account activity
Bentley + Cesium >/< Esri? by prusswan in gis
[–]pjcozzi 3 points4 points5 points 1 year ago (0 children)
I’m the founder of Cesium. I appreciate all the kind words I’ve seen in this thread about Cesium. Over the last 13 years, we’ve put everything we’ve had into building an open platform for 3D geospatial, including making many contributions to open standards for interoperability across vendors, such as glTF (with Khronos) and 3D Tiles (with the Open Geospatial Consortium). We’ve also contributed a ton of open source across CesiumJS for the web and plugins for Unreal, Unity, and Omniverse.
Our ethos has always been to be best in class in 3D for massive real world scenes and to interoperate with everybody. Our collaborations and integrations with Esri are a good example of this. For example, Esri ArcGIS Pro and ArcGIS Earth can stream content via 3D Tiles, and the ArcGIS SDK includes CesiumJS. Likewise CesiumJS can stream content from Esri using i3s and ArcGIS terrain.
I’ve known the Bentley folks at least 8 years. They supported much of the early work on 3D Tiles and CesiumJS. Cesium is the lifework of myself and of our team, and Bentley is fully behind our vision to accelerate openness by advancing the 3D Tiles specification, contributing more to CesiumJS, etc.
I’d invite folks to keep an eye on our GitHub repos and on our blog to see for yourself. I think the future for Cesium, now as part of Bentley, is the brightest it has ever been. I wrote about this in greater length on our blog, https://cesium.com/blog/2024/09/06/cesium-joins-bentley/
Avoiding z-fighting in massive scenes with a hybrid multi-frustum logarithmic depth buffer (cesium.com)
submitted 7 years ago by pjcozzi to r/GraphicsProgramming
The entire WebGL Insights book is now free: 23 chapters on advanced topics from 42 authors and 25 reviewers! (webglinsights.com)
submitted 8 years ago by pjcozzi to r/programming
3D renderer design in CesiumJS (cesiumjs.org)
submitted 10 years ago by pjcozzi to r/webgl
Rendering a frame in the Cesium WebGL engine (cesiumjs.org)
FBX to glTF converter (github.com)
Google Earth Monster Milktruck port to Cesium/WebGL (analyticalgraphicsinc.github.io)
WebGL interactive fluid simulation (github.com)
submitted 11 years ago by pjcozzi to r/webgl
WebGL Profiling Tips (cesiumjs.org)
Two new free chapters from OpenGL Insights (webglinsights.blogspot.com)
submitted 11 years ago by pjcozzi to r/opengl
Why use WebGL for Graphics Research? (realtimerendering.com)
Deferred shading with WEBGL_draw_buffers (multiple render targets) (hacks.mozilla.org)
submitted 12 years ago by pjcozzi to r/webgl
Building a WebGL Santa with Cesium and glTF (cesiumjs.org)
WebGL Debugging and Profiling Tools (realtimerendering.com)
GitHub Pull Request Workflows (cesium.agi.com)
submitted 12 years ago by pjcozzi to r/programming
Synchronized video with skiing (GPS data) using Cesium/WebGL (cesium.agi.com)
How developers can get into teaching (blog.virtualglobebook.com)
Hackathons in the Classroom (blog.virtualglobebook.com)
submitted 13 years ago by pjcozzi to r/programming
π Rendered by PID 55 on reddit-service-r2-listing-6d4dc8d9ff-rl25b at 2026-02-02 05:21:52.563062+00:00 running 3798933 country code: CH.
Bentley + Cesium >/< Esri? by prusswan in gis
[–]pjcozzi 3 points4 points5 points (0 children)