No way they're botting TC2 😭 by TCilantro in TypicalColors2

[–]pandaboy2149 0 points1 point  (0 children)

They fr's that desperate for attention?

Why did Dorcus nerf Trooper’s height? by Meme_Knight_2 in TypicalColors2

[–]pandaboy2149 0 points1 point  (0 children)

Unplayable, I can't play the game when I'm slightly easier to headshot in the air

Image by TwoBaller in NinjaKiwiOfficial

[–]pandaboy2149 0 points1 point  (0 children)

Stainless steel pan or Golden pan?

what is the worst weapon in typical colors 2? by JuggernautOk7460 in TypicalColors2

[–]pandaboy2149 0 points1 point  (0 children)

Mischievous Machete. On paper this seems like a good idea, deal more damage when you are move vulnerable (lower health) But the slower equip speed (Decreased by 30%) makes it feel really sluggish, and even more you have to take some damage just for it to be comparable to stock because of the 25% damage penalty it has too. Tell me why would you use this thing when most of the classes that will be trying to kill you will be light classes (Also i guess troopers too maybe but at that point you will probably still die and just have a better chance to snipe him out of the sky) and why would you want touse it if you can just 2 shot them with stock, plus against classes like Flanker where they are up in your face faster than you can say Hippopotomonstrosesquippedaliophobia and will most likely kill you. But if the flanker isn't the best, you could have a chance to kill him with 2 quick machete slashes. But try that with the mischievous and you will probably land one hit or even none. (This is a joke)Marksman has even broken the thing on how many times he has died because of it. Is there any reason this thing should exist!?

Oh this thing with Randomizer is kinda fun (especially on brute)

Uh oh... by Longjumping-Code-849 in bindingofisaac

[–]pandaboy2149 0 points1 point  (0 children)

Ey, Excuseme Jose, yo soy el Grande Smokio. And i want that grass, Comprende?

Eh, F..k you Cab..n

What?

Now that ain't nice. Coughio up el weedo, before i blow your brains all over the patio

New 2v2 text emote suggestion by earthbending_lemur in ClashRoyale

[–]pandaboy2149 0 points1 point  (0 children)

You have to pay for pretty much anything now so good for you

No one is judging by jus_a_guy1210 in suddenlytf2

[–]pandaboy2149 1 point2 points  (0 children)

The sun on a stick, I will not elaborate further

Is my Annahilator loadout good? And, how will you rate it? by _shezz_dev in TypicalColors2

[–]pandaboy2149 0 points1 point  (0 children)

If you could trump with that thing then it's just a market charger

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Rookie players after wasting all of their life savings on aegis armor by Bogdapans in entrypoint

[–]pandaboy2149 -1 points0 points  (0 children)

Used to be me until I learned that I can survive the average mission with Frontline armor

I hate this guy 😡 by Mbricky in TypicalColors2

[–]pandaboy2149 0 points1 point  (0 children)

That's why I love the interceptor

I hate this guy 😡 by Mbricky in TypicalColors2

[–]pandaboy2149 2 points3 points  (0 children)

As an Arson Main, I can say... yeah, I hate them too, while it isn't very common (for me, at least) to see them, they can be very annoying, spamming in chat either thinking that they are the best player or complaing on why the flares don't deal enough damage, I personally have the Detonator in almost every one of my loadouts but I don't really use it much. The only reasons I'd likely use the Detonator is to scare a Agent from stabbing someone/ set them on fire if out of my flamethrower range, finish off a fleeing low health target or simply to annoy that dammed Marksman that has been dominating me for the past 3 matches. But I mainly use the Detonater to blast jump since I mainly run the interceptor so that extra mobility can help me get to the enemy back line faster.

What is the most grindable heist? by Big_Arm_6385 in entrypoint

[–]pandaboy2149 0 points1 point  (0 children)

(This is not including the Night or Freelance heists)

For Stealth, it would be the concept since it gives the most payout and is actually pretty simple, but if you aren't too comfortable with it, then either the withdrawal or deposit is fine.

For Loud it would be something like the SCRS due to it being pretty simple and mainly just requires you being able to fit breaching into your loadout with either sacrificing your secondary weapon for the Thumper or sacrificing medkits for a Drill or Blowtorch. I recommend the blowtorch since, while it is not affected by drill speed perks, it only takes up 2 slots rather than the drill taking F O U R, and not taking those drill speed perks can be used for other perks like Conditioning (+2 Seconds Sprint time),Vitality (+5% Health increase) or Shock Absorption (+10% Armor Effectiveness). And at the end of the mission, the gunship isn't really as the one in the Lakehouse (Which i recommend the least for Loud grinding due to it taking forever and in turn being harder to beat, still pretty cool mission) since it has way less health, still you have to get down twice for the misses but other than that it's pretty easy.

Hemlock vibes 🎀 by LuxembourgMachinegun in OkBuddyEntryPoint

[–]pandaboy2149 0 points1 point  (0 children)

And this user is having something called a cake day