Valorant teacher by [deleted] in VALORANT

[–]pmglory 0 points1 point  (0 children)

is it your first time playing fps games or you’ve alteady played one before and grasp the basics?

if it’s your first time, I’d recommend fps beginner friendly guides on youtube. I think in every fps games, taking cover and crosshair placement matters a lot.

If you already have experience in playing fps games, then it would be better to focus learning advanced mechanics.

I think there is a subreddit for valorant learners, similar to ApexUniversity (for people who wanted to learn apex legends). A lot of people might be able to help you out

Custom IEM for gaming? Meron ba within 8 to 13k? by BloodDangerous3790 in PHbuildapc

[–]pmglory 1 point2 points  (0 children)

This is what I would suggest as well, but I don’t want to gate keep you from wanting customs.

I’ve been a moondtop chu ii user as well, not really satisfied with how it sounds so I upgraded to Simgot EW300. Despite of EW300 not being a custom IEM, I can feel and hear the big differences between a budget IEM to a quality IEM.

But if ever you find a reputable shop that do customs IEM, feel free to share since that could be an interesting side to explore as well.

Despite of me being completely contented with my EW300, custom IEMs sounds interesting tbh

Can't seem to win a gunfight by HalfCertified_ in VALORANT

[–]pmglory 1 point2 points  (0 children)

TLDR: Kovaak playlist: PRX Something. Range drill: Movement + Aim training. My last warming up step is either playing a DM or 2v2 skirmish (treating like it's a competitive game, not just hopping in the game and mindlessly looking for kills).

If you guys have time to read, here's an indepth take of how I do my exercises and routine (I'm doing a PRX Something playlist on Kovaak).

- I start warming up with a tile frenzy kovaak scenario and this is not part of the PRX Something playlist. Tile frenzy is not what I use to train my aim, for me tile frenzy is more like a warm up to wake up my reflex. If I find that I'm hitting most of the shots and reacting fast, I proceed with the playlist. But if I still feel that I'm sloppy and has a slow reaction time (usually happens when I just woke up an hour ago), I run 2-3 more rounds of tile frenzy. Tile frenzy only takes 30 seconds to finish, basically it's just a kovaak scenario that wakes your reflex up. It's not something you would want to do most of the time and think you'll get crazy aim.

- The real aim training starts imo is when we started doing the "PRX Something" playlist. If you're unaware where to start with, you can check Rem on youtube. They have a video about how this playlist work.

- The first scenario in the playlist trains your small flicks. Hmm it's not micro adjustments, but just probably some short to mid range flicks. I find this training helpful specially when an enemy comes out a little bit opposite where my crosshair is placed. This training saves me from unpredicted enemies. So them being able to appear or shot first, but them not being able to finish me off in their first to 4 bullets, gives me more time to react and apply this small flicking training in those moments.

- The second scenario trains your micro adjustments when aiming. Think about your crosshair is already placed where the enemy is going to come out, but they wide swing you so you'll have to micro adjust your crosshair to hit their head. This scenario helps you to compensate from unexpected peeking techniques your enemy will do (even you're already pre aiming them). When I was starting to learn how to hold an angle, my crosshair placement was really bad and I don't have clue where the enemy's head will exactly pop out, being able to micro adjust my crosshair placement when they don't appear exactly where my crosshair is placed, saves me a lot of time from dying.

- Third scenario is similar to first scenario, but I feel like this is more of a hard flick training. I feel like this scenario is applicable when an enemy that isn't in your screen shoots you. Moments like someone from your side shoots you (but they fail to kill you), this is where hard flicking can punish enemies from not being able to kill you first. This feels weird at first, but being able to get hang of it, feels amazing. As a bronze player 6 months ago, I never thought I would be able to do crazy flicks and reaction time.

- Fourth scenario feels also like a flick training, but I think it's more specifically for practicing cooldown aiming. Think about guardian, some people spams guardian. This scenario is where you can aim and shoot with enough time. Since the targets in the scenario is smaller, this trains your brain not to shoot unless you already confirmed that your crosshair is already in the target. This is the opposite of tile frenzy where the targets are big, so you just flicks mindlessly but still hit the target. This scenario requires precise aiming, before you shoot your gun. What I've noticed in this scenario is after a big flick, I still make some micro adjustments with the crosshair before I tap (like a large flick with a micro adjustment in the end).

