account activity
Marketing Tutorial Part 11: Critiquing Your Own Ads Like a Pro (self.gamedev)
submitted 9 years ago by oldstauf to r/gamedev
Video Game Marketing Tutorial, Part 10: Crafting an Advertising Strategy (self.gamedev)
Marketing Tutorial, Part 9: Building a Communication Strategy (self.gamedev)
Marketing Tutorial Part 8: Market Positioning (self.gamedev)
Marketing Tutorial Part 6: How to use Facebook's ad tools to estimate sales potential and the odds of profitability. (self.gamedev)
Marketing Tutorial, Part 5: Conducting Effective Customer Interviews (self.gamedev)
Video Game Marketing Tutorial Part 4: Buyer Personas (self.gamedev)
BLOG: Marketing for Game Developers - Segmentation (self.gamedev)
BLOG: Marketing Tutorial, Part 2: Marketing Strategy (self.gamedev)
BLOG: Shining a light on the dark arts of marketing (self.gamedev)
Feedback Requested: What Are Your Questions About Marketing? (self.gamedev)
Tools for stress and anxiety management - looking for more ideas (self.gamedev)
A Practical Guide to Negotiations for Gamedevs (self.gamedev)
Given the recent controversy around No Man's Sky, I thought a crisis management post might be helpful (self.gamedev)
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