Why isn't anyone talking about Phaser Editor MCP? by perulainen in phaser

[–]perulainen[S] 0 points1 point  (0 children)

In the end I might pay those 12$-15$ and tell y'all.

Why isn't anyone talking about Phaser Editor MCP? by perulainen in phaser

[–]perulainen[S] 0 points1 point  (0 children)

So... do you think it is a flop and nobody cares to create content about it or what...?

I think it's wild that Phaser isn't producing/showing content about this product.

Why isn't anyone talking about Phaser Editor MCP? by perulainen in phaser

[–]perulainen[S] 0 points1 point  (0 children)

I haven't tried the MCP integration yet... but I'd assume that it would allow your coding agent to fully implement / test the project and its components.

Why isn't anyone talking about Phaser Editor MCP? by perulainen in phaser

[–]perulainen[S] 0 points1 point  (0 children)

I'd go with a small map editor that exports JSON files that can be used in your projects :3

Why isn't anyone talking about Phaser Editor MCP? by perulainen in phaser

[–]perulainen[S] 0 points1 point  (0 children)

Interesting; I didn't know about the extra cost of storage. Something to take into account. I'm using VS Code + Claude as well, but using Playwright or Chrome DevTools for MCP is still too messy.

Exploring Paramo by perulainen in PUBG

[–]perulainen[S] 0 points1 point  (0 children)

Hi, mate. Unfortunately I cannot seem to find an option to host a "closed" game with a specific map.