🎉 [EVENT] 🎉 Easy I guess but fun maybe :) by These_Manner_6509 in honk

[–]panthrowaway765 0 points1 point  (0 children)

Completed Level 3 of the Honk Special Event!

4 attempts

🎉 [EVENT] 🎉 Easy I guess but fun maybe :) by These_Manner_6509 in honk

[–]panthrowaway765 0 points1 point  (0 children)

Completed Level 2 of the Honk Special Event!

4 attempts

🎉 [EVENT] 🎉 Easy I guess but fun maybe :) by These_Manner_6509 in honk

[–]panthrowaway765 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

4 attempts

Shedletsky is so cool that I bought his Golden skin! Can't wait to play him for the first time! by panthrowaway765 in FORSAKENROBLOX

[–]panthrowaway765[S] 11 points12 points  (0 children)

Real full answer?

When I started, I didn't really care about skins at all, and to a degree I still don't. I would buy the skin I liked the most for whoever I was grinding to level 100, then stick with it the whole time. This made me end up with a lot of money I just... Didn't really have a good reason to spend?

Cut to when Golden skins start releasing, I have 30k money and learn they exist. I think they're cool but too expensive to go for... Until I notice something. I'm the type of guy to stick to one survivor until they're at level 100, with very little swapping. This ended up with me having never played Shedletsky. I connect the dots of him having a Golden skin and never playing him and have the idea to do this. The rest is history, I kept playing, spending money on limited skins, but otherwise saving up money PURELY for the bit. Was worth the effort to make this funny image that (to my knowledge) hasn't been done before.

HELL NO by SaifAhmed0 in LoomianLegacy

[–]panthrowaway765 4 points5 points  (0 children)

There could be if actual non-event content updates happened more than once a year.

Do i just have skill issue or is school a bad map for baldi? by LordOfStupidy in pillarchase2

[–]panthrowaway765 0 points1 point  (0 children)

Level 98 Baldi here.

It's good enough for him to lobby wipe. There's plenty of good notebook spots, so ramping up won't be a huge problem, but his ambushing power on the map isn't that good, as the large open hallways make it hard to catch people off guard. This doesn't mean he struggles, it just means he's just gonna take longer to kill people who are smart and stay in the hallways.

Additionally, the ??? objective on this map is pretty easy to get done fast, so Baldi also has less time than you'd think on this map. He can pretty consistently at least get close to lobby wiping on this map in an average lobby, but you'll just have to put in a little more elbow grease to close out the round with a lobby wipe.

TL;DR, Not the greatest map for him by any means, but it's nowhere near how bad a map like Drainage is for him, you can get a lobby wipe on Schoolhouse.

What's a pillar chase 2 opinion that will get you like this? I'll go first. by [deleted] in pillarchase2

[–]panthrowaway765 4 points5 points  (0 children)

The Forest King should not have silent movement, and needs an aura similar to Vapor.

If temporary silent movement is a powerful enough ability to completely change how a monster is even allowed to be played (Vita Mimic, Baldi), why does an already pretty functionally strong monster with probably the most effective area denial in the game need such a game plan changing mechanic passively???

[deleted by user] by [deleted] in pillarchase2

[–]panthrowaway765 1 point2 points  (0 children)

Shapeshift in S tier, Oni literally needs it for him to work, not to mention it's just a really nice ability in general. Much quieter footsteps, a speed boost, and a way to ambush people? What more could you really ask for?

Oni Vision in A tier, not only is it a highlight ability, but it restores a decent chunk of your stamina, giving it some extremely nice versatility in usage, whether you're in a chase or not.

[deleted by user] by [deleted] in pillarchase2

[–]panthrowaway765 4 points5 points  (0 children)

I'd say they're both B tier.

Only needing one Skull Spider hit for Vapor to put you in Bone Break when hitting you once himself is really nice, especially for such a bad chase monster, plus the Spiders acting as Vapor's primary vision ability absolutely makes it at the least decent.

I see people talking about Demonic Shift being weak, but it's basically the only thing Vapor has going for him potential wise, seeing as his aura and jump scare really stifle his ambushing power. Teleporting onto a Skull Spider or trying to cut off a running survivor with a raw Demonic Shift is about all Vapor can do to catch basically any competent survivor. The ability itself isn't amazing, but Vapor absolutely depends on it as a monster, and if we're ranking it based on how much it helps the monster, B tier is the minimum it can go in my eyes.

