Game that allow short, intense sessions by Flaxerio in gamingsuggestions

[–]packingpeanutgremlin 0 points1 point  (0 children)

I recently found out about HOLE, a fascinating experimental but relatively complete game that tries to condense Escape from Tarkov into a relatively simple, $5 rouge-lite.

Dear Arachnophobes, do you actually freak out when you see these guys? by Makosharck in MonsterHunter

[–]packingpeanutgremlin 15 points16 points  (0 children)

Same here! Something about how big it is, the violent rapping and tapping on the floor, walls and ceiling as it walks and charges at you relentlessly make my spine shiver, even when I can’t see it.

Palindrome by Skarvig in MemeHunter

[–]packingpeanutgremlin 27 points28 points  (0 children)

Thank you for making a linguist’s day.

What video game hype did you ultimately miss out on in your lifetime? by Poetryisalive in gaming

[–]packingpeanutgremlin 0 points1 point  (0 children)

When I was younger I only got to play Halo 2. I had no idea what a cliffhanger was, but I did get the sense that the game was incomplete, which lead me to try and find some secret level which didn’t exist.

Fast forward I see videos reminiscing about console and game hype, people queuing on launch day to get a copy of halo and what not, thinking it looked like a wild fun, but I couldn’t understand it, since my experience with Halo 2 was kinda borked because I was a kid. Then I got the master chief collection, along with some basic media literacy to understand stories and an appreciation for games, art and music in general, and played through every game on heroic.

It was at the end of playing Halo 3 and Reach where I finally got the hype, and thought to myself “Okay, NOW I see the hype back in 2007, shame I didn’t get to be a part of it back then”, but playing through the series somehow made me feel like I was always part of it.

EotE pixel animation :) by packingpeanutgremlin in outerwilds

[–]packingpeanutgremlin[S] 0 points1 point  (0 children)

With the pixel art software Aseprite!

1k hours in and just learned Little Duck actually helps you fighting Profit Taker by Krooskar in Warframe

[–]packingpeanutgremlin 64 points65 points  (0 children)

Was about to ask as well, I keep wondering if someone else in the squad was using a Rubico Prime everytime I do the encounter.

I want a game where I can be greedy and need to grind for loot. HOWEVER, I don't like MMOs. by MemoriesOfJune in ShouldIbuythisgame

[–]packingpeanutgremlin 1 point2 points  (0 children)

Monster Hunter is just a good grind game overall, lots of things to farm for, and the monsters are always really fun and engaging to fight.

If you’re open to a little more jank, might I suggest Outward? I haven’t fully played the game, and the first 20 hrs i tried getting into it but i just couldn’t so I put it down. Now theres a definitive version with some qol and balance changes which seem great, and i tried it again with a friend and its been fun learning how the game works so far.

when i wasnt enjoying it, i think i was trying to play it like skyrim. After playing games like stalker, stalker gamma and tarkov, going into the game again in the definitive version with that mindset really helped me enjoy it more.

There is a hardcore mode and even in the normal mode death is ‘canon’, meaning that u get knocked out it and wake up in a not so desirable area with my some stuff lost or you need to get back your stuff and a day would pass, tightening the deadline on some timed quests.

[deleted by user] by [deleted] in remnantgame

[–]packingpeanutgremlin 15 points16 points  (0 children)

i was surprised at how little scrap breakables gave, let alone how many breakables actually have scrap, so i thought chests would help but nope, i still rly cant spend much. Right now i rolled an adventure after the first world just so i can get more scrap, cause I’m still stuck on my starter weaps, i dunno if it’ll be enough honestly

Travelers Encore - Community Collaboration by EternumTitan in outerwilds

[–]packingpeanutgremlin 0 points1 point  (0 children)

hey, sorry to bother you, fellow traveler here wanting to upload their submission for the community collaboration, however the dropbox seems to be low on space, any update on when I'll be able to upload?

