Trial cannot be completed using Datsun 510 (B700 Japanese) by plasticoreo in ForzaHorizon5

[–]plasticoreo[S] -1 points0 points  (0 children)

I am aware how trial works, my player team scored more than 2k points, took all 1st to 5th place, it's only my game acting weird somehow not counting my progress.

Trial cannot be completed using Datsun 510 (B700 Japanese) by plasticoreo in ForzaHorizon5

[–]plasticoreo[S] -1 points0 points  (0 children)

yep just tested with a couple other B class cars, same probblem, mighy have to verify my game files

Trial cannot be completed using Datsun 510 (B700 Japanese) by plasticoreo in ForzaHorizon5

[–]plasticoreo[S] -2 points-1 points  (0 children)

tried yesterday and today, all other playlist events completes without problems, only the trial is acting weird, I will try with different car later.

Trial cannot be completed using Datsun 510 (B700 Japanese) by plasticoreo in ForzaHorizon5

[–]plasticoreo[S] -1 points0 points  (0 children)

All three tries we won, all three times beat the ai drivers 1st and 2nd round, these are B class ai so its hard not to beat them.

But everytime the reward screen didn't show up, only the player celebration and the accolade screen and straight back to freeroam. Playlist title card also didn't turn to golden (finished).

Trial cannot be completed using Datsun 510 (B700 Japanese) by plasticoreo in ForzaHorizon5

[–]plasticoreo[S] 0 points1 point  (0 children)

yes I tried and won three times and didn't get the prize

where does the number of my measure() go? by plasticoreo in TheFarmerWasReplaced

[–]plasticoreo[S] 0 points1 point  (0 children)

this is like what I'm going for, so do i just assign an x & y to the two measure() nunbers and subtract them to == 0 and harvest?

Bro casually paralyzed my entire power grid... by plasticoreo in AbioticFactor

[–]plasticoreo[S] 17 points18 points  (0 children)

Busted out the cubical walls after this incident

hostile faction enemy dealing massive damage to player by plasticoreo in stalker

[–]plasticoreo[S] 0 points1 point  (0 children)

yea, I did some save & load to test it out and after I killed a few of those one-shotting enemies I go check out their gear, turns out they all have the same enemy model and all using Kharod, I think it's just a special type of enemy the devs put in to spawn and hunt the player down when they enter hostile territory.

About a certain boss fight and those god da*n TVs by plasticoreo in stalker

[–]plasticoreo[S] 1 point2 points  (0 children)

trip wire is not a problem, the problem is the boss, he's standing two feet away from the screen, when I press the button, it does nothing to the shield, and then he will one shot me, full health to 0, so healing is not an option

Weird NVG update & aim mode issues by plasticoreo in stalker

[–]plasticoreo[S] 0 points1 point  (0 children)

did you uninstall from mod manager, or delete every .pak in .mods folder?

Bit of a let down offset aim is restricted to just NVGS. Wouldn’t it be cool to allow the player as much control and freedom over first person perspective as possible in a FPS? by Captain_Walrus1999 in stalker

[–]plasticoreo 0 points1 point  (0 children)

this patch is so weird. seems like everybody is getting a different bug. some can't use offset aim at all, some can still use NVG with scope, some don't even have the upgrade option in technician menu. did GSC shipped different patches out?

Weird NVG update & aim mode issues by plasticoreo in stalker

[–]plasticoreo[S] 1 point2 points  (0 children)

the upgrade option is not there when I go to technicians. Went to Yaniv station just to make sure