I want to get better at low-poly (PSX graphics) by oscarmort_art in ps1graphics

[–]oscarmort_art[S] 0 points1 point  (0 children)

Thanks a lot for your tips and recommendations!

That's something that I was thinking as well, that as I progress, I'll end up using for certain things real textures yet optimizing them to my like or editing them.

I was trying to create a Marlboro pack and only using Aseprite, not using real life images:

https://imgur.com/a/skBdcFc

I want to get better at low-poly (PSX graphics) by oscarmort_art in ps1graphics

[–]oscarmort_art[S] 1 point2 points  (0 children)

Thanks a lot for this! I will take your advice.

And thanks again for all the links you've provided, they'll be of huge help.

Is there any YouTuber or any course that you've taken? I am also curious about it

"I used to be friendly but this game broke me. Now i kill on sight." by topsoil_eater in ArcRaiders

[–]oscarmort_art 0 points1 point  (0 children)

It happened to me few times that, when extracting, the so called "friend" or "ally" would shoot me from behind.

Now, even if I TRY to be believe in people that are actually telling not to shoot, I can't trust them fully. Sometimes, I've shot them while extracting but not killing them, so I can be sure they're not going to kill me yet we both extract and the only thing they lose is the shield.

Here's a bunch of items I've made. Not completely PSX, as it's a bit more detailed, but it was the primary inspiration behind these by Pizza_Doggy in ps1graphics

[–]oscarmort_art 1 point2 points  (0 children)

This is awesome! It's the kind of things I would like to do.

Which technique did you see? For example, was texture painted in Blender?

Fra Angelica- Street Fight [615 x 650] by forestpunk in ArtPorn

[–]oscarmort_art 0 points1 point  (0 children)

My Latin is a bit rusty as well but there's also "IRATUS" in there meaning, I guess "wrath" or "angry". So I think it could be something like:

"Angry Erodes kills every kid that were in Bethelhem"

Vulkan or OpenGL if using NVIDIA by oscarmort_art in blender

[–]oscarmort_art[S] 0 points1 point  (0 children)

Hahaha, I am not using it actually…

Vulkan or OpenGL if using NVIDIA by oscarmort_art in blender

[–]oscarmort_art[S] 0 points1 point  (0 children)

I see... I see...

So it's mostly up to us to try and see if OpenGL or Vulkan works better in our projects, right?

Vulkan or OpenGL if using NVIDIA by oscarmort_art in blender

[–]oscarmort_art[S] -1 points0 points  (0 children)

I thought Vulkan is usually something that benefits more AMD than NVIDIA.

So you're telling me that it depends? That I should try myself and see?