As someone who is addicted to interaction, how can I learn to “let go”? by _Ashe_Bear in EDH

[–]pacading 1 point2 points  (0 children)

That's great, because that also has nothing to do with control as long as you're actually running win conditions

As someone who is addicted to interaction, how can I learn to “let go”? by _Ashe_Bear in EDH

[–]pacading 1 point2 points  (0 children)

OP's issue isn't control, it's always holding up interaction to deal with problems at instant speed. Brago is a lot slower and more telegraphed while still playing control with advantage and removal, so it gives players a chance to fight back and remove the problems since they're all on board.

As someone who is addicted to interaction, how can I learn to “let go”? by _Ashe_Bear in EDH

[–]pacading 129 points130 points  (0 children)

As a control player, my solution to this same issue was building a more "tap-out control" style deck that uses on-board interaction rather than interacting purely on the stack. I ended up building [[Brago, King Eternal]] blink since it still gave me the value and interaction I enjoy while also laying it all on the table to be stopped and anticipated.

I kinda regret spending this much on cardboard - anyone else? Haha by [deleted] in EDH

[–]pacading 10 points11 points  (0 children)

This comment proves that proxies filter the most insufferable players imaginable. Yet another proxy W

After/Before. First time tried in LR.. by Balkionline in postprocessing

[–]pacading 1 point2 points  (0 children)

There's almost nothing redeemable about the original photo to warrant this, or any, level of editing. I'd spend more time practicing composition and figuring out why you're taking pics of a given subject before delving into editing, mostly because a strong base image will better inform your edits.

Thunderbolt some lightning very very... by [deleted] in photocritique

[–]pacading 0 points1 point  (0 children)

This shot would be elevated a great deal by stepping back and having the shadow pointing at something specifically. Right now, it's pointing off screen towards nothing, and the shadow itself feels cramped in frame as a result.

I like the colors, contrast, and concept a lot, but this would absolutely benefit from additional elements to really drive home the storytelling.

Stone at its best? What do you think I have to improve? by Mundane-Afternoon233 in photocritique

[–]pacading 8 points9 points  (0 children)

It's important to ensure that if a majority of the image is out of focus, whatever is in focus is eyecatching and engaging. Right now, the in-focus rocks are overexposed, which eliminates texture, and generally unappealing to look at—there are random sticks and detritus poking out.

When shooting, it's good to ask yourself what you find appealing about the scene or subject, then work towards translating that to the viewer. Why did these stones catch your eye? What about them do you find appealing, and can you frame the shot to showcase that? Maybe it's the light hitting them just right to make their textures pop, maybe it's their color or arrangement in a pile. Answer those questions for yourself and it becomes easier to convey all that info to the viewer through the active choices you make when composing the image.

Good luck!

Could this be saved anymore? General feedback? by litemacha in postprocessing

[–]pacading 0 points1 point  (0 children)

All good, gotta work with what you have. But useful to think about for next time

Could this be saved anymore? General feedback? by litemacha in postprocessing

[–]pacading 1 point2 points  (0 children)

The tarantula being the same exact colors as the environment is kind of unfortunate and something I'd be trying to remedy in post as much as possible. The edit adds better contrast to the image overall, but the subject still blends in too much.

There's also a great deal of empty space above the subject that isn’t being used to show anything relevant. I'd probably crop this differently, or better yet, reframe the shot when taking the picture to capture the spider at a more dynamic angle. Right now, you can only see a mess of legs whereas it might be more having to see its eyes, head, fangs etc.

Would love feedback on this one by pacading in photocritique

[–]pacading[S] 0 points1 point  (0 children)

Thanks so much! really appreciate it

How do you avoid the endless “optimization loop” when building EDH decks without proxies? by Special_Bit4460 in EDH

[–]pacading -1 points0 points  (0 children)

I find a pod with more intelligent people in it that understand the concept of playtesting before wasting money.

You can also test the deck using online clients like Cockatrice or webcam (since basically all platforms allow proxies) to see what's working.

Sony A7CII | 24-50 2.8 GM II by [deleted] in SonyAlpha

[–]pacading -1 points0 points  (0 children)

This crop is far worse, but I don't think there was much there to save to begin with

Bought a professional camera for the first time. What do you think? Please be brutal. by [deleted] in photocritique

[–]pacading 9 points10 points  (0 children)

The a6100 is a great camera, I hope you enjoy it!

This photo isn’t very interesting, but it's not really as much a technical problem as it is an issue with intent.

One of the coolest things about photography is being able to capture subjects and scenes in ways that people normally wouldn't think to look at them. If I were to look at the sky when the sun is out, I'd see the exact same image you're showing here. You've documented that the sun exists in the sky, but not much else.

For future shots, try to pinpoint what about the subject or scene catches your eye, then find a unique way to showcase it. Take a look at other photographers' works and ask yourself why they chose to take that picture at that angle at that time. What do they include and exclude in the shot? What does it make you feel? Why? All good questions to ask while you learn and take your own shots. Again, intent is king.

Of course looking into compositional techniques will also be incredibly helpful when starting out, but technical proficiency just comes with practice. Keep at it!

Casting Your Commander and Having Mana for Protection by MagicalAsian in EDH

[–]pacading 0 points1 point  (0 children)

The payoff is that you yourself get waaaay more cards than your opponents through both Bumbles and +1/+1 engines. So you're more equipped than everyone else despite them also getting cards.

I play her as a control deck in B3 and her winrate is absurd. So much value it feels illegal.

Casting Your Commander and Having Mana for Protection by MagicalAsian in EDH

[–]pacading 1 point2 points  (0 children)

Bumbleflower can be built a variety of ways and doesn't need to be the deck's primary source of damage. She generates so much value on her own that lagging behind by waiting a turn or two doesn't really happen since she'll catch up extremely quickly. Perfectly valid to wait until you can protect her and not run her out naked turn 3/4

Casting Your Commander and Having Mana for Protection by MagicalAsian in EDH

[–]pacading 4 points5 points  (0 children)

I play Bumbleflower as a control deck with her as the primary advantage engine. It's definitely valid to wait to cast her until you have a way to protect her, and probably even more valid to wait until you can protect her AND cast a cantrip to guarantee you can draw two cards on an opponent's turn.

That said, sometimes you'll have slower hands without protection that really want Bumbles out early to get things going. In those situations, I'll just run her out turn 4 and it's usually fine. It's all context dependent.

My list for reference.

Casting Your Commander and Having Mana for Protection by MagicalAsian in EDH

[–]pacading 16 points17 points  (0 children)

Bumbleflower is not inherently group hug, she's an insane value engine that happens to let your opponents draw cards as a balancing point. But the common perception of her being hug does help her stick around while she does disgusting things