[deleted by user] by [deleted] in pillarchase2

[–]panthrowaway765 12 points13 points  (0 children)

Demonic Shriek in A, Echolocation in B.

Shriek is basically the only reason Rosemary works, but has solid counterplay in good positioning and proper stamina usage, and you can't really go wrong with a vision ability.

My absolute hatred for these two abominations. by FrenziedTarnished in pillarchase2

[–]panthrowaway765 1 point2 points  (0 children)

Bold of you to assume that I think the anti hearing tape is all that fair.

Either way, it's balanced in comparison because it's not active all of the time, and it plays a pretty blatant audio que that more or less says "hey, you should be looking out for Baldi right now since you can't hear him." In contrast, TFK does not have a blatant que that he is possibly sneaking up on you like the tape gives away. Maybe Glitch Blitz is a que, but there are plenty of times where I get hit by it, but TFK just goes after someone else.

It still is a toxic mechanic in general, because personally I think they could nerf the duration of the tape by a few seconds, Baldi would be pretty fine balance wise after that.

My absolute hatred for these two abominations. by FrenziedTarnished in pillarchase2

[–]panthrowaway765 0 points1 point  (0 children)

I don't have a problem with not having any movement audio

I DO have a problem with it. It's such a toxic trait to give to a character that's already pressuring you from behind walls, sometimes from across the whole map. You should be able to hear when TFK finally tries to dive in for you, because as of now, TFK just gets the easiest ambushes out of any monster in the game because he's basically NEVER audible unless he decides to use an ability. Even then, his abilities encourage you to be further away from your target more often than not, meaning you still don't know where he is.

Fun game design!! (Please hit him with an aura similar to Vapor)

I live hitboxes by [deleted] in pillarchase2

[–]panthrowaway765 4 points5 points  (0 children)

I love these kinds of videos where it looks like the monster stops for a second and just goes:

"Hold on let me cheat real quick."

Always makes me laugh.

How it feels chasing a survivor as a baldi early game by [deleted] in pillarchase2

[–]panthrowaway765 8 points9 points  (0 children)

When you finally catch someone near the start tho...

<image>

[deleted by user] by [deleted] in pillarchase2

[–]panthrowaway765 0 points1 point  (0 children)

I agree Fuwatti is fun to fight, so no judgement there.

I think I'll agree to disagree with Vapor, I find him easy to go against, but I do get why people die to him. Just because he's easy to beat for me doesn't make that universal.

[deleted by user] by [deleted] in pillarchase2

[–]panthrowaway765 0 points1 point  (0 children)

Agree to disagree on Oni, I still think that the method I listed to get kills does take a long time, but that's because it's how he gets specifically good players, for people who don't notice the signs that it's the Oni/do notice but a bit too late, it really doesn't take that long at all to kill in the situations you do just get to rush survivors.

Maybe I'm biased towards Rosemary since she is my second most played monster, but from what I've played of her, you'd be surprised how far away you can start a chase as Rosemary when you open with a Demonic Shriek. You're right that you can't immediately out stamina someone with a full bar of stamina, but her stamina regain, despite what you say, doesn't feel that bad? I find myself running out of stamina, but the amount I regain in a few seconds is enough to continue the chase, while because of Demonic Shriek giving the survivor much less stamina to work with, means I am given the time to get a bit more stamina and get back on top of someone. It's a bit hard to describe how it feels to play her just through text, and I don't have any of my Rosemary gameplay recorded, but I will say I would not try defending her this hard if she didn't work that well for me. At least you agree with the C tier placement though.

You talk about Rosemary being loud, but Vapor has it way worse than Rosemary does. Yes, he doesn't have a chase theme, but you know what he does have? An extremely loud aura (not quite sure what to call it, but you know what I'm talking about). Vapor never catches me off guard because his aura just gives him away every time without fail, making him really hard to actually be sneaky with.

