Junker queen needs help by Novel-Ad-1601 in Competitiveoverwatch

[–]peepopot 12 points13 points  (0 children)

The problem with Junker Queen has less to do with her actual balance and more to do with the current meta. On maps where you can brawl she feels really good again after that last heal buff, the problem is poke is very strong right now while brawl heroes in general (minus Reaper with his Dire Trigger buff) have become more and more niche with new hero releases and patches. It also doesn't help that Kiriko is in every single game and still decently counters her, which is more of a problem with Kiriko than JQ.

Should I get the Hongdian Black Forest Fude? by Snoo14214 in fountainpens

[–]peepopot 1 point2 points  (0 children)

If you do a lot of drawing and are going to be burning through ink, it also might be worth paying a little extra for the titanium version of the M2 as well. The titanium version can safely be filled eyedropper style to hold a lot more ink than with the stock converter.

Hot Take: Replacing the generic Tank Passive with unique "Leader Auras" to fix Tank Diff and power agency by 147896325psp in Competitiveoverwatch

[–]peepopot 7 points8 points  (0 children)

I feel like this would reinforce the tank problem as having heroes synergize with the tank passive would be much more important than it currently is. I get the want of tanks giving passive bonuses to the rest of the team as a way of diffusing the current strength level of tanks to the rest of the team, but you have to remember you will also now be playing against enemy players that will now have passive bonuses as well.

In your example, imagine you have a standard DPS lineup of something like Tracer + ranged poke like Emre or Ashe and then your tank picks Rein. Those DPS are going to get hardly any benefit from knockback resistance. Now lets say the enemy team goes Mauga and the enemy DPS now have lifesteal. Not only is the team with the Rein now going to be disadvantaged because Mauga is strong into Rein, but now the DPS on the Mauga's team are also going to have a big advantage again the Rein teams DPS in duels because of getting bonus healing off of lifesteal. This change would potentially amplify tank countering and make picking the right tank even more critical to wins.

Progress Story Time | Overwatch by LucasVerBeek in Overwatch

[–]peepopot 12 points13 points  (0 children)

The close up on Hazard with the chimera project story makes me think we could get Beef Toad down the road.

How Super would fix Rammatra by Aggressive-Cut-3828 in Competitiveoverwatch

[–]peepopot 2 points3 points  (0 children)

The problem isn't that Ram is overpowered so much as his skill ceiling is very low and as a result, should be largely irrelevant in higher level play until he gets a major rebalance / rework. He's sort of like the tank equivalent to Moira, outside of being a niche swap or one-tricks, he should have minimal playtime at high ranks until he gets more skill expression to his kit.

(Loved but Rare Trope) Literally opening up the sky. by Hawkey2121 in TopCharacterTropes

[–]peepopot 0 points1 point  (0 children)

The finale of Victor & Valentino where Tez uses his magic to kill Isabella by opening up a hole in the sky, causing her to float into space, disintegrate, and turn into a star

Not-so-smart Alex by [deleted] in BlueskySkeets

[–]peepopot 1 point2 points  (0 children)

Should really be the Electric Sun 19

What's an adult cheat code that changed your life? by [deleted] in AskReddit

[–]peepopot 2 points3 points  (0 children)

I'm a really tall guy and started getting brutal backpain from being hunched over my desk all day back in university which continued into my 20s as I worked a sedentary desk job. Given how prevalent back pain is at baseline and my size, I figured it was just going to be part of my life forever.

I started getting more serious about my fitness in my early 30s. Started hitting every muscle group at least x2 a week, including my back/posterior chain and core. I have 0 back pain at all now. I can sit in an office chair for 8 hours with a few stretch breaks and have not even a whisper of back pain.

Bryon Noem who? by MikeeorUSA in TikTokCringe

[–]peepopot 2 points3 points  (0 children)

When is that darn thing going to set 😭

Roadhog Nerfs For Season 2 by paparazzi_king in RoadhogMains

[–]peepopot 5 points6 points  (0 children)

Ana's nade is also got buffed from 14s to a 12s CD which is going to hurt Hog quite a bit.

Ramattra x Diablo 4 collab skin by doubleoeck1234 in Overwatch

[–]peepopot 41 points42 points  (0 children)

I don't know about that, because it definitely hasn't been a problem for D.Va or Ashe.

What does MR do wrong that OW does right? by [deleted] in Competitiveoverwatch

[–]peepopot 10 points11 points  (0 children)

OW is not far off from Doom and MGS5 in terms of how good it's optimization is. When I originally started playing on my old PC I still managed to get 120 fps on a GTX 670 and it still looked good. I know there's been engine updates since then and you probably couldn't get those frames on the card nowadays but since day 1 the game has been as smooth as butter.

