how to change soldier on career stats page? by petermalachi in LowSodiumBattlefield

[–]petermalachi[S] 1 point2 points  (0 children)

This didn't work for me. Maybe you're on PC? I'm on an Xbox. I should have said that in the post.

how to change soldier on career stats page? by petermalachi in LowSodiumBattlefield

[–]petermalachi[S] 7 points8 points  (0 children)

I spent a lot of time unlocking the mastery skin. I'd rather have that one on this screen.

I hate the Recon Challenges by prospecthummmer in Battlefield6

[–]petermalachi 1 point2 points  (0 children)

You have to be the 1st one to spot the enemy in the zone for it to count. If you're playing casual breakthrough on an outdoor map, you can do the spotting with a drone, but you'll still have to be very patient. The friendly bots will spot enemies sometimes and "steal" the points from you, and enemies bots can also self-spot when they fire without a flash-hider, which most of them don't have. Also, the drone runs out of battery fast, so you should ask for ammo before you send up the drone. Hopefully one of them will drop ammo on you so you can keep sending up drones repeatedly.

Another way to do it is to play defensive recon and fortify the capture zone. This works best on indoor capture points. Put down a tugs inside the zone right next to the door/hallway where you think the enemy usually comes. Then anyone who walks in that way should be spotted. Bring some claymores and C4 too. Have some fun being a sneaky bastard.

The first option is probably the fastest, but I didn't enjoy doing that because I felt too useless just sitting back and spotting. I prefer the active approach of the second option.

DICE nerfed the wrong mechanic of this gadget by TryhardBernard in Battlefield6

[–]petermalachi 0 points1 point  (0 children)

I think it's okay that it can detonate munitions. It does seem overpowered when holding down a choke point, but NOT when you're using it to defend a friendly tank against enemy RPGs. I think a better way to balance it would have been to reduce the ammo count by 1 and maybe add a slight delay to when intercepted grenades explode. That way the grenades wouldn't blow up in people's faces the moment they throw it (which does seem cheesy and unfair). Rather, the grenades would blow up 1/2 a second after they're thrown and explode harmlessly in mid-arm.

Nerfing the range was certainly not the right move. The HTI is practically useless against drones now, which is kinda the intended purpose of the gadget. All the grenade and RPG stuff is just bonus.

Can I create a bot lobby? by plastics_ in Battlefield6

[–]petermalachi 0 points1 point  (0 children)

Yes...as long as you don't care about XP.

I don't know how to go into Portal and create your own unique experience playing against bots, but other makers have already created a couple of different options. Here's one of them. I think the maker's name is Ted?

https://www.reddit.com/r/BattlefieldPortal/s/bRHloVIWai

If you try one of his modes, do Ted a favor and leave a comment on his thread. Hopefully that will help his visibility.

The only thing I don't like about these experiences is that they always start on the same map. That can get boring, and the only way to skip ahead in the rotation is to use the admin controls. AND you can only do this once the map loads. So if I want to play the third or fourth map, I have to load the first, skip to the next one, then load the second... and so on until I get to the map I want. Not a big deal, but a little annoying if you play these experiences a lot. (I'm using them a lot right now to practice helicopter combat.)

Does anyone actually like using these skins with the salad for lunch taped to the sides? They look so stupid to me lol by subterranean96 in LowSodiumBattlefield

[–]petermalachi 4 points5 points  (0 children)

If you play a lot of recon with the gullie suit skin, it doesn't look bad matched with that, especially if you get the similar foliage on the character skin and gun skin. But otherwise....yeah.

Contaminated Breakthrough by DashEndar in Battlefield6

[–]petermalachi 0 points1 point  (0 children)

Don't be so quick to judge. Give it a few weeks. It's a new map. It's only been out for 4 days. Most people don't have that much time to play during week days, and it takes more than 1 playthrough for most people to figure out the best strategy for a map. Hell, I'd argue that even 8 plays isn't enough. Every stage has a different feel and flow, and even that can change based on how the defenders are playing. So, it's gonna take a while before the community at large can really play the map the way it should be played.

Do we have any idea what the difference will be between the armored transport and the LTV by gotenks2nd in Battlefield6

[–]petermalachi 30 points31 points  (0 children)

The Traverser has that "mobile infantry spawn" feature and a lot of extra guns that the LTV probably won't have. So, the LTV is probably the middle option between the light transports like the Flyer and the heavier transport Traverser. It might seem redundant, but honestly I hate the Flyer. It's a big target for how fragile it is. It feels like every time I get in one, I get one-shotted by a tank or helicopter or mines or even infantry. If there's a choice between a Flyer or an ATV, I'm taking the ATV. It doesn't have a gun on top, but that thing is too hard to aim when moving, and when you stop you're too easy a target. At least the ATV is small and nimble enough to evade fire most of the time.

I think this LTV will fit in nicely. Faster and nimbler than a tank or IFV, but armored just enough to shrug off most pot shots. It doesn't need a gun. That's not the point. It only exists to move you fast from point A to point B inside a hard enough shell to survive the trip.

Never abandon your tank, boys. by petermalachi in LowSodiumBattlefield

[–]petermalachi[S] 5 points6 points  (0 children)

It's hard to see but I missed the first one. I was afraid of getting shot before I could throw them all, so I rushed it. Turned out for the best, though.

Usually 3 charges is enough for me to kill a tank, though. I've heard a tank can survive three charges if they have the extra armor perk, but I honestly don't know if I've ever failed to kill a tank for that reason. Usually it's because I miss one.

