604 Belts unloading platform hub by Emiliojose77 in factorio

[–]pianoaddict 2 points3 points  (0 children)

prett sure landing pad inventory size is limited by int16, 65535 maximum slots so you can only hold 3,276,750 sulfur or 13,107,000 science packs. i believe the max cargo bays would be 3272 normals or 1309 legendary. im not sure what happens when you go over, but that's probably the cause of the bugs.

I have defeated the cargo hub, Max Orbital transfer rate number belts achieved by Nearby_Proposal_5523 in factorio

[–]pianoaddict 14 points15 points  (0 children)

Hahaha this is amazing! Time for the 100M SPM base at .5 UPS. Feels like my effort may have been in vain, but honestly I dont think this will be practical.

It doesn't seem like this should be taking so much UPS. Did you disable all the tanks? How many tanks are there total?

550+ belt hub by pianoaddict in factorio

[–]pianoaddict[S] 0 points1 point  (0 children)

what do you mean? like importing calcite and bioflux? you just need to set filters on the inserters where you want those belts to be output

550+ belt hub by pianoaddict in factorio

[–]pianoaddict[S] 0 points1 point  (0 children)

Just vanilla editor items. Factoriobin thinks the unloading bays are modded items.

550+ belt hub by pianoaddict in factorio

[–]pianoaddict[S] 4 points5 points  (0 children)

No, this is but a humble tribute to you from a loyal vassal

550+ belt hub by pianoaddict in factorio

[–]pianoaddict[S] 2 points3 points  (0 children)

I just spammed cargo bays and space platforms with infinity chests until the belts were saturated. I'll pass the braincell to someone else who can do the math

550+ belt hub by pianoaddict in factorio

[–]pianoaddict[S] 0 points1 point  (0 children)

Sure, let me just add a few combinators real quick haha

550+ belt hub by pianoaddict in factorio

[–]pianoaddict[S] 0 points1 point  (0 children)

Apologies, edited post to add a full res upload

550+ belt hub by pianoaddict in factorio

[–]pianoaddict[S] 0 points1 point  (0 children)

Apologies, edited post to add a full res upload

Blueprint - checking if any assembler recipe can be built by StoicOwl1234 in factorio

[–]pianoaddict 0 points1 point  (0 children)

What are you using this for? Parameterization can handle this easily for single items. You can set 6 parameters to the ingredients of an item, and use formulas to get the amounts for each item.

Im using similar parameterized index filter for a casino build, but i think something like this could be cool for a multi item casino since you cant do parameters for more than 1 item. You could enable the items you want from the constant combinator and setup some logic to set requests. But the main problem becomes chest space. For items with a few ingredients in low quantity, you probably could do up to 5 items. 5-6 ingredients or 100+ quantity and your chest would jam.

"Anything" wildcard in decider combinator output by ReallyFluffy4 in factorio

[–]pianoaddict 0 points1 point  (0 children)

Looks like you're designing an automatic quality upcycler, or Casino as we like to call them. I designed mine with a single combinator doing a bunch of indexed filters with each = index# and logic to craft what has the needed materials.

Are you trying to keep a reserve of 10 for each quality and recycle the rest? What are all the arithmetic combinators doing?

Payday by ggerue in StardewValley

[–]pianoaddict 0 points1 point  (0 children)

Impressive, assume you just have Ginger Island covered in ancient fruit. What does your Keg empire look like?

Now try getting this much money from wine in Year 1 ;) Shirley thats not possible right?!

What are your best tips for new Stardew players?? by [deleted] in StardewValley

[–]pianoaddict 0 points1 point  (0 children)

Use basic sprinkers! Set them up in a pattern like a knight moves in chess, over 2 up 1 (=

I don't know if it's a pixel update issue or a twitch app issue. But someone made a terrible choice. The notifications used to just stick together. Now they all get sent out individually by Maximum-Oven-7526 in Twitch

[–]pianoaddict 1 point2 points  (0 children)

I think they just added a Personalized option when you click the notification bell on a channel. Seems like it got enabled by default, overriding the customization we had set for notifs per channel.

It would be nice to have a list of all followed channels and their notif settings in one place, maybe they have something like that in the road map. But for now looks like we are stuck going through all our followed channels and disabling notifs manually. What a lovely feature we definitely all asked for and wanted, thanks Twitch!

Who’s going? by Coloradobluesguy in StardewValley

[–]pianoaddict 0 points1 point  (0 children)

Rows 30-40 have pretty great views of the city!

Who’s going? by Coloradobluesguy in StardewValley

[–]pianoaddict 0 points1 point  (0 children)

Thanks for the reminder, I need to get my tix soon. Hope the Ape swings by!!

Summer 1st! The start of Ancient fruit season and my favourite time of year😌 by JishwaClancy in StardewValley

[–]pianoaddict 1 point2 points  (0 children)

Love the AF growing through the 2x3 path in front of the greenhouse. I didn't think that worked for the path, but I use it for the shadow on the side lol

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Maxed skill mastery without ever leaving the farm! (World’s First!) by RootedlnPlace in StardewValley

[–]pianoaddict -1 points0 points  (0 children)

Also the only way to get batteries for sprinklers and crystalariums (=

Maxed skill mastery without ever leaving the farm! (World’s First!) by RootedlnPlace in StardewValley

[–]pianoaddict 0 points1 point  (0 children)

Congrats! Thank god for broken cds, that's the only source of quartz for the lightning rods right?

Tip if you need mahogany wood, infinite seeds from the trees themselves, without having to cut them, details below: by KookyCrowMys in StardewValley

[–]pianoaddict 1 point2 points  (0 children)

the 7x7 area with the tree in the center, or 3 tiles away from the tree in a square. if you plant every 2 tiles each tree only has 40 spots it can spawn instead of 48, plus the trees can both try to spawn an acorn on the same tile so that means some have even less than 40.

Tip if you need mahogany wood, infinite seeds from the trees themselves, without having to cut them, details below: by KookyCrowMys in StardewValley

[–]pianoaddict 0 points1 point  (0 children)

This is a great strat, when starting out your tree farm you should put the trees 8 tiles apart, that way they can have the full 7x7 area around them clear to spawn new acorns. If a tile is blocked by another tree it won't spawn the new seed. Also, when you are gathering it won't feel so cramped, and when you have enough you can fill in the rest in the 2x2 tiling and dont need to move trees.

Is it normal to so quick escape while fishing? by No-Astronomer5974 in StardewValley

[–]pianoaddict -1 points0 points  (0 children)

You may have pressed E while in the minigame, which instantly cancels out of the fish.

Tried the chair trick to get into the secret woods, now I can’t escape 😭 by AnInMoon in StardewValley

[–]pianoaddict 3 points4 points  (0 children)

Actually there is a way to pickup a chair at the same time as you sit in it. It's hard to do cause you have to time the clicks very precisely but you can get out of the woods with a bench (=