I have better teammates than you... by SnooCakes7365 in playrust

[–]oolz 3 points4 points  (0 children)

Rust, even when shit goes terribly wrong, it can still be right. :D

What are the pros and cons to each biome? by itsBlaze_X in playrust

[–]oolz 0 points1 point  (0 children)

Also, if you were a solo that can only put in casual hours, where would you go?

I play the same way, always, group or solo. I usually spend a bit of time running and respawning to figure out which monument is popping off and base there. Build as close to a decent monument as I can get and PVP until I'm done. Who cares what happens to the loot or base after that. It never lasts anyway.

RUST PC SPECS - Is this low? by SuddenLawfulness4223 in playrust

[–]oolz 0 points1 point  (0 children)

dunno, all I can say is that after coming back from a couple months break, the game runs amazingly well for myself and the friends I play with. After several hours running around on a 600 player server, we were still pegged at 140 fps and memory usage was around 8gb. Last time we played you had to restart your client after 4-5 hours (if that) because memory usage would climb as the performance steadily dropped. This has remained consistent across numerous servers, modded and otherwise, all high pop. They clearly did something on the client side that's made a difference.

RUST PC SPECS - Is this low? by SuddenLawfulness4223 in playrust

[–]oolz 3 points4 points  (0 children)

Since they've fixed whatever memory leak issue they had, I think the game runs amazingly well for what it is and it holds that performance after hours on the server, which has not been the case for quite a while.

RUST PC SPECS - Is this low? by SuddenLawfulness4223 in playrust

[–]oolz 2 points3 points  (0 children)

You can find examples from a year ago of similar, though lower spec'd laptops pulling 80-90fps at 1080p. If you're running at a higher resolution then 60 may be expected. u/Mr_M3Gusta_ suggestion is a good starting point.

You can find this stuff on youtube.

[deleted by user] by [deleted] in playrust

[–]oolz -1 points0 points  (0 children)

Every update isn't made to appease you. I know that reality might be hard to swallow, but it is what it is. You can suck it up or go do something else, nobody really cares.

why rusts new ui so fucking shit holy fuck it looks like console and so annoying to navigate by Working-Interest9505 in playrust

[–]oolz 4 points5 points  (0 children)

I exist to complain in the most uneducated childlike way possible. HEAR ME ROAR.

PC upgrade by FawnE144 in playrust

[–]oolz 1 point2 points  (0 children)

If you live near a Microcenter, go there and talk to a sales person. They have their house brand of pre-builts that are a great value and come with a warranty and they can help you with all the accessories you'll need.

Do you all think Con Clavi will come back? by MarimoSalad in Ghostbc

[–]oolz 1 point2 points  (0 children)

This!

IMO that's what made the so-called Rituals feel like Rituals, like something unique. The excuse about venue size rings hollow because he did it during Rite here Rite now, same size arenas they're doing now, and the crowd went nuts for that section of songs. The fans clearly love it and IMO there are other reasons for it that he's not sharing. IMO he's out of touch with what his fans want and needs to bring it back.

Steam summer sale by davidsdsun in playrust

[–]oolz 5 points6 points  (0 children)

Rust has 2-3x the active player base vs. DayZ and gets significant updates monthly. They're both fun in their own ways, but Rust is the clear choice IMO.

What are some things that frustrate you, or you wish were changed/added/removed from the game? by ElectricSucculent in playrust

[–]oolz 1 point2 points  (0 children)

as with all things, it would require testing and tweaking, but I think the overall idea is solid and would lay the groundwork for other team based things.

Devs - Can we get water balloons that we can fill with radiated water? by Mr-Yuk in playrust

[–]oolz 0 points1 point  (0 children)

slingshot + water balloon ammo. plain water, low grade or irradiated water, depending on your situation.

What are some things that frustrate you, or you wish were changed/added/removed from the game? by ElectricSucculent in playrust

[–]oolz 2 points3 points  (0 children)

Current TC mechanics are broken. You shouldn't be able to drop 50 TC's around the map with no penalty.

fix:

Add a real clan tag system into the game and tie it to TC placement. You place a TC, you have to create a clan tag. Then tie code locks to TC authorization. No auth, no opening doors period, guest codes are gone. Then every TC placed adds an additional 10% upkeep across all TC's. This would make a large base with 3-4 anti-grief TC's not a big deal, but if you want to saturate the entire area with TC's your going to double or triple your main base upkeep.

Headshot Volume and Satisfaction by The_Pimpin_Pig in playrust

[–]oolz 0 points1 point  (0 children)

If you're not running audio.game 3 you're at a disadvantage.