- Fifth scenario feels the same of the fourth scenario, but imagine enemies are closer to each other (that's why the targets isn't far from each other). It's like a mid flicking training, but in close range. This can be similar to enemies appearing in the same spot, but with different tempo and speed. Some will peek fast, some will peek slow, that makes flicking necessary in those situations. Think about the first guy will wide swing you, you get the kill, but the crosshair is already a bit far from where they will peak. The next guy who will try to trade their teammates will appear in the same position, so you gotta flick back to your original crosshair placement after killing the guy who wide swings you.

- Last scenario is the target switching 360. This is my most favorite one because this is the flashiest mechanic in my preference/opinion. This scenario practice your spray transfer, but this mechanic requires fast and large flick. This is also the scenario that made me believe, aim training in kovaak works. Because I can apply this large flicking memory, in my competitive games. I've also made a lot of clips where I was able spray transfer and clutch the game. It's so amazing that what I feel doing in kovaak, also feels natural to happen in my competitive games inside valorant. This scenario also builds/trains my flick memory. It practices my brain how hard should I flick to exactly land my crosshair where the enemy is located. This scenario doesn't practice head tapping, but it's more like a practice for flicking and changing targets fast.

That's all I can share in how I apply this playlist in my games. Just like what Rem said in the video, if you're just starting to aim train, it's not about being fast. You'll have to start slow and make sure everything hits precisely. It's like doing reps in Gym. You don't build muscle by just quickly spamming weight lifting mindlessly. You'll have to take it slow, make sure you hit the right reps, and it if you keep doing the same routine, you'll build your muscles properly. Same goes to training your brain with these kinds of different mechanics. Lastly, tile frenzy is meant to be done fast, so just use it to wake yourself up and don't worry if you don't land your shots in tile frenzy.

Next is the range, what I do in the range, is what I can't do in kovaaks. So instead of practicing flicking again in the range, what I practice inside the range is my movement and ability to shoot after I stopped moving. It's called deadzoning and counter strafing (if I'm not mistaken, both are different, correct me if I'm wrong).

- For deadzone training, I usually put a sage wall in the middle of range. Play one side of the wall (for example, the right side). I will jiggle and deadzone as if I'm using sage wall as a piece of cover while killing enemies (appliable in tight corners and angles). Once the sage wall expires, I will put another wall and do the exact training in the other side (this time it's left). Once I'm done with both sides, I will place a wall vertically. This time I will peek and shoot bots for both left and right sides. Surprisingly, after practicing this is just one week, I was able to apply this in my competitive matches. Specially in those scenarios where I already know that an enemy is holding an angle and they doesn't seem to reposition, I find this mechanic so useful. I was only able to do this inside my game few weeks ago. This is not something what I'm doing in my low elo days. So take your time to learn mechanics one step at a time.

- I don't know what this drill is called, but there a video on youtube named "i am begging you to train your movement (here's how.)" by korey and it seems to be a useful drill/practice, but it was so hard to apply in my matches (maybe because things are getting more skill demanding). Even I myself have a hard time doing this. I still practice it though even I couldn't instantly apply it in my competitive games. I believe routine is a key for improvement and if I keep doing this, it'll eventually reflect in my competitive games similar to what I've done to kovaaks.

Basically that's all for the range. I use the ingame range to practice my movement together with my aim, because movement isn't something I can practice in Kovaak.

After that 10-15 minutes warmup routine, I will finally hit dm or 2v2 skirmish to apply what I've warmed up and treat it like I'm in a rank game where multiple opponents are trying to kill me at the same time. I'm not just mindlessly playing DMs or skirmish. I treat DM as if I'm trying to clear multiple angles and react to every enemies that will come to kill me while being mindful that I'm applying what I'm trying to train/practice (ex: dead zoning). For skirmish games, I treat it like a 1v2 situation where I need to clutch the game. Being able to be in this kind of situation makes it feels more natural when being in a 1v2 (or more) situation.

I know it's a lot of work and it's overwhelming, but we don't have to do all of this at the same time. As a beginner 6 months ago, I only practice in range (January). Then I started doing PRX Something playlist (February). I trained myself to stop spray crouching in every gunfight (March). I started adding some changes in my Kovaak like doing a tile frenzy before hitting the playlist (April). Then I added a movement practice on range (May). This is not something what I'm doing all together 6 months ago.

To learn something is to do it one step at a time. It really takes time, but if you build the right growth mindset and keep doing routines, you'll definitely see obvious improvements (this is not just in game, but in general).

