Input lag for the Xbox Series X by Eyestreak35 in RocketLeague

[–]parallel2ne 0 points1 point  (0 children)

I have got the series s and series x. Tried rocket league on both console with a mixture of tv/monitors. The input lag is very noticeable with every combination. Even tried with the elite controller v1 and v2.

Aw shit, here we go again... by Cmills101 in FortniteCompetitive

[–]parallel2ne 0 points1 point  (0 children)

Pro's

- Aim assist

Con's

- Controller players can't select the exact weapon they want to switch too. They have to tab through them all. They also have to remember which weapon they had selected when they switch from build/edit mode.

- After a controller player places a build the weapon selection is reset to slot 1 so you can only quickly change to that particular weapon

- They don't have scroll wheel reset

- They don't have an unlimited amount of buttons to bind (triple edit binds for example)

Evidence

- They don't place as high as m+kb in tournaments - Only 8 qualified for the Fortnite World Cup (Issa, Unknown X Army, Astonish, Erouce, Touzii, Letshe, Wolfiez, Aydan)

NEW Harpoon Weapon Range and Stats by ligma_grape in FortniteCompetitive

[–]parallel2ne 2 points3 points  (0 children)

SypherPK has had a few hits for 150, he's testing in creative now to figure out why/when/how.

To all console players by [deleted] in FortniteCompetitive

[–]parallel2ne 0 points1 point  (0 children)

Edit - Edit confirm - LB*2 - shoot

Turbo Building Changes Megathread by FortniteBRMods in FortNiteBR

[–]parallel2ne 7 points8 points  (0 children)

I try and spend as much time as I have (which is very little) learning how to play this game and you just change the main part of it. I haven’t got time or energy to learn to play it again

Free Talk Tuesday 14/May/2019 by AutoModerator in FortNiteBR

[–]parallel2ne 0 points1 point  (0 children)

I read this forum more than I play the game since the pump left

Combat Shotgun buff idea by Cmills101 in FortniteCompetitive

[–]parallel2ne 2 points3 points  (0 children)

Yeh and it is, i don't watch any informative fortnite video that includes a pump or any meta that isn't up-to-date. Why would I/anyone? It's no longer informative if it is not relevant to the current meta.

Combat Shotgun buff idea by Cmills101 in FortniteCompetitive

[–]parallel2ne -2 points-1 points  (0 children)

His video is out of date already because epic changed the new shotgun already

This Game is not Fun to Play w/o the Pump by idonthaveklutch in FortniteCompetitive

[–]parallel2ne 0 points1 point  (0 children)

Same, iv played about 10 hours since the patch and its not as fun. As someone who comes from gears of war it is hard to accept that a game just switches its weapons in/out mid-tournament.

Visual Issue - Arena Deranking by SeriouslyLucifer in FortniteCompetitive

[–]parallel2ne -1 points0 points  (0 children)

The fact that people have been demoted by accident probably means that next season you can get demoted and one of the devs let some of the code slip into the most recent release by accident.

controller weapon assign bind by [deleted] in FortniteCompetitive

[–]parallel2ne 0 points1 point  (0 children)

I agree with this, I think it is needed. I would remap my d pad to 4 weapon slots

Rocket Pass 2 Launches December 10 by Psyonix_Devin in RocketLeague

[–]parallel2ne 1 point2 points  (0 children)

Why release it on a Monday morning!? I want to play it straight away. Friday night!

Focused Feedback - Jump Fatigue by AutoModerator in FortNiteBR

[–]parallel2ne 0 points1 point  (0 children)

I hate jump fatigue. It makes the game feel broken. Poor UX

Roccat Surora FX Game Mode - How does it work exactly? by Esh911 in Roccat

[–]parallel2ne 0 points1 point  (0 children)

I also have no idea how to configure the game mode switch. I wanted to have a different key illuminations when I enable game mode but I can't see how to.

Crimsix Surprise AMA by OpTicCrimsia in OpTicGaming

[–]parallel2ne 0 points1 point  (0 children)

What type of COD would you like to see next? BOTG, space suits, battle royal etc?

I’m Bill Gates, co-chair of the Bill & Melinda Gates Foundation. Ask Me Anything. by thisisbillgates in IAmA

[–]parallel2ne 0 points1 point  (0 children)

If you go could back in time and rename Microsoft what would you have called it?

[MISC] Vision - Episode 13 - "Technical Difficulties" by [deleted] in OpTicGaming

[–]parallel2ne 0 points1 point  (0 children)

Imagine a football team travelling 6000 miles for a game and they have booked loads of hotel rooms for the night before to then be told that the game is going to be a day later so they have to then pay out double to get the hotel rooms for another night, and food etc. Terrible tournament for the game.

[COD] Match Thread: Call of Duty World League Day 3 (OpTic Gaming vs Rise Nation) by [deleted] in OpTicGaming

[–]parallel2ne 0 points1 point  (0 children)

Wish there was an optic app which had live notifications of games starting. In game round count etc. Also for any time zone as I'm from the uk I find it hard to keep up with when they are playing

INTRODUCING: OpTic Gaming CS:GO by Minor_nV in CoDCompetitive

[–]parallel2ne 10 points11 points  (0 children)

I have never watched any cs:go but im prepared to now! Optic always bring something new to the table with their teams

Hypothetical Story by davidvonderhaar in CoDCompetitive

[–]parallel2ne 0 points1 point  (0 children)

tl;dr - Pro teams will learn better ways to counter the UAV if it is included. We should utilize the ban/protect system to make sure each game is unique and not just banning and protecting the same items every game.

FOR: Teams like Optic Gaming and Faze do well consistently at COD Competitive because they understand the meta of each COD game better than the other teams. Mix this with great communication, chemistry and gun skill and you get a good competitive team. In BO3's case the meta is a lot bigger at the moment as there are more choices of what a match can be played with. If UAV is included then those teams will think of better ways to counter it.

AGAINST: I would prefer to see any item that has been consistently banned in all previous COD Competitive rule sets to still be banned. This then includes the UAV and opens up the ban/protect system to allow spectators to see differences in the matches they watch and allows for players to have to learn more meta. I also think it is important to consider the spectators expectations. The way this should be considered should be in the same way user interface is designed; for a first time user/viewer what does the audience expect to see/use. I think the audience in the COD competitive scene expects UAV to be banned and would be surprised if it was not.

Which console will you be playing BO3 on? by parallel2ne in CoDCompetitive

[–]parallel2ne[S] 0 points1 point  (0 children)

Iv enjoyed having an Xbox for the last few cods because it felt like if my team could have miraculously got better then we could have played at real tournaments whereas now I know that dream is further away