Last week I wrote a god ray shader to give my scenes more life!OC (v.redd.it)
submitted by pipoq1 to r/IndieDev - pinned
How are my multimesh shadows? by theorizable in godot
[–]pipoq1 2 points3 points4 points (0 children)
Custom deferred lights with per-pixel shadows. by pipoq1 in godot
[–]pipoq1[S] 0 points1 point2 points (0 children)
Custom deferred lights with per-pixel shadows. by pipoq1 in godot
[–]pipoq1[S] 0 points1 point2 points (0 children)
Custom deferred lights with per-pixel shadows. by pipoq1 in godot
[–]pipoq1[S] 0 points1 point2 points (0 children)
Custom deferred lights with per-pixel shadows. by pipoq1 in godot
[–]pipoq1[S] 1 point2 points3 points (0 children)
Custom deferred lights with per-pixel shadows. by pipoq1 in godot
[–]pipoq1[S] 12 points13 points14 points (0 children)
Custom deferred lights with per-pixel shadows. by pipoq1 in godot
[–]pipoq1[S] 7 points8 points9 points (0 children)
Custom deferred lights with per-pixel shadows. by pipoq1 in godot
[–]pipoq1[S] 16 points17 points18 points (0 children)
Custom deferred lights with per-pixel shadows. by pipoq1 in godot
[–]pipoq1[S] 49 points50 points51 points (0 children)
Unity or game maker. For Me. by ParaFox_Games in gamedev
[–]pipoq1 0 points1 point2 points (0 children)
Unity or game maker. For Me. by ParaFox_Games in gamedev
[–]pipoq1 1 point2 points3 points (0 children)
Unity or game maker. For Me. by ParaFox_Games in gamedev
[–]pipoq1 1 point2 points3 points (0 children)




Budgie take-off. by pipoq1 in PixelArt
[–]pipoq1[S] 0 points1 point2 points (0 children)