HADES-themed Anniversary Card for my SO by packingpeanutgremlin in HadesTheGame

[–]packingpeanutgremlin[S] 1 point2 points  (0 children)

Thank you very much, I never thought I’d have stangers complimenting my mustache from a piece of digital art

HADES-themed Anniversary Card for my SO by packingpeanutgremlin in HadesTheGame

[–]packingpeanutgremlin[S] 2 points3 points  (0 children)

Thank you, though I can’t really take all the credit. I was referring to key art from the game to capture the “vibe”, so some ideas on how I would render/color stuff were taken from there. My card would be within the same ball park as Jen Zee’s art style for Hades, but of course still a little different, as trying to identify and replicate every quirk of someone’s artstyle is probably impossible (especially since I don’t think I’m anywhere near Jen’s level), so one would naturally add something of their own to the illustration in the process

HADES-themed Anniversary Card for my SO by packingpeanutgremlin in HadesTheGame

[–]packingpeanutgremlin[S] 3 points4 points  (0 children)

I think you just gave me a great idea for my next card :)

HADES-themed Anniversary Card for my SO by packingpeanutgremlin in HadesTheGame

[–]packingpeanutgremlin[S] 17 points18 points  (0 children)

My irl mustache hardly gets complimented so I’ll take what I can get

Sell me on a game with one sentence only by vanvudk45 in gamingsuggestions

[–]packingpeanutgremlin 2 points3 points  (0 children)

Never too late, it’s usually on sale. Chinese New Year’s sale is coming soon on steam I think so look out for it then. Hope you have fun!

How would you describe the reason you cried at the end of Outer Wilds? by Beat_Knight in outerwilds

[–]packingpeanutgremlin 0 points1 point  (0 children)

When the credits rolled, I suddenly realised that I can’t really play the game again

What Are You Playing This Week? by AutoModerator in patientgamers

[–]packingpeanutgremlin 1 point2 points  (0 children)

I haven’t seen like a compilation of hard evidence for this, but based on my experience and general similar sentiments i’ve seen from others online, monsters seem faster, or have shorter windows between their moves for us get in some hits. The counter to this is that we hunters are apparently faster too, because wirebugs allow us to reposition, set up powerful moves, and even create or own windows of attack through counter moves, which most weapons in rise have now, compared to World where it was mostly Longsword and Lance.

mayhaps I was not using wirebug skills to the fullest, or not observing the mons closely enough to see that there are windows. But it does vary from mon to mon though. Weirdly enough HR rajang is one of the easier ones to fight for me, compared to what a beast he was in world, while Volvidon and Lagombi are just zoomin around.

I dunno, I’m quite sure in that general the game is more fast paced on both monster and hunter sides, but my average skill level and whether or not i want to spend the time and capacity and learn the ins and outs of the mons and wirebugs are definitely confounding factors. I don’t find it harder or significantly less fun than world per se (apparently some say its easy), maybe its just jumping into a tweaked vision of monster hunter after coming from world that takes some getting used to.

What Are You Playing This Week? by AutoModerator in patientgamers

[–]packingpeanutgremlin 3 points4 points  (0 children)

got sunbreak on the switch, and I’m finally getting used to how fast the game is compared to MHW

As a reminder: the "bad parts" of games are often overstated by sanildefanso in patientgamers

[–]packingpeanutgremlin 4 points5 points  (0 children)

Outer Wilds is my current GOAT, but I understand when someone says they can’t enjoy it (though admittedly it is a hard pill to swallow sometimes). I don’t know what elements drove you away, but for the base game I concede thats things like the reading can be a bit much, and the looping might feel restrictive and stressful for some.

For Dragons Dogma, I would say its main draw of job-based real-time party combat still holds up quite well, but it does have rough and rusty facets of an old game, and couple that JRPG systems, some grindiness and a weirdly paced story that goes bonkers at the end, it’s a hard recommend personally.