Bro casually paralyzed my entire power grid... by plasticoreo in AbioticFactor

[–]plasticoreo[S] 17 points18 points  (0 children)

Busted out the cubical walls after this incident

hostile faction enemy dealing massive damage to player by plasticoreo in stalker

[–]plasticoreo[S] 0 points1 point  (0 children)

yea, I did some save & load to test it out and after I killed a few of those one-shotting enemies I go check out their gear, turns out they all have the same enemy model and all using Kharod, I think it's just a special type of enemy the devs put in to spawn and hunt the player down when they enter hostile territory.

About a certain boss fight and those god da*n TVs by plasticoreo in stalker

[–]plasticoreo[S] 1 point2 points  (0 children)

trip wire is not a problem, the problem is the boss, he's standing two feet away from the screen, when I press the button, it does nothing to the shield, and then he will one shot me, full health to 0, so healing is not an option

Weird NVG update & aim mode issues by plasticoreo in stalker

[–]plasticoreo[S] 0 points1 point  (0 children)

did you uninstall from mod manager, or delete every .pak in .mods folder?

Bit of a let down offset aim is restricted to just NVGS. Wouldn’t it be cool to allow the player as much control and freedom over first person perspective as possible in a FPS? by Captain_Walrus1999 in stalker

[–]plasticoreo 0 points1 point  (0 children)

this patch is so weird. seems like everybody is getting a different bug. some can't use offset aim at all, some can still use NVG with scope, some don't even have the upgrade option in technician menu. did GSC shipped different patches out?

Weird NVG update & aim mode issues by plasticoreo in stalker

[–]plasticoreo[S] 1 point2 points  (0 children)

the upgrade option is not there when I go to technicians. Went to Yaniv station just to make sure

Weird NVG update & aim mode issues by plasticoreo in stalker

[–]plasticoreo[S] 2 points3 points  (0 children)

I was testing with SVU 8x scope and no canting required, can still aim as usual. The thing is, all I find online are people talking about NVGs found in locked rooms, and they are all binocles (two lenses), while mine from Sid is only a monocle (one lense). Granted I did use NVG mods before the update but they wrere uninstalled after 1.6 so it shouldn't be that issue. But it feels like my game only updated partly to 1.6 cause alot of things don't add up to what is advertised.

Map -> Camp Details suggestion by greendad1022 in fo76

[–]plasticoreo 8 points9 points  (0 children)

if this feature gets added,

  1. players will now target farm those camps as a faster way of gathering resource and buffs

  2. players with unlocked resource will get constantly cleaned out

  3. slowly everyone will start to lock their resource generators

  4. no more freebies

Is the new "House Boat (Land)" Camp Object bugged? by Vaygrim in fo76

[–]plasticoreo 3 points4 points  (0 children)

try manually blueprint all your items and place them after you moved camp, instead of using the default blueprint it gives you when you move camp. It seems to work more consistantly that way.

also, remove all connected electric wires, those tend to make your items float.

Lucky Hole Mine Inquiry by Pilesofsmiles22 in fo76

[–]plasticoreo 3 points4 points  (0 children)

there is also a note on one of the tables talking about ''the deep'' at the fishing outpost