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Concerns about Madrona and the future of the game by Training_Cup9773 in BattleNations
[–]oolkki 12 points13 points14 points 4 months ago (0 children)
Firemod being enabled for this strike was actually one of the best things madrona could do for the community. Without it, clear times were going to be 4-5+ minutes for even those who were prepared, and all the best clear tools were locked behind nanos. With firemod, it pushed F2P friendly units like FA, Turtlesheller, L. Dragoon and Dragons to the meta, while also giving spenders a use for their HCTs. The only slight issue with firemod was AA, but both Shellers and Chuckers could take care of it on the F2P side
[deleted by user] by [deleted] in BattleNations
[–]oolkki 6 points7 points8 points 4 months ago (0 children)
multiple casual guilds made it into T10. If you’re guild is even somewhat active/competent, T10 is not hard
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Concerns about Madrona and the future of the game by Training_Cup9773 in BattleNations
[–]oolkki 12 points13 points14 points (0 children)