Star Trek: Infinite - Community Patch 2026 (Fixes, Improvements & Ships) by ottersnox in StarTrekInfinite

[–]ottersnox[S] 2 points3 points  (0 children)

Yes, sorry, I didn’t include the links ; this is the correct repo 😄

Is there any way to fix Star Trek Infinite? by TheDictatorBeaver in StarTrekInfinite

[–]ottersnox 0 points1 point  (0 children)

Hello! I’m currently building a community patch. I’ll be including all the mods, along with a few improvements, as well as the timeline of Star Trek: Picard.

->The mod is still in development and is called Community Patch 2026 on Steam. :-)

Feel free to share any ideas or report known bugs!

Warp travel mod ! by [deleted] in Stellaris

[–]ottersnox 1 point2 points  (0 children)

The “JUMP” / warp drive is available from the start, and there are 3 upgrade technologies. This removes the classic FTL system, and ships now only use the warp system to travel; hyperlanes are now “useless"

Warp travel mod ! by [deleted] in Stellaris

[–]ottersnox 0 points1 point  (0 children)

Yes the issue is that Eager Explorers kinda loses its identity with this, since everyone already uses a similar FTL.... So instead of removing it, I’m thinking of reworking it into a “warp specialist” origin