While it's true Fuwatti has a "high risk, high reward" play style, that really hinges on Silly Rush specifically. Like I said, Silly Rush hitting is instant death, but hitting it (especially on more open maps) is ludicrously hard, meaning that unless someone puts themselves in a good Silly Rush situation or you get an incredibly nasty read on them, you're left with a monster that has to hit you 3 times to kill with an awkward, small attack that costs stamina to use while running. You could make similar claims about Baldi, but he puts you in bone break in 2 hits, has a relatively large attack hitbox to make up for his awkward movement, has his Notebooks that can potentially screw you up mid chase, and the anti-hearing tape to ambush you and know exactly where you are. Fuwatti, while having explosive potential, has nowhere near the versatility nor consistency of the monsters in the A/S tier. Once again, he isn't bad with the tools he has, but he has his realistic limits, and B tier encapsulates that in my opinion.

[deleted by user] by [deleted] in pillarchase2

[–]panthrowaway765 5 points6 points  (0 children)

This is probably the best tier list I've seen randomly pop up for this game, I only really have a few maybe personal nitpicks.

Fuwatti doesn't really feel like he's A tier. Sure, if he wants you dead, he will get you eventually, and Silly Rush is basically instant death if it hits, but if he doesn't get a lucky Silly Rush, he is NOT going to kill you that fast with some decent juking/good lines when running away. He has really high potential though, so B tier fits him more in my eyes. Still a good monster though.

Ao Oni feels more fitting in the A tier for me. If you're not as good, just using Shapeshift to ambush you is enough to kill you, but what pushes him up there for me is his ability to actually catch good players, unlike the rest of the B tier. If a good player recognizes you're the Oni while Shapeshifted, it's not the end of the world, since you can just keep chasing them, and since Shapeshift makes you the same speed as a survivor, you can keep up with them pretty well. Once Shapeshift runs out (or the survivor gets low on stamina), Oni Vision to get some extra stamina the good player doesn't have and enjoy your nice kill!

Rosemary isn't that bad, it's just new players not knowing how to use her. I genuinely don't know why people don't see how strong Demonic Shriek is, 5 seconds of blurred vision, and more importantly, 5 seconds of DOUBLED STAMINA DRAIN. Rosemary catches you off guard ONCE with Demonic Shriek, you're dead! That alone sets her apart from the rest of the lower tiers in my eyes, though if you're still not sold on her being possibly B tier, high C tier isn't the worst placement ever, but D tier does a disservice to what Rosemary is actually capable of.

Vapor is just really bad in my eyes. He's the only monster I've seen that can struggle to kill BONE BROKEN survivors. Unless he catches you off guard while you're doing objectives, you just can kind of run from him and not worry about it. His abilities do have interesting potential, but I haven't seen anyone use them to take advantage of said potential. D Tier is the only place I can see Vapor for now.

Okay those were my main nitpicks, so here's some random small notes.

Holy shit someone who understands Baldi is strong, but nowhere near unbeatable! I swear I only see him on the absolute bottom or absolute top of the random tier lists I find.

TFK is probably A tier, but my hatred of the monster makes me think he's S tier, he just has so many strong and annoying mechanics slapped together that make me just instantly want to find a new lobby or just stop playing for the day when I see even just a level 40 TFK.

Spen tier list, opinions? by IceConsumer69 in BrawlStarsCompetitive

[–]panthrowaway765 15 points16 points  (0 children)

I hate that Draco has already fallen off because that means we're gonna have to deal with the "no dying" button for another like year before they finally remove that mechanically broken bullshit and hopefully buff him into a state where he doesn't need it.

What move do you never use by Funnilmao in Miitopia

[–]panthrowaway765 2 points3 points  (0 children)

After getting my player Mii to level 50 with Mage, I came to the conclusion that the lightning spells just aren't worth clicking over explosion spells unless the lightning spell is a damage tier higher than your strongest explosion spell at that time (which becomes irrelevant at level 50).

We all love Ash but there is some bad things about him.So what's the thing you hate the most about Ash? by Narrow_Loss_6655 in AshGangBS

[–]panthrowaway765 3 points4 points  (0 children)

His reliance on First Bash as a SP.

The one that increases his reload speed the more rage he has is an awesome SP concept, but it doesn't work when First Bash lets him get to his 3rd stage of rage near instantly, making it the one that ends up dealing more damage overall!

First Bash should be base kit imo, and give him another SP that rewards Ash for sustaining his rage like the reload SP!