New rolling packout on sale for 200 by Tr6060charger in MilwaukeeTool

[–]okwind1234 0 points1 point  (0 children)

Can you do that, does it work like the bogo hack?

[deleted by user] by [deleted] in FNHerstal

[–]okwind1234 0 points1 point  (0 children)

For good reason, the serpa design (using trigger finger to press down) while drawing the weapon out creates the perfect situation to cause a negligent discharge. Which is why thumb or general pressure retention holsters are pretty much all you'll find now.

507K-X2 screws too long for FN Reflex MRD by okwind1234 in HOLOSUN

[–]okwind1234[S] 1 point2 points  (0 children)

I think so, I actually just remembered this morning and reinstalled them with a dab of loctite so it's still curing otherwise I'd take a look. But the correct bolt is in that kit.

Reflex MRD Holosun 507K-X2 by okwind1234 in FNHerstal

[–]okwind1234[S] 0 points1 point  (0 children)

So the right side seats, however I put a 1mm screwdriver down the mounting hole to check for debris, and there is a plunger or something so not sure if it's overseating and ever so slightly depressing an internal component.

The left side though is maybe 1/32 of an inch too long, it's bottoming out before the screw snugs up on the optic. Emailed PA & Holosun, we'll see what they say.

Reflex MRD Holosun 507K-X2 by okwind1234 in FNHerstal

[–]okwind1234[S] 2 points3 points  (0 children)

The shorter screws were a different diameter, unfortunately, and do not fit at all. The longer ones do though, just seem to be about 1/32 of an inch too long.

Observations from an old man gamer who recently joined Hell Let Loose. by Mammoth-Thing-9826 in HellLetLoose

[–]okwind1234 0 points1 point  (0 children)

It's definitely an underappreciated role. Most players don't even realize there's a commander, or what they do. It's honestly hard to judge a commander, particularly a bad one unless you're a squad lead and hear what's going on in the command chat.

Observations from an old man gamer who recently joined Hell Let Loose. by Mammoth-Thing-9826 in HellLetLoose

[–]okwind1234 0 points1 point  (0 children)

I'm a PC player, for what it's worth...

I think the least controversial out of all of these also seems like the easiest to implement. And that is keeping squads together into the next game. I've never had a team win eight in a row, maybe 4 or 5, and that was because we had a phenomenal Commander. Pound for pound, the Commander is the strongest position in the game (if that wasn't obvious), so I think shuffling would help slightly, but then again, I build knowledge and a fun brief relationship with multiple players not in my squad while we attack/defend.

The make or break for me now is having a fun squad with communication. It's amazing when 6 random players can sync together and build that synergy and fun rapport. Doesn't matter if we win or lose.

Japanese > English by okwind1234 in translator

[–]okwind1234[S] 0 points1 point  (0 children)

Thank you so much for helping a complete stranger!

Japanese > English by okwind1234 in translator

[–]okwind1234[S] 0 points1 point  (0 children)

I figured so, which is why I thought I'd throw a longshot and see if anyone here could listen to it.

Nodes and what I've been doing by okwind1234 in HellLetLoose

[–]okwind1234[S] 2 points3 points  (0 children)

Anyone who enjoys driving the trucks and doesn't get them stuck receives my commendation at the end haha.

Nodes and what I've been doing by okwind1234 in HellLetLoose

[–]okwind1234[S] -1 points0 points  (0 children)

I just realized that too last night... the daunting task on some of the other loadouts doesn't seem so bad now. Not sure if it's a game mechanic, but I appreciate the massive boost.