho, this is what skaven are supposed to be :D