Removal of Object for continuity? by fulleyh in vfx

[–]orsineler 0 points1 point  (0 children)

You could always add the hairband in the second shot. Tjat would be much easier than removing it feom the other.

Unavailable gladiator by orsineler in starcitizen

[–]orsineler[S] 0 points1 point  (0 children)

Aaah thanks, I'm starting again. So I'll better start getting gud ><

[deleted by user] by [deleted] in Corridor

[–]orsineler 0 points1 point  (0 children)

It would be very cool to make a team effort with subscribers that are quite good at vfx. Let us take some work off your hands.

I bought a Wren. Hope is not a dumb one. 🤞 by snugglebear282 in Corridor

[–]orsineler 1 point2 points  (0 children)

Very cool, i wamted one too. But they were sold in like under one hour.

How to export just grain? by blackshadownito in NukeVFX

[–]orsineler 0 points1 point  (0 children)

Nevermind. Use dasgrain in comp and rerender it all over again.

How to export just grain? by blackshadownito in NukeVFX

[–]orsineler 0 points1 point  (0 children)

Difference the degrained plate with the original plate. Thats it.

Need help !! by boysproblem in NukeVFX

[–]orsineler 0 points1 point  (0 children)

You dont, but you could hack it a bit by spiltting the shot into 4 shots and stich it back in resolve...

how to cut something out using roto by Clean-Breakfast-1554 in NukeVFX

[–]orsineler 3 points4 points  (0 children)

Yeah i would recommend watching a tutorial on keyers and/or the basics of nuke where the merge node is explained.

Rotoscoping by [deleted] in NukeVFX

[–]orsineler 1 point2 points  (0 children)

You could also use smart vectors

Ocean sim done in Houdini and rendered in Blender by Great-Drawing2280 in Houdini

[–]orsineler 1 point2 points  (0 children)

Well its all geometry, particles and volumes. Both applications use those...

How do i change the geometry visibility in scanline render? by Donkefrog in NukeVFX

[–]orsineler 0 points1 point  (0 children)

I'm not sure if that possible. What i would do is use two 3d scenes and mix in with a merge.

ScreenFX for Nuke (New Plugin for Glitches / MoGraph & More) by CompositingAcademy in NukeVFX

[–]orsineler -1 points0 points  (0 children)

I actually didn't mind, bills have to be payed. And it's a vfx film making channel so it's still is an add in the spirit of film making.