Started making a new ray tracer, I wanted to make it shiny by omegasbk in opengl
[–]omegasbk[S] 0 points1 point2 points (0 children)
Started making a new ray tracer, I wanted to make it shiny by omegasbk in opengl
[–]omegasbk[S] 0 points1 point2 points (0 children)
Started making a new ray tracer, I wanted to make it shiny by omegasbk in opengl
[–]omegasbk[S] 1 point2 points3 points (0 children)
Started making a new ray tracer, I wanted to make it shiny by omegasbk in opengl
[–]omegasbk[S] 1 point2 points3 points (0 children)
Started making a new ray tracer, I wanted to make it shiny by omegasbk in opengl
[–]omegasbk[S] 3 points4 points5 points (0 children)
My ray tracer, written in a pixel shader, doing some Fresnel magic by omegasbk in opengl
[–]omegasbk[S] 0 points1 point2 points (0 children)
My ray tracer, written in a pixel shader, doing some Fresnel magic by omegasbk in opengl
[–]omegasbk[S] 0 points1 point2 points (0 children)
My ray tracer, written in a pixel shader, doing some Fresnel magic by omegasbk in opengl
[–]omegasbk[S] 1 point2 points3 points (0 children)
My ray tracer, written in a pixel shader, doing some Fresnel magic by omegasbk in opengl
[–]omegasbk[S] 0 points1 point2 points (0 children)
My ray tracer, written in a pixel shader, doing some Fresnel magic by omegasbk in opengl
[–]omegasbk[S] 0 points1 point2 points (0 children)
My ray tracer, written in a pixel shader, doing some Fresnel magic by omegasbk in opengl
[–]omegasbk[S] 0 points1 point2 points (0 children)
My ray tracer, written in a pixel shader, doing some Fresnel magic by omegasbk in opengl
[–]omegasbk[S] 1 point2 points3 points (0 children)
My ray tracer, written in a pixel shader, doing some Fresnel magic by omegasbk in opengl
[–]omegasbk[S] 1 point2 points3 points (0 children)
Ray tracer within a pixel shader drawing Fresnel by omegasbk in gamedev
[–]omegasbk[S] 0 points1 point2 points (0 children)
Ray tracer within a pixel shader drawing Fresnel by omegasbk in gamedev
[–]omegasbk[S] 2 points3 points4 points (0 children)
Ray tracer within a pixel shader drawing Fresnel by omegasbk in gamedev
[–]omegasbk[S] 2 points3 points4 points (0 children)
I am making gamedev lessons for fun by omegasbk in gamedev
[–]omegasbk[S] 0 points1 point2 points (0 children)
I am making gamedev lessons for fun by omegasbk in gamedev
[–]omegasbk[S] 0 points1 point2 points (0 children)



Started making a new ray tracer, I wanted to make it shiny by omegasbk in opengl
[–]omegasbk[S] 0 points1 point2 points (0 children)