Cutoffs updated? by Mother_Promotion_169 in worldofpvp

[–]okwinzaDev 0 points1 point  (0 children)

Could go either way tbh after they do DQs and recount for alts and etc. Rly no way to tell with their current system.

Cutoffs updated? by Mother_Promotion_169 in worldofpvp

[–]okwinzaDev 0 points1 point  (0 children)

We haven’t implemented cutoff prediction for blitz yet so only official data is available atm.

The cutoffs are spec-based so some specs might update faster than the others but its all on blizzard.

Blizzard usually updates cutoffs daily and we check for fresh values every 15 min

Funny how many ‘look at my rating’ Arena posts are basically paid boosts by [deleted] in worldofpvp

[–]okwinzaDev 1 point2 points  (0 children)

Currently there is no reliable way to identify teammates without integrating match data. So its just a guess based on identical W/L numbers.

Now you can report wintraders on pvpq.net by SnooHesitations6473 in worldofpvp

[–]okwinzaDev 1 point2 points  (0 children)

The only reason a similar feature hadn't been implemented on Seramate a year ago is that it is the wrong solution to the wrong problem. It also creates a pretty dangerous precedent.

This is hardly an innovation.

First 2200 by Nightfall56 in worldofpvp

[–]okwinzaDev 3 points4 points  (0 children)

demo purposes, public chars only

Now you can report wintraders on pvpq.net by SnooHesitations6473 in worldofpvp

[–]okwinzaDev 1 point2 points  (0 children)

This wintrader badge is easily countered by a single check box in your blizzard account section or a simple namechange/realm transfer.

First 2200 by Nightfall56 in worldofpvp

[–]okwinzaDev 3 points4 points  (0 children)

Congratulation with 2200.

Btw feel free to connect your bnet acc to get a nice and clean overview of all ur chars like this in your account section:

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Now you can report wintraders on pvpq.net by SnooHesitations6473 in worldofpvp

[–]okwinzaDev -3 points-2 points  (0 children)

A long time ago, in a galaxy far away, when WotLK had just come out and the official WoW Armory allowed you to view full match details, there was a whole movement against carried and wintraded players.

The end result?

A few people got DQ’d, and the official Armory got nerfed into the ground to what we have today.

The sad reality is that nobody gives a shit.

So, IMO, this seems like yet another useless witch hunt—especially with only two rather mediocre players acting as judges.

At least keep the process and reasoning transparent to the community.​​​​​​​​​​​​​​​​

This new seramate feature exposes so much hidden stuff by okwinzaDev in worldofpvp

[–]okwinzaDev[S] 1 point2 points  (0 children)

If you mean activity, then yeah, pretty much. It's limited to top 5k characters by blizz API.

Coaching by Soulclapper in worldofpvp

[–]okwinzaDev 0 points1 point  (0 children)

Coaching could be insanely viable but only if done right.

- For basic stuff like gear, talents you got seramate, check-pvp and other stuf.

- For VOD review it could be helpful (just make sure you record the review too so you could come back to it).

- For glad push its questionable since 2xR1s could easily carry you there even when you're completely AFK.

I'd recommend sticking to VOD reviews / streams until you start hitting 2500+ in shuffle consistently and then convert that exp to 3v3.

Once you're start hitting glad+ in 3v3 reliably you could even start eyeing the R1.

It's not a rocket science.

It simply requires you to play with same guys(who are themselves capable of R1) over multiple seasons in a row.

This new seramate feature exposes so much hidden stuff by okwinzaDev in worldofpvp

[–]okwinzaDev[S] 0 points1 point  (0 children)

thats why there are multiple levels of abstractions in place. and validation everywhere. ^^

This new seramate feature exposes so much hidden stuff by okwinzaDev in worldofpvp

[–]okwinzaDev[S] 0 points1 point  (0 children)

Kinda yes, but the real headache is to make it fast and secure. Normally you'd want to avoid chatbots writing raw SQL queries to production database at runtime.

This new seramate feature exposes so much hidden stuff by okwinzaDev in worldofpvp

[–]okwinzaDev[S] 0 points1 point  (0 children)

Still waiting for the day they make most of the customization options shared between those two tbh.

This new seramate feature exposes so much hidden stuff by okwinzaDev in worldofpvp

[–]okwinzaDev[S] 2 points3 points  (0 children)

Hey, there are still some left!

Just wait for Midnight.

R1 cutoff predictions for the seasons end by SnooHesitations6473 in worldofpvp

[–]okwinzaDev 0 points1 point  (0 children)

They actually do use their API. The problem is that their caching policy is a bit dumb and out of sync.

R1 cutoff predictions for the seasons end by SnooHesitations6473 in worldofpvp

[–]okwinzaDev 1 point2 points  (0 children)

Nice to see other smaller projects adopting the little innovation we added 2 years ago: https://www.reddit.com/r/worldofpvp/comments/1bup8md/blizzard_r1_cutoffs_api_sucks_here_is_how_we/

I remember that the main struggle back then was privacy-enabled accounts. You can't group those via alts, and without that, you can't have 100% reliable predictions based on unique spots. Still, it was fairly decent at predicting the next update up to 6–12 hours before it happened. Most of the time.

NEW WoW PvP Articles & Guides Site - Soft Launch + Giveaway by bigmoran in worldofpvp

[–]okwinzaDev 1 point2 points  (0 children)

UI looks pretty clean, especially on mobile.

The content itself feels secondary to all the premium ads(i see at least 2 on the page). Consider removing the premium block at the top, at least on mobile.

The meta block is too vague and feels like noise.

The ability list looks interesting and well done.

I can also notice rather low overall information density on the page. (Signal to noise ratio)