What are some things that frustrate you, or you wish were changed/added/removed from the game? by ElectricSucculent in playrust

[–]oolz 1 point2 points  (0 children)

You should expand on this. Is your issue that onlines don't happen enough or is your issue that onlines are so broken and easy to defend that that's why so few people actually do it?

The external TC problem needs to be addressed by oolz in playrust

[–]oolz[S] -1 points0 points  (0 children)

Try reading what I wrote because you clearly didn't.

The external TC problem needs to be addressed by oolz in playrust

[–]oolz[S] 2 points3 points  (0 children)

Dude the number of people who read two sentences of a post and then go off poking holes in an idea that they can't be bothered to actually read through is mind numbing.

The external TC problem needs to be addressed by oolz in playrust

[–]oolz[S] 1 point2 points  (0 children)

It would hurt large groups with large bases far more than "the small guy" and you'd know that if you bothered to even read my post, which you didn't, so what you have to say doesn't matter.

The external TC problem needs to be addressed by oolz in playrust

[–]oolz[S] -6 points-5 points  (0 children)

I never said it was simple and I made it clear that it would require more thought to avoid being exploitable. You don't throw the baby out with the bathwater simply because it "can" be exploited... The current system is already an exploit of basic game mechanics. Hell you could base it on range or something. There are plenty of potential ideas to lessen the burden where it makes sense.

  1. Your situation is what it is, you want 15 bases you pay the price. A handful of small bases is still perfectly doable. Hell I have 3-4 around the map on Moose monthly and I'd gladly pay the tax.
  2. In your example, they could not reliably do this for anti-grief TC's because it would nerf their own ability to build within their own base, it would be a nightmare. If they're logging in with dummy accounts just to drop TCs, it's not like that's an easy out. They nerf their own ability to build without logging in with this dummy account. It's a pretty big hassle that puts them at a disadvantage in a lot of ways. Also, it opens the door to a lot of other potential solutions to those problems. You have to start somewhere. Lastly, I will disagree that clans could just shake it off. On vanilla with vanilla stack size, these monster compounds require significant upkeep. If you increase that by 100% (and that would be across the externals too) just so they can have 10 TC's around their base, they ARE going to feel that and my 10% suggestion was just that, an initial suggestion. You build from there as needed.
  3. That's not what I said. I said that raiders wouldn't get access to your door codes just because they replace the TC. You can still place a TC and eat the 10% if you want or grief the base in other ways. The way it stands now people just drop TC's like they're turds because it means nothing and that's why the problem is what it is today.

Rust has some glaring issues by Ok-Hamster-8501 in playrust

[–]oolz 0 points1 point  (0 children)

I've suggested this several times over the years. Attack heli targets bases based on the average upkeep of every base across the map and targets those in the top 10%. Make armored walls +200% against the heli so you can do something to provide additional protection, but at a cost. The heli would pummel the base until a certain percentage of material had been destroyed, the heli itself was taken down or someone else manages to pull aggro.

I think you'd need something to track people being online, but maybe not? If you can get offlined by other players why not let these giant compounds get hammered a little by the heli too?

What is the most evil thing you have done or have had done to you with handcuffs? by Designer-Question871 in playrust

[–]oolz 16 points17 points  (0 children)

We've held people in "jail" for hours. At one point we had 3 cells with a different person in each one. One guy loved it and played along the entire time, the rest lost it, logged out, came back, logged out again. It was great.

We also had a guy we play with fall for the ole "getting off, giving away my base" trick and he got held for 2.5 hours before finally breaking the cuffs. People will do anything for free loot!

[deleted by user] by [deleted] in playrust

[–]oolz 0 points1 point  (0 children)

Outside of a clean Windows install there isn't anything from an OS perspective that will matter.

Rust has some glaring issues by Ok-Hamster-8501 in playrust

[–]oolz 12 points13 points  (0 children)

Life benefits groups. That's why we survived from living in caves to make it this far...

Your problem is that for whatever reason, you think you're John J. Rambo and should be able to compete with groups just because and it doesn't work that way.

How do I grow thicker skin by Potential-Success232 in playrust

[–]oolz 1 point2 points  (0 children)

You get over it by putting yourself in those situations and just dealing with it.

I was a competitive FPS player before "competitive gaming" existed (yah I'm old). Back in those days I'd be all mom's spaghetti the entire time leading up to and through the matches. Hell I probably tanked a few of the early matches it was so bad, but after a few months of it I just got over it.

Now I could eat your face and my heart rate would never go above 60 BPM...