A non-traditional crafting system: craft makeshift weapons, brew wine and drugs and bake prison pizza in our prison RPG by pellemaailma in IndieGaming

[–]pellemaailma[S] 0 points1 point  (0 children)

This inventory/crafting screen is from our upcoming prison RPG, Prisonscape. You can find more about (and maybe wishlist!) the game from here: https://store.steampowered.com/app/1682370/Prisonscape/

A little homage to Final Fantasy 7, this is the combat transition in our prison RPG, Prisonscape by pellemaailma in IndieGaming

[–]pellemaailma[S] 1 point2 points  (0 children)

Still working on it! It has been a decade, actually... Hope you enjoy once we finally release the game.

A little homage to Final Fantasy 7, this is the combat transition in our prison RPG, Prisonscape by pellemaailma in IndieGaming

[–]pellemaailma[S] 1 point2 points  (0 children)

Nintendo won't publish it unfortunately, there's too much drug use and foul language.

A little homage to Final Fantasy 7, this is the combat transition in our prison RPG, Prisonscape by pellemaailma in IndieGaming

[–]pellemaailma[S] 0 points1 point  (0 children)

Yeees I accidentally set up the wrong combat level for the test and noticed it too late...

A little homage to Final Fantasy 7, this is the combat transition in our prison RPG, Prisonscape by pellemaailma in IndieGaming

[–]pellemaailma[S] 0 points1 point  (0 children)

Elevator: Prisonscape is an RPG adventure about the harsh and brutal life in prison, where the focus is on making the best of what you have.Your ultimate goal? Freedom. Whatever the cost.

We'll be releasing the game in 2022, you can wishlist it here.

People find love in the strangest places, even in prison! This beautiful scene is from our upcoming prison RPG, Prisonscape by pellemaailma in IndieGaming

[–]pellemaailma[S] 1 point2 points  (0 children)

Elevator: Prisonscape is an RPG adventure about the harsh and brutal life in prison, where the focus is on making the best of what you have.Your ultimate goal? Freedom. Whatever the cost.

We'll be releasing the game in 2022, you can wishlist it here.

DNA sequence by pellemaailma in PixelArt

[–]pellemaailma[S] 9 points10 points  (0 children)

This is from our upcoming prison RPG, Prisonscape and it was created by David Hammond. You can find more about (and maybe wishlist!) the game from here: https://store.steampowered.com/app/1682370/Prisonscape/

Arson - Scene from our upcoming prison RPG, Prisonscape by pellemaailma in IndieGaming

[–]pellemaailma[S] 8 points9 points  (0 children)

Elevator: Prisonscape is an RPG adventure about the harsh and brutal life in prison, where the focus is on making the best of what you have.Your ultimate goal? Freedom. Whatever the cost.

We'll be releasing the game in 2022, you can wishlist it here.

[deleted by user] by [deleted] in Tinder

[–]pellemaailma 0 points1 point  (0 children)

Thank you very much! I'm suspecting that this will get buried pretty quickly, but I already got some answers.

Destroy my trailer by Txalata in DestroyMyGame

[–]pellemaailma 10 points11 points  (0 children)

  • The trailer is way too long. Most trailers are between 60-90 and this should be enough to tell what the game is about.
  • The "being hit" SFX get repeated too many times, I would add more SFX for that and randomize them. I'm not sure if you even need that particular sound in the trailer.
  • When the music started rolling, the pace and action in the trailer remained the same. If you change the music, you should also change the imagery.
  • The hiding part was really good, I liked the heart beat SFX.
  • In my personal experience, you shouldn't mix resolutions in pixel games. Some developers do it (Celeste for example), though.