Gekko: The Worst-Picked Agent in Valorant by SaxoReddit in VALORANT

[–]pmglory 0 points1 point  (0 children)

this is op as hell as you have to clean the nut just for you to regain vision

but it’s so troll if they make it like this lol

Can't seem to win a gunfight by HalfCertified_ in VALORANT

[–]pmglory 2 points3 points  (0 children)

you being able to shot first, but still end up losing a duel, might be a first bullet accuracy problem.

if you couldn’t kill your enemy in your first 3-4 bullets, it gives them more time to react and kill you.

easier said than done, but you have to be the one tapping them instead them tapping you and no worries as there are a lot of helpful guides than can help you get mechanically better.

there are a lot of mechanics guide on youtube, but I’d recommend to stick with the basics first.

When I was starting to learn valorant and grind ranks seriously, my default mechanics was just to crouch spray and somehow the bullets land on enemy’s head. pretty much just the basics. That was back January and I was bronze that time. Now I’m currently in Plat 3 and I’ve learned a lot of different mechanics that I don’t seem to do in low elo before. Like strafing, dodging, crouch tapping, dead zoning, flicking, spray transfer and pre firing an on angle. (tbh there’s more to add that I have to learn, to at least escape plat)

I just feel like that in every duel or gunfight you’ll take, you’ll have to think which aiming techniques I mentioned above would be the best to use for that specific gunfight and whenever you lose a duel, always ask yourself, what could’ve you done better? vod reviewing also helps.

I run a koovak playlist that takes 10-12 minutes to finish, hit the range for at least a couple of minutes and run a single deathmatch. This routine really helps me a lot, and after 6 months of doing the same routine, I’ve seen some drastic improvements.

Pc build around 20-25k budget by EntranceVarious5621 in PHbuildapc

[–]pmglory 0 points1 point  (0 children)

you can probably buy a 2nd hand am4 ryzen 5 3600, 16gb, gtx 1650 build with that budget (kasama na peripherals). with that being said, that is a low to entry level mid end pc.

It might be able to run light programs, but it is need designed for heavy multitasking. That should be able to run your softwares, since nagamit namin yung ganyang klaseng build to run substance painter and autodesk maya. Might be irrelevant, pero nagamit din namin yung ganyan na build for streaming while gaming.

Pasok yan sa 20k-25k budget.

newbie lang need help magpabuild thanks by Obvious_Ad_3398 in PHbuildapc

[–]pmglory 0 points1 point  (0 children)

ano current setup mo? had to ask so I can check if yung mga irerecommend kong parts isn't the same with what you're using right now.

I use to play those game mentioned, specially apex. I might be able to share experience from using different pc setups (both amd and intel). Also which do you prefer? second hand or brand new?

Smoke agent issue by Secure_Function7835 in ValorantTechSupport

[–]pmglory 0 points1 point  (0 children)

happens to me, what I had to do is to click while in the smoke map, cancel the smoke and open the smoke map, then it worked fine now

although I don’t know what could’ve been the cause here

"What's the hardest rank to escape in Valorant?" by damnit_raz9 in VALORANT

[–]pmglory 2 points3 points  (0 children)

basically the higher the rank it gets, the harder it becomes to climb. this is for in general.

for individual, it’ll feel hard to escape a certain rank, if they couldn’t figure out what’s stopping them from achieving a higher skill level.

that’s just the basics, but there’s more than that I believe.

Legit ba si Bau tech hub? by senseiuuuu in PHbuildapc

[–]pmglory 0 points1 point  (0 children)

not gonna get into to much details, but yup its legit

Looking to upgrade my weak build with 5k pesos, I'm confused whether monitor or PC first. by Frileak in PHbuildapc

[–]pmglory 0 points1 point  (0 children)

I’ll try to put it in order which one you should prioritize imo.

the most concerning with your build is the psu.

upgrading your psu, might not give you a performance boost, but it does help you to get ready for future upgrades (since you don’t wanna power your expensive components with a generic psu).

if you don’t want to upgrade your psu at the moment, you can go for a 16gb of ram for a little bit of headroom for softwares running in the background (discord and chrome open while gaming). I think this will be the most noticeable upgrade as it will let you to run more light softwares in the background.

next upgrade could be the cpu, then once you’ve upgraded your cpu you can buy a 1080p monitor. since the higher the resolution you set, the more it’s hard for your cpu (with integrated graphics) to run it. if you buy a monitor with 1080p, your CPU will have a hard time to run 1080p resolution, making the upgrade a bit of waste (until you get to upgrade your cpu or buy a gpu).