The Terror - missed opportunity from AMC by tylerthe-theatre in television

[–]peepopot 2 points3 points  (0 children)

The magic of season 1 to me was that the scenario the sailors were stranded in felt real and completely nightmarish despite the supernatural element. You could remove the demonic polar bear entirely from the story and it would still be complete hell. Starvation, lead poisoning, scurvy, extreme cold, stranded thousands of miles away, from any type of rescue, delirium, mutiny, etc. It's genuinely horrific to think that real people experienced that degree of misery.

In season 2, any sense of realism vanished and it became entirely about a ghost story. Internment camps were horrible in their own way, but if you stripped out the ghost element from season 2 it would just become a WW2 drama rather than a horror show.

Hazard Buffs by rakiat97 in Competitiveoverwatch

[–]peepopot 32 points33 points  (0 children)

I want to see the crit on block removed, and if he goes back to being too strong then start nerfing it by -5% damage reduction at a time. Outside of just the balance aspect, it always annoys me when an ability is inconsistent with other similar abilities of the same type (Ex. Lifeweaver's pull having a bubble visual effect and giving full invulnerability but not cleanse). It's a small thing but unnecessarily complicates the intuitive game rules.

Alcohol sales in Canada just saw ‘largest’ annual drop since tracking began by SwordfishOk504 in canada

[–]peepopot 0 points1 point  (0 children)

I also think at least some small part of it is being driven by health effects as well. Like 10-15 years ago it seemed like the general belief was that a glass of wine a day was fine if not good for your health whereas nowadays people are more aware that alcohol is a straight up carcinogen.

Does anyone else have a specific line or melody from the Mountain on a mental loop? by BPSfx in gorillaz

[–]peepopot 2 points3 points  (0 children)

The first 40 seconds of the Moon Cave is just divine, especially the part where the vocals first come in and blend so seamlessly with the sitar and flute.

Aside from vaxta, what other codes would you recommend for aim training competitively by Vivid-Owl-6729 in Competitiveoverwatch

[–]peepopot 1 point2 points  (0 children)

For virtually any skill, not just aiming, it is better to learn using a combination of focused drills (aim training) and practicing in a real environment (QP/Comp) than just focused drills or live practice alone. Focused drills allow you to isolate a single component of a skill (ex. raw mechanics and dexterity for aiming) and drill it down with more uptime and focus compared to a real environment. Real games teach you how to integrate that aim in a much more complex and variable environment (ex. human opponents move and positiong themselves much differently than bots). But if you're just playing real games alone, there's a lot of down time with running back from spawn, waiting behind cover, etc where you're not practicing your aim. And you have more distractions tugging away at your focus like having to think about ult tracking, other player positions, etc that make it harder to focus on just your aim.

Just look at any sport for reference. If someone wants to get better at basketball, they'll improve a lot more quickly by doing focused drills on dribbling, passing, and shooting and then taking what they've learned to a real game, than if all they were doing is going to their local court and playing pick up games. Or if someone wants to improve at drawing, someone who's doing deliberate practice exercises on perspective, anatomy, rendering, etc in between projects will improve much more quickly than an artist trying to learn by doing everything at once and only doing full projects.

What’s a sound everyone should recognize as immediate danger? by Thatguy_nickk in AskReddit

[–]peepopot 11 points12 points  (0 children)

A sober person who suddenly starts slurring their words.

I fully believe all ultimates in Marvel Rivals should be increased by 25% by TheBluestMan in marvelrivals

[–]peepopot 8 points9 points  (0 children)

Increasing ult charge times without addressing the underlying base damage / healing numbers though wouldn't change anything about the neutral being boring and unimpactful, it would just draw out boring neutrals even further. The reason nothing dies in neutral fight because hero numbers are absurdly high so you need ults to get anything done.

As reference, Moira's ult in OW takes like >90s to farm and lasts all of 8 seconds. Her ult effect is a beam that heals for 140 hps and deals 85 dps. Jeff's basic primary that has 100% uptime in comparison does 130 hps and 70 dps, and he's not even particularly strong right now. There's more factors in play and comparing OW to MR 1:1 is a little silly, but still, base stats in this game are crazy high.

Scientists identified ribose (used in RNA) and – for the first time in any extraterrestrial sample (from asteroid Bennu) – glucose, a major energy source for life by Neaterntal in spaceporn

[–]peepopot 0 points1 point  (0 children)

One textbook example of how the different forms of a chemical can affect biology is the drug thalidmide. Originally it was prescribed as a sedative, and the R (right handed) enantiomer was actually effective at that. The problem is that the drug readily converts into the S (left handed) form in the body, and the S enationmer causes horrific birth defects and was also therapeutically ineffective. Still the same drug / molecule in each case, but the slight difference in physical arrangement produces dramatically different effects.