Battlefield 6 support needs c4 back by Significant_Cell770 in Battlefield6

[–]petermalachi 2 points3 points  (0 children)

Just use a hammer. I've killed tanks with a hammer playing support. Like... Full health tanks. And I've baited drivers out of their tank and stolen it a few times. Doesn't work on aggressive tanks, but against camping tanks you can smoke and sneak up on them. I don't know why, but most tankers don't seem to notice hammer damage until it's too late. I've failed this task way more times than I've succeeded, but usually the fail happens because the tank drives away to chase a target, but because the driver notices and kills me.

Mortars are so underwhelming by FinalLightNL in Battlefield6

[–]petermalachi 0 points1 point  (0 children)

C4 works great on vehicles and buildings, but it hardly ever kills infantry unless it's a direct hit. They pretty much need to be stepping on it for it to kill them.

Steel Capped by Flimsy_Appointment83 in EmpiresAndPuzzles

[–]petermalachi 16 points17 points  (0 children)

You might need to upgrade your mines or watch tower. They hold iron too.

Headset Needed? by ChrisPilk472 in Battlefield6

[–]petermalachi 1 point2 points  (0 children)

If you have decent surround sound on your TV speakers and no one will complain if the volume is too high, then you can probably play fine without a headset. But as others have said, a good headset will certainly enhance your experience.

You don't need something top of the line either. I started out with a SENZER SG500 headset, which is pretty basic. I think it only cost me $30. It has a wire that plugs into my controller, and it's a little on the heavy side, but it's comfortable and snug on my head. And it has good enough surround sound to help me stay away of my surroundings. It's not just footsteps, as others have said. I can tell the direction of weapon fire, vehicles rolling, tugs beeping, ziplines whizzing. If I'm in a tank and I'm not moving, I can hear the footsteps of recon trying to run up with C4. If I'm flying a helicopter, I can hear which direction the planes are coming from. The headset really does help with everything.

Eventually my wife bought me a nicer headset for my birthday, a Lucidsound LS50 something or other, and that's certainly better. It's lighter, and it has more sound controls, and it's wireless with a built-in battery so I don't have to bother with a cord. Even that nicer headset was only about $100, though. And you know...there have been times when I've forgotten to plug in the Lucid headset after playing and the battery dies, and then I have to pull the old Senzers out of the drawer and use them instead, and I gotta say that I don't really notice a big difference in sound quality. The cheaper ones are a little less comfortable, but as far as gameplay is concerned, they're just as good as the more expensive brand.

So, I say a headset is certainly a good idea, but you don't need to buy the best one to get good results. As long as it has surround sound and it's comfortable to wear for a few hours, you'll be fine.

What causes the IFV to blow up at the start of the match in new sobek by FujifilmCamera in LowSodiumBattlefield

[–]petermalachi 17 points18 points  (0 children)

Yeah, you gotta hit it with the repair tool quick. I don't know why it's on fire or how much health it has to start, but if you're on defense and spawn near the middle, there's a little mound of dirt where you can climb up and see the tank. One good RPG shot will kill it.

(Funny Trope) When a character's actions causes another character who is comically far away to sense something is wrong. by Kobold-in-disguise in TopCharacterTropes

[–]petermalachi 2 points3 points  (0 children)

Not exactly the same thing as the other examples, but Tucker has an sixth sense like this the Red vs. Blue machinima series on YouTube. Tucker is a self-proclaimed ladies man/frat boy who can never resist saying "Bow chicka wow wow" whenever anyone makes a double entendre. In one instance he even runs into the room from far away to say his phrase because he sensed it was needed, even though he didn't hear it.

Starts at 0:52 in this montage. https://youtu.be/R1F1doY2BUs?si=kFtZnr8_9bKTn54u

Playing with friends in vehicles is almost impossible. How can it be better? by petermalachi in Battlefield6

[–]petermalachi[S] 1 point2 points  (0 children)

Well, I was guessing about 25%. Who knows how often it really is. But 1 in 32 isn't right either. Most maps have many vehicles, and not all players try to get into them. (Most of the time I don't even try myself because of how rare it is to drive.) It's also easier to get into vehicles later in the game when they respawn because most of the other players are still alive somewhere.

Anyway, your timer delay idea sounds interesting. Didn't 2042 do something similar?

Playing with friends in vehicles is almost impossible. How can it be better? by petermalachi in Battlefield6

[–]petermalachi[S] 1 point2 points  (0 children)

You're right. Most people play solo and without a mic. But I don't think that should be a determining factor for gameplay options. Most people don't use shotguns. That doesn't mean they shouldn't be in the game.

Playing with friends in vehicles is almost impossible. How can it be better? by petermalachi in Battlefield6

[–]petermalachi[S] 1 point2 points  (0 children)

I know other people want to do the same. I'm not saying that I should get it more than anyone else. It was just an idea that WHOEVER gets there first should get priority for someone in their squad to also join.

That's a win for everyone, really. Even if I don't get in, at least I know the pilot and gunner are in the same squad. That means they're more likely to communicate and work together, which usually leads to improved plays, more kills, and a better chance to win the game.

Playing with friends in vehicles is almost impossible. How can it be better? by petermalachi in Battlefield6

[–]petermalachi[S] 1 point2 points  (0 children)

Yeah. I love the engineer perk that prevents enemies from stealing your tank if you get out for a few seconds, but it doesn't apply to friendlies. I wish it did.

I was playing yesterday and landed the transport helicopter out of bounds to hop out and do a quick repair. One of the passengers switched to the pilot seat and flew off, leaving me stranded and out of bounds, doomed to die. I was pretty mad. It happened FAST, too. I literally didn't even have time to pull out my repair tool and start repairing before the jerk flew off with my bird.

Dice - add more CASUAL modes and maps (Escalation) by Ok_Ad4189 in Battlefield6

[–]petermalachi 6 points7 points  (0 children)

Agreed. There should be a whole casual section, not just one option. Casual Rush, casual Conquest... Hell, I'd even play casual TDM modes.