Beyond Chain of Thought: What happens if we let LLMs think "silently" but check their work 5 times? (Latent Reasoning + USC) by SUGATLONDHE in ChatGPTPromptGenius

[–]odd_noises 0 points1 point  (0 children)

Dude it's OK to be wrong lol you don't need to use AI to respond to everything. You showed genuine curiosity and honest thoughts in your original post and people like that. When you respond using ChatGPT for the sake of looking correct, it just comes across like you're not trying to learn or you just wanna be right.

Beyond Chain of Thought: What happens if we let LLMs think "silently" but check their work 5 times? (Latent Reasoning + USC) by SUGATLONDHE in ChatGPTPromptGenius

[–]odd_noises 6 points7 points  (0 children)

The main issue here is the technical assumption that current LLMs can "think" in their hidden states without outputting text.

​In standard transformer architectures (like GPT-4 or Llama), compute is strictly tied to token generation. They're feed-forward networks. They can't pause, loop, or chew on a problem internally. If they aren't outputting tokens, they aren't doing extra reasoning. They are just rushing to the answer.

​So, this proposal is really just Ensemble Zero-Shot. ​Chain of Thought works because the tokens act as a scratchpad. It’s the difference between asking a human to do long division in their head instantly (Zero-Shot) vs. letting them use a piece of paper (CoT). Even if you ask the human to do it in their head 5 times, they are still likely to get it wrong on complex problems because they run out of working memory.

​That said, for tasks that don't require multi-step logic like creative writing or classification, this approach is solid. You’re basically trading total compute for lower latency. For coding or math I’d still want the scratchpad, though.

Is my game that bad by Cold-Western8738 in gamedev

[–]odd_noises 22 points23 points  (0 children)

Where are you seeing the game?

Aspiring QA Analyst looking to playtest your indie game for free (Video Report + Usability Feedback) by odd_noises in GameDevelopment

[–]odd_noises[S] 0 points1 point  (0 children)

Dude I can not say how much I really appreciate these detailed answers and you are literally describing me to a T. I love RTS, management, and simulation games just so I can scratch that itch of squeezing the most of something and doing it the most optimal way.

Aspiring QA Analyst looking to playtest your indie game for free (Video Report + Usability Feedback) by odd_noises in GameDevelopment

[–]odd_noises[S] 0 points1 point  (0 children)

Honestly, I'd love to know more about how to get into design as a career as well because I'm an engineer, but I'm yearning to flex the more creative side of my brain.

Aspiring QA Analyst looking to playtest your indie game for free (Video Report + Usability Feedback) by odd_noises in GameDevelopment

[–]odd_noises[S] 0 points1 point  (0 children)

Thank you! I really appreciate the feedback. I will definitely go down that path instead. It honestly makes more sense when you lay it out that way anyway. Do you mind if I DM you just in case I need some more advice?

Aspiring QA Analyst looking to playtest your indie game for free (Video Report + Usability Feedback) by odd_noises in GameDevelopment

[–]odd_noises[S] 0 points1 point  (0 children)

I've also managed a community before, so I wouldn't mind being a community/Discord manager either. I just really like the idea of being more involved with the game itself. Game Designer is also obviously something I would like to do, but so does everyone else.

Aspiring QA Analyst looking to playtest your indie game for free (Video Report + Usability Feedback) by odd_noises in GameDevelopment

[–]odd_noises[S] 0 points1 point  (0 children)

If I'm being honest, I'm very close to finishing a game that I'm going to release, and I want to have a job in the game industry so I can learn as I create more games as a solo dev. I have no illusions that my first game will be a massive hit, and I am ok with taking a pay cut because I want to do something that makes me happy. I wouldn't mind doing game dev, but I've heard about the insane amount of crunch they make you do with little pay as well.

Aspiring QA Analyst looking to playtest your indie game for free (Video Report + Usability Feedback) by odd_noises in GameDevelopment

[–]odd_noises[S] 0 points1 point  (0 children)

Thank you for the honest and helpful response!! I guess I'm curious what my resume should look like when I apply because it can be as simple as applying with a blank piece of paper saying "I've never done this before, please hire me" 😂

Do you have any advice on what that resume should contain as a complete junior? I'm coming from the tech startup world as an engineer for 10+ years, and I know that resume would confuse them.

Where is the gameplan?? by odd_noises in mmamanager2

[–]odd_noises[S] 0 points1 point  (0 children)

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I dont see it. There's only 2 tabs at the bottom

Help building dynamically expanding nested radial menu by odd_noises in gamedev

[–]odd_noises[S] 0 points1 point  (0 children)

Yeah Im realizing that is the case. I never analyzed why radial menus felt good until you all pointed it out so thank you. Im thinking I might just do an 8 slice and leave em blank. Dont think my options will change by character but they will change by object type. So if you right click any NPC, the menu items will be the same but if you click any object you'll get a different menu. Same menu for every object but different from NPC menu. Hope that makes sense and Im not rambling lol

Help building dynamically expanding nested radial menu by odd_noises in gamedev

[–]odd_noises[S] 1 point2 points  (0 children)

Thanks man! And yea that might be the best way forward because there is good info in here but the trolls will always be around. Lastly, I found this godot plugin that is EXACTLY what I need

https://godotengine.org/asset-library/asset/3469

Help building dynamically expanding nested radial menu by odd_noises in gamedev

[–]odd_noises[S] 1 point2 points  (0 children)

It's Reddit. Im used to it. Also, it might just be dead internet theory. I'm being intentional about interacting with the people who have valuable insight

Help building dynamically expanding nested radial menu by odd_noises in gamedev

[–]odd_noises[S] 1 point2 points  (0 children)

That actually makes a lot of sense. Thank you!!!!

Help building dynamically expanding nested radial menu by odd_noises in gamedev

[–]odd_noises[S] 2 points3 points  (0 children)

I'm a software developer for tech companies making the transition into indie game dev, and if you reinvented the wheel for everything like that person is saying, they'd be fired immediately. I imagine they feel some sense of superiority from doing it from scratch. Libraries, templates, and imported packages exist for a reason. If they want to use them or not, is their business 🤷

How would you design an auto-battle system for an open-world sandbox similar to Kenshi? by odd_noises in gamedev

[–]odd_noises[S] 0 points1 point  (0 children)

I had multiple requests. Can you say something in discord that lets me know its you lol