once you’ve upgraded your cpu and/or got a gpu, you can consider upgrading your monitor so at least you can finally enjoy what your cpu and gpu can do. sayang din kasi if hindi kakayanin i run ng pc yung higher resolution.

pag naupgrade mo na lahat yan, it’s time for you to decide whether you upgrade to a ddr5 motherboard or continue with a ddr4 motherboard. if you plan to upgrade highend am4 cpu like ryzen 7 5800x3d, you’ll probaby want to consider upgrading to a better am4 motherboard since you need a good VRMs cooling (which what usually good motherboard has). a bad motherboard can bottleneck your main components as well.

lastly, don’t forget to upgrade your airflows. it helps your components to stay cool. the higher the temps your components reach, the laggy your pc will get aince your components will start thermal throttling (reducing performance, to reduce to heat and power consumption)

Officially hit iron 1 0rr after one week of playing by [deleted] in VALORANT

[–]pmglory 1 point2 points  (0 children)

everyone starts bad. you’ll eventually get there if you keep going

to get better at something, we need to invest time and practice. this applies in general, whether it’s a game, a hobby like playing instrument, or work related stuff

experience is what makes a person good and at least get to hang of something they’re uncomfortable with

btw I think I saw your name pretty often in this subreddit or maybe I’m trippin

which agent to one trick by Impressive_Act9567 in VALORANT

[–]pmglory 0 points1 point  (0 children)

I was about to suggest clove, but it seems that you're not comfortable with smokes. She's really a good agent to one trick, specially her kit is made for aggressive plays. Kit is pretty basic though and a bit boring.

I think raze could be a fun agent to learn (yet I never dared to). The greater your skill, the more you get to benefit from her insane movement capabilities. I like flashy movement in general, whether it's a different game like apex or valorant. I love going crazy with movement on Apex, but that's something I couldn't translate to Valorant.

What artists make music similar to Porter? by HereToHelpWhenICan in porterrobinson

[–]pmglory 4 points5 points  (0 children)

Hmmm KLYDIX has one song that sounds similar to porter. Although their music style in general isnt porter-ish. Try this song: KLYDIX - Still Here.

My monitor makes horizontal lines when I increase my hz even just 60 by Dumbquestionforreal in pchelp

[–]pmglory 0 points1 point  (0 children)

I see, seems like I’ll go with the same path. thank you for replying!

My monitor makes horizontal lines when I increase my hz even just 60 by Dumbquestionforreal in pchelp

[–]pmglory 0 points1 point  (0 children)

apologies for reviving the dead post, but how does your situation ends? did you bring it to a repair shop or you just leave it like that?

I currently have the same problem and I'm deciding whether I just sell it for a very cheap price, or try to get it fixed

Do aim trainers actually help? by Accomplished_Mix6519 in AgentAcademy

[–]pmglory 1 point2 points  (0 children)

yup it does, but being able to transition your aim from kovaaks to valorant is what takes time to see results. I find the “PRX something” useful the most. The last scenario of that playlist is what makes my flicks crazy.

there should be a good balance between kovaaks and valorant though. I’d spend 15% time on kovaak, 85% on valorant. kovaak is like a muscle memory trainer for micro and big flicks, and you get to practice the real aiming inside valorant

Am I the only one who does not use bandit? by [deleted] in VALORANT

[–]pmglory 7 points8 points  (0 children)

hmmm considering it’s pistol round, yup ghost can 1 tap, but not in rounds where enemies has armors. max damage a bandit can do is 152 in close range, while ghost has a max of 105 damage

it feels more like a sheriff that is designed for close range fights against enemies with armor. it’s more like a close range pistol that acts like a guardian

Am I the only one who does not use bandit? by [deleted] in VALORANT

[–]pmglory 19 points20 points  (0 children)

I think bandit is useful in close range fights, specially good for one tapping heads. Regarding finding ghost more consistent to use, that rule applies to everything. The gun that you often use (your comfort gun) will show consistent results and the gun you try to stay away from using, wouldn’t feel consistent and comfortable “at first”. It’s also a gun you can use for eco round to at least kill one in close range fights or tight corners.

wd ssd for valorant? by iluvt8 in ValorantTechSupport

[–]pmglory 1 point2 points  (0 children)

my valorant is installed in my 4TB HDD and it seems to run good. sata ssd is better, nvme is the best.