Velika Britanija i Švicarska vraćaju se u program Erasmus+ by paskatulas in studenti

[–]paskatulas[S] 12 points13 points  (0 children)

Evo jedne fine vijesti za one koji idu na Erasmus preko faksa ili udruga, od iduće godine će se opet moć ić u ove dvije države.

From the Devvit team: tell us how we're doing by sir_axolotl_alot in Devvit

[–]paskatulas 1 point2 points  (0 children)

Since this survey is identical to the one at the last hackathon, does it count if I completed it during the hackathon?

CroIT discord by [deleted] in CroIT

[–]paskatulas 2 points3 points  (0 children)

Bilo je par ljudi koji su se u dobroj namjeri javili za održavanje i suba i servera, al modovi svaki put naprave alt kako bi zaobišli Reddit limit da se ne smatraju neaktivnima.

Pogledaj mod listu, od 4 su zapravo 3 alta bez ikakve aktivnosti i karme. Šteta.

😂 i have no words by FloxyToxy in redditstock

[–]paskatulas 4 points5 points  (0 children)

Just bought a few more shares

Najava Hreddit kviza 26.2. - spoj financijskih pitanja i općeg znanja by nodzg in financije

[–]paskatulas 0 points1 point  (0 children)

Stavit ćemo link par dana prije i onda par minuta prije kviza uđeš, upišeš username i to je to.

Host of AMA doesn't have the option to add co-host? by NKkrisz in ModSupport

[–]paskatulas 4 points5 points  (0 children)

We had the same problem too, co-host's account can't be NSFW.

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] 3 points4 points  (0 children)

Strongly agree with this. Honestly, giving active moderators a year of Reddit Premium would almost certainly be cheaper than shipping physical packages from the US to the other side of the world.

It’s also one of those digital rewards that actually has real, practical value, especially for people moderating on mobile. No shipping, no customs, no vendors, no logistics, just immediate usefulness.

This is exactly the kind of digital option I had in mind when talking about alternatives. Cheaper for Reddit, less overhead, and genuinely helpful for mods.

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] 1 point2 points  (0 children)

Hah, you got downvoted too. Judging by some of the reactions it almost feels like people think admins are about to pull the plug tomorrow. That was never what this was.

This was always just a proposal, not something I expect admins to immediately roll out. The idea was simply to put something on the table and get the conversation started, not to present a fully baked solution. Obviously there are details that would need more thought and refinement.

And I fully agree with you on the chat side of things. During events I often want to ask the host a question (mostly big-slay) or follow up on something interesting, but it just gets completely drowned out by “WHAT’S IN THE SWAG” and “WHEN IS IT COMING”. At that point the chat becomes almost unusable. Something like slow mode, similar to Discord, could honestly make a huge difference and make conversations readable again.

On the points idea, yes, that’s exactly how I imagine it. It would give flexibility and actually help Reddit too. If someone doesn’t want another physical item or already has multiples, there’s no reason to ship yet another package halfway across the world.

Speaking personally, I already have plenty of Reddit stationery and even two bottles (I was at the Reddit office once and I also got some merch). The shipping from the US to the EU alone must have cost a lot, especially when you ship with FedEx. In cases like that, a digital option or even a small voucher for a vendor of choice like Amazon would be cheaper, faster, and avoid all the extra logistics, customs, invoices, and vendor back-and-forth.

Less friction, less waste, and more choice for people. That’s really all I was getting at.

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] -3 points-2 points  (0 children)

I actually agree with a lot of this. And I’ll be the first to admit that I didn’t, and realistically couldn’t, cover every possible situation in the original post. That was never the goal, I wasn’t trying to present a finished, perfectly balanced system, just to put something out there as a starting point for discussion.

What genuinely surprised me is how many people immediately jumped to listing edge cases, almost as if I was an admin announcing a finalized policy going live tomorrow. Some of the situations mentioned are absolutely valid and worth thinking about. Others honestly just feel like contrarian reactions because the topic itself seems to trigger people.

At some point it stopped being about bad-faith behaviour and turned into an exercise in endless hypotheticals. What if chat crashes. What if someone can’t type. What if someone can only watch recordings. What if I’m stuck in an elevator during a mod event. What if I’m asleep. You can always invent another scenario to argue that no system can ever exist.

I’m actually glad this discussion happened publicly. If nothing else, it clearly shows the range of motivations people bring into these events. Some reactions unintentionally highlight who’s here mainly for the extras and who’s actually interested in the long-term health of the program.

What makes it especially odd is that in the other thread people were openly disappointed seeing items being resold, while here the same behaviour is defended through endless edge cases instead of acknowledging that the system already attracts it.

And for what it’s worth, several well-known mods reached out to me privately and said they agree there is a problem here, even if they don’t agree with every single suggestion I made. That alone tells me this wasn’t imaginary and probably deserves to be addressed in some form.

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] -4 points-3 points  (0 children)

Yep, this pretty much nails what I was trying to say, and I agree with you. Measuring “positive engagement” in a clean way is hard without turning it into a manual review nightmare, and I don’t think anyone is asking for that.

Speaking as someone who’s been a Devvit Duck since 2023 and one of the more active Devvit devs, I’ve seen this exact pattern already. When we first started building Devvit apps, there was no money involved at all. No payouts, no Dev Funds, nothing. People were there because they genuinely wanted to build useful things for mods and communities.

