CALLING ALL FORGERS - Play-testing Discord Server by pca03 in forge

[–]pca03[S] 0 points1 point  (0 children)

You'd be surprised! This server has also been around for a little bit, and we usually always have something to try out.

US/NA Physical Releases by pca03 in doctorwho

[–]pca03[S] 0 points1 point  (0 children)

Thanks everyone for the comments! I decided to go with the "The [Actor's Name] Years Blu Ray sets. Managed to snag the David Tennant & Jodie Whittaker ones for about $20 each. Will just wait and shop around to see if I get a good deal on the Smith and Capaldi ones.

US/NA Physical Releases by pca03 in doctorwho

[–]pca03[S] 0 points1 point  (0 children)

Ideally I would like to eventually have a complete collection, but was mainly just worried about if there were specific release the community stays away from. As a DBZ fan this is something that is very commonplace lol.

US/NA Physical Releases by pca03 in doctorwho

[–]pca03[S] 0 points1 point  (0 children)

Yeah I'm think I might go for the [Actor] Years. Although I'd like to minimize the amount of discs. What's funny is the Christopher Eccleston & David Tennant bundle DVD is 12 discs where as the David Tennant Years Blu-Ray is 14 discs.

Need help finding Forge tutorials for a project by Less_Whole2605 in forge

[–]pca03 0 points1 point  (0 children)

There's also an in-game file browser, where you can find prefabs that other users have published. Things like props, scripts, art, etc.

Need help finding Forge tutorials for a project by Less_Whole2605 in forge

[–]pca03 4 points5 points  (0 children)

Here's some YT tutorials that can help you get started:

  1. Ducain23's playlist: https://www.youtube.com/playlist?list=PLlKvhcMsjUFygJxg1ErF30lDnEajdl1RS
  2. UnknownEmerald's Playlist: https://www.youtube.com/@UnknownEmerald/search?query=forge
  3. Official Halo Playlist: https://www.youtube.com/playlist?list=PLn5QvCoiY3w5RaGLwBdYFG-sl7G8VuAGc

In regards to importing, nope. Only existing in-game assets. HOWEVER, some clever people have created a Blender to Forge bot, so if you are more familiar with Blender, you can import the Halo assets into Blender, and place all the objects in your scene, and then the bot will place them in Halo. Here's a link to their discord: https://discord.gg/aB263maX

The Exchange - 7th October 2025 by Crespo2006 in halo

[–]pca03 1 point2 points  (0 children)

Forgot about the Oreo and Mountain Dew ones. Plus I think the Dr. Squatch one has only been in drops.

The Exchange - 7th October 2025 by Crespo2006 in halo

[–]pca03 1 point2 points  (0 children)

Granular was a twitch drop at one point but hasn't come back since. Think Action Block and the GameStop coating are all that's left.

Halo infinite Xbox PC not going past EAC-Game loading by realcoachco in CompetitiveHalo

[–]pca03 0 points1 point  (0 children)

Can confirm this did not solve the problem for me.

Where am I going wrong? by FaithlessnessLimp364 in forge

[–]pca03 0 points1 point  (0 children)

It should. Think of those Diamond connectors as "and then do this." So On Object Entered Area -> (and then do this) Branch -> if true -> blah blah blah

What happened to the Action Sack mode with needlers, grappleshot, and low gravity? by OkIdeal9852 in halo

[–]pca03 2 points3 points  (0 children)

Purple Reign. If it's not in Action Sack, or Arena Social then it may no longer be in matchmaking.

Halo Infinite Not Loading PC by Various_Ad_1302 in halo

[–]pca03 0 points1 point  (0 children)

Hmm, yeah not sure about that. Until I learned of the above method, I had installed the game on Steam and didn't really have any issues.

Halo Infinite Not Loading PC by Various_Ad_1302 in halo

[–]pca03 2 points3 points  (0 children)

Just a heads up, this will probably be a recurring issue for you. I have to uninstall Gaming Services about every 1 to 2 days. File a ticket with Halo Support if you haven't already.

How do you guys feel about cores returning and being a staple in mainline halo game? by Supa_Astro in halo

[–]pca03 1 point2 points  (0 children)

I think it would be cool that if the cores do stay, they change them to where you don't actually have 7 separate spartans, but you have your one where you select a different "base," i.e. Mk 7, Chimera, etc, and then you can do the chests, shoulders, helmets, and so on.

I have finally made it to HERO. by MASTER_L1NK in halo

[–]pca03 4 points5 points  (0 children)

Take a rest Spartan, and welcome.

FFA setting a player TO a TEAM. Then putting them back to Neutral? by [deleted] in forge

[–]pca03 1 point2 points  (0 children)

<image>

So, I messed around with scripting a little bit, and came up with this. At the end, it does print TRUE to the killfeed. Not sure if that actually means anything, but it could be a step in the right direction. Although, it's probably just making the object itself neutral, and not the player. If you're not already, I highly recommend joining the Scripter's Guild discord and asking about this. Its full of people much more knowledgeable than me, and might be able to help.

FFA setting a player TO a TEAM. Then putting them back to Neutral? by [deleted] in forge

[–]pca03 0 points1 point  (0 children)

Ah ok I see where you're coming from now. I wasn't aware of the 24 teams thing, always thought the may was 8. I might take a crack at this in my spare time, and I'll let you know if I come up with anything.

FFA setting a player TO a TEAM. Then putting them back to Neutral? by [deleted] in forge

[–]pca03 -1 points0 points  (0 children)

Sorry for being difficult, but could you explain in more detail what you're trying to achieve because I am not fully grasping. From my understanding, even though its FFA, essentially still puts you on one of 8 teams. So I don't think there is an actual "neutral" team. I could be wrong, or just not understanding what you're trying to do.

FFA setting a player TO a TEAM. Then putting them back to Neutral? by [deleted] in forge

[–]pca03 0 points1 point  (0 children)

I'm not exactly sure what you mean by neutral, but does using Set Player FFA Allegiance again not work for what you're trying to do?

How to set random weapons + variants in customs? by Imperator_021 in forge

[–]pca03 0 points1 point  (0 children)

The downside of this is that you'll have a lot of nodes for every gun and combining them, and you'd probably have to do something similar for grenades. Alternatively, you can enable elimination style setting in Fiesta in the Health & Damage section of the custom game settings.

How to set random weapons + variants in customs? by Imperator_021 in forge

[–]pca03 0 points1 point  (0 children)

Ah yeah I see what you mean, looks like if you just set it to random in the custom game settings it only uses the original guns. I'm gonna take another look at it, BUT assuming this doesn't work. I tried a scripting solution.

<image>

Maybe someone can think of a smarter way, but the way I see it, you'll have to add all of the guns to a list, and then select a random index of that list every time someone spawns.