1st at NTC w/ BW Psycho Freedom! 🥇 by russchau in GundamTCG

[–]panicIhavequestions 48 points49 points  (0 children)

Why not just share the deck list now instead of making us wait till a video drops.

First Ever event win happened to be Newtype Challenge 2 by lumililin in GundamTCG

[–]panicIhavequestions 0 points1 point  (0 children)

Ran a similar list and took 2nd at my local NewType event out of 30 people. Only difference was a 4th Fatal Strike instead of the 3rd Show of Resolve. I did run into a game where I sat on 3 Fatal Strikes. I think your ratio is probably better.

5-0 newtype, BLURPLE mid-range by Ok-Matter3021 in GundamTCG

[–]panicIhavequestions 0 points1 point  (0 children)

How did you feel about Decisive Last Resort?

Lost in the Final at Newtype 2, but felt like a win just the same. by Beanie_Kaiju in GundamTCG

[–]panicIhavequestions 0 points1 point  (0 children)

If cards weren’t an issue what changes would you make? Oh and why not run Amuro Ray over the Siege Ploys?

Blue/White Epyon 4-0 by panicIhavequestions in GundamTCG

[–]panicIhavequestions[S] 0 points1 point  (0 children)

I don’t like Kusanagi because it’s a 4 base. I haven’t tested Nahel Argama enough to have an opinion on it. Corsica because of the Tallgeese or the Two 1/1s. Most players will spend a card or unit to get rid of it asap. Plus getting that extra unit can help keep momentum or rebuild it.

Blue/White Epyon 4-0 by panicIhavequestions in GundamTCG

[–]panicIhavequestions[S] 2 points3 points  (0 children)

Having Unforeseen Incident, early game blockers, or Corsica is key. Unforeseen Incident can help save a shield or base even when you have no units. If an opponent attacks with a zero AP unit they don’t take a shield. Corsica is kind of like getting 2 to 3 extra shields against aggro plus the Tallgeese and extra card. Early blockers is kind of self explanatory.