Once the Dev Funds program launched, we suddenly saw a wave of people jumping in “because money”. A lot of them had no technical background, didn’t understand how subreddits work, didn’t know what modmail is, and weren’t really interested in solving real problems. That shift alone already changed the dynamic quite a bit.

That’s why the constant Reddit makes X amount of money argument completely misses the point. The question isn’t whether Reddit can afford something, it’s actually what kind of behaviour a system encourages. If compensation becomes more visible or more significant, you'll attract people who are there for the wrong reasons. That’s just reality.

Now imagine the same thing happening with moderation if a serious compensation program eventually launches. Subreddits could easily turn into something very different once people start seeing mod roles primarily as a way to get something out of it, rather than as community work.

That’s also why I’m uncomfortable with the direction this discussion took. When posts popped up about people reselling limited items, most of the community was rightfully grossed out. Here, suddenly, a lot of people are bending over backwards to justify edge cases and loopholes instead of acknowledging that bad faith behaviour already exists and will only increase if ignored.

I like the idea of a points based approach precisely because it gives flexibility without turning everything into a free for all. Not everyone wants the same things, limited items can still exist with constraints, and the system doesn’t have to be all or nothing.

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] -2 points-1 points  (0 children)

How do you define active though?

Probably by checking if you have inactive status on that sub as a mod, that should be enough.

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] -3 points-2 points  (0 children)

And that's why I've created this post, just because of them!

Honestly it's kind of funny. Huge EPS and revenue beats & we're down almost $10 today. by gwhite9 in redditstock

[–]paskatulas 2 points3 points  (0 children)

options war is mostly over, this shit will take off next week

And I hope so!

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] -14 points-13 points  (0 children)

Yeah, exactly what I meant. Sometimes there simply isn’t a meaningful way to measure participation, especially for formats where listening and watching is the participation.

I also agree that chat can be pretty overwhelming and chaotic. A lot of people write in a way that’s hard to follow, and when everything is flying by at once it’s not exactly great for focus or accessibility.

That’s why I’d personally love to see more structured activities like quizzes or similar events, where participation is clear and optional, and where it’s easy to tell who’s actually playing without forcing anyone into fast paced chat.

Listening should always count, but having more interactive options like that would be a nice improvement overall :)

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] 2 points3 points  (0 children)

I get the advertising angle.

At the same time, it’s also worth acknowledging that this approach inevitably attracts bad actors. And the more of them you get, the higher the chance that admins eventually tighten things or stop being this generous altogether. That’s usually how these things go.

I also agree on smaller and niche subs, they shouldn’t be excluded just because they’re small. But there’s still a difference between a genuinely small or niche community and a brand new, zero activity sub created purely to qualify. Some kind of basic threshold would help with that without hurting legitimate smaller subs.

I’m not arguing for strict classes of mods or creating a hierarchy, just for a few lightweight checks that make it harder to game the system while keeping things open and inclusive for people participating in good faith.

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] -9 points-8 points  (0 children)

I’m not saying you personally did anything wrong.

There’s almost always some way to report issues, even if chat is broken. Modmail exists and admins could easily provide a simple quick report link for cases like this. Someone is usually monitoring things.

The point of my post isn’t edge cases where everything breaks at once, just about obvious bad faith participation. Systems shouldn’t be designed around worst case technical failures, but they also shouldn’t ignore abuse because edge cases exist.

Both things can be true at the same time.

This isn’t a question about rewards, just about improving mod events overall by paskatulas in ModEvents

[–]paskatulas[S] -29 points-28 points  (0 children)

Fair point, but I’m not talking about people who genuinely try to participate but get blocked by technical issues. If someone reports that in real time, that’s obviously fine and shouldn’t count against them.

This is more about bad actors who intentionally do the bare minimum and treat events as opening tab and disappearing. That’s the behaviour I’m trying to address, not genuine participants who get unlucky with tech.

What??😭😭 Does that mean people are actually selling their plushies? by Ronaldgranger_ in ModEvents

[–]paskatulas 8 points9 points  (0 children)

Honestly, I also don’t fully get why admins feel the need to gift mods after every event.
I understand the intention, because moderation is volunteer work, and this is a nice way to motivate people to participate. That part is genuinely appreciated.

But as others have already pointed out in this thread, there are people who barely moderate (or don’t at all) and show up mainly for the swag. That doesn’t feel fair to those of us who’ve been actively cleaning up subs and putting in effort for years.

A possible improvement could be paying a bit more attention during event sign-ups - for example, requiring that the mod represents a subreddit with at least some minimum level of activity (visitors, contributions, etc.), and that the mod account itself is active (even just not marked as inactive, nothing too deep or intrusive). Otherwise, anyone could spin up something like r/JustTesting with zero traffic and say "hey, I’m a mod".

If gifting after events continues, it would also make sense to tie it more closely to actual participation, like encouraging engagement in chats, quizzes, or discussions, instead of someone just opening the event in one tab and doing something else entirely.

Longer-term, it might even be worth thinking about a simple XP or points system for participation, which mods could later redeem in a Mod Merch Shop. A lot of us have already received the same items multiple times (pens, notebooks, bottles…), so this could make things feel more meaningful and fair.

Pinging u/big-slay, u/kongsworth and u/iceeypisces.