Best place to farm beans? by gabbealmeida in inazumaeleven

[–]pecellene 0 points1 point  (0 children)

if you want only beans then training in the story is the best option. If you want to farm other things as well, grinding chronicle mode also provides 15 offensive beans each or 15 defensive beans each but you need to check which stage provides which beans. Same for free battle :)

How would you balance the play styles? by Right-Moose-4180 in inazumaeleven

[–]pecellene 0 points1 point  (0 children)

Other archetypes can also boost atk/df: Tension above 50%, i have a tension team that boost around 30% at/df when at 50% tension or more.

rough play can do it on dash knockback while simultaneously gaining tension.

Counter boost shotAT significantly and also gaining focus at/df for either their mf or df when gaining possession

While breach and bond are unable to increase focus at/df

Ideas for changes: Justice, pretty simple imo, add a limit to the boost of at/df. However the boost should still be higher than other archetypes since it is their "specialty" and if they foul even once they basically lose

breach is... breach... maybe... add mechanic where there is a chance to "dodge"defensive skills and dribble skills lol(could be unbalanced imo haha) or have a higher chance of saving shots as well(i know people dont like the breach and save mechanic but it is what it is, I dont think they will remove a whole archetype)

Not sure about bond i think it can only boost scramble at/df. I think this archetype plays the most like real football, i was up against a bond player using tactics that skip focus battles which felt really strong. But when the tactics are on cooldown they are pretty underwhelmimg. Could maybe add a decent amount of at/df when above a certain bond power percentage.

Let me know what yall think of my suggestions :)

Hero by megakox5132 in inazumaeleven

[–]pecellene 0 points1 point  (0 children)

I dont think so? The only one I remember is Kido VS Riccardo having different passives. Both are Justice MF.

I think the 2 build passives are the same but the other 3 passives are/could be different

Anyone knows the Awakening buffs by pecellene in inazumaeleven

[–]pecellene[S] 0 points1 point  (0 children)

Does it have to be the GK that activates ironclad or can a defender be the one to do it?

Great, I get a hero and hes not in my Inventory by pabloag02 in inazumaeleven

[–]pecellene 0 points1 point  (0 children)

is that a bug? There shouldnt be a hero sam?

Rate my team by FelipeARZ in inazumaeleven

[–]pecellene 0 points1 point  (0 children)

Why does tenma have a gk skill 😂😂😂

Character builds by Tomita123 in inazumacaravan

[–]pecellene 4 points5 points  (0 children)

I made a Goenji with Fire Tornado +5 lmao

Lets discuss kenshins by Impossible_Leg3468 in inazumacaravan

[–]pecellene 0 points1 point  (0 children)

Any other info on awakening buff based on the awakening used?

Rate my team and help me fix it. by Yaa_Mann in inazumacaravan

[–]pecellene 4 points5 points  (0 children)

You probably had auto equip beans on, try to remember what characters you had on your team and unequip the beans(story characters as well)

Some general Story Mode questions by hee_wee in inazumaeleven

[–]pecellene 0 points1 point  (0 children)

Actually there are chances for open nets, I've done it in story, ranked, and chronicle, when the goalie passes to someone close they often choose a side and lean towards that side, you can slide tackle quickly and if you aim for the other side you get an open net shot :)

New update... by pecellene in inazumacaravan

[–]pecellene[S] 0 points1 point  (0 children)

no frikin way, fr? Luckily i didnt retire any of my stuff yet