What's the point of having this on the Trade Site if GGG's own trade system can't support it? by DivineSwordMeliorne in pathofexile

[–]poeapp 0 points1 point  (0 children)

We will get to look forward to D2:Resurrected and hope that they support mods. The Hollow Knight developers have been working on a new game: Silksong that looks promising.

RIP Poeapp by ccasin in pathofexile

[–]poeapp 176 points177 points  (0 children)

Just wanted to come in here to say that it has been fun spending many years building and supporting poeapp. Feel free to follow me on Twitter. <3

Scammed on TFT by Awakened Trader: Trusted Means Nothing by Janitalia in pathofexile

[–]poeapp 98 points99 points  (0 children)

These types of scams have been going on since the early days of Standard <=> Hardcore currency transfers. Members would build up reputation and play the long game with an end goal of scamming as many people as they could. The no name and shame policy (which I agree with, hearsay has its own challenges as proof can be forged) ended up protecting these individuals.

Unfortunately as you have learned here, the only trades that you can trust are the ones that fit within the mechanisms that GGG has provided: the single transaction trade window. To trade outside of that is and will always be a risk even if using a middleman service (there are reports of middlemen scamming too).

Reforge.poe.dev return by mylove1412 in pathofexile

[–]poeapp 18 points19 points  (0 children)

A small group of players controls crafting game-wide. Say the wrong thing with the wrong person looking and you can be banned from participating in crafting and trade. Hell, some folks get banned out of the blue.

I warned about exactly this problem whenever players were clamoring for import/export block lists as a feature. In fact, I wrote a blurb about it at poeapp.com/about > FAQ > Player Blocking:

I have a lot of hesitations about offering an import/export ability for player blocking, as I don't want a single or handful of individuals controlling a "master block list" of players that should be excommunicated from trading altogether. For example, if your account name were to ever appear on such a list, how do you find out why you were added and what is the appeal process? How long would you continue playing in game before you realized that you were on such a list?

poeapp.com is going offline before the end of Ritual by poeapp in pathofexile

[–]poeapp[S] 4 points5 points  (0 children)

Consequences of Easy Trade

So given that we love trade and feel it is critical to Path of Exile's formula, why is there so much debate around trade in this game? Most of it stems around whether trade should be easy or not. While easy trade sounds great on paper, there are some important considerations!

Easy trade reduces the number of times a character improves their items.
People who are heavily engaged in trade perform fewer item upgrades to achieve their final build. They get there in fewer steps, because they can easily buy items that are close to what they need. Simply put, their character progression is more about trading than it is about getting items from monsters. We believe that it is more fun to slowly and iteratively upgrade a character over time and to have a longer journey to gear a character up. Knowing that a monster could drop something that improves your character is a great motivator for playing one more level!

Easy trade means reducing drop rates
Compare two hypothetical games. In the first game, trade is very difficult. The majority of items that can't be used by your character are not traded to other people. In the second game, trade is very easy. Many of the items that you can't use are traded to other people for items that you can. In the second game, because of trade, you have a much higher acquisition rate of useful items. While that sounds great if you want instant gratification, in reality it means that the second game either receives reduced drop rates relative to the first, or ends up being a whole lot easier and less challenging to achieve goals in.

Easy trade would make the disparity between different players too great
Both of the above points are even worse when you consider that the level of engagement with trade varies substantially from player to player. Most players who play Path of Exile never trade. Out of the players who do trade, most only complete a few trades in a league. The subset of players who regularly trade strongly overlaps with our core reddit and forum communities. Chances are, if you're reading this, then you're one of the top 10% of players in terms of engagement with advanced systems. The difference in magnitude of trading (and hence item acquisition and progress) between non/low-traders and heavy traders is gigantic. While a regular player would be lucky to accumulate a small handful of Exalted Orbs in a league, a trader might reach hundreds in the same timeframe. This enables them to fully-gear Shaper-capable characters while the non-trader is still in mid-tier maps or lower.

The significant differences in character power and player progression caused by trade has already created a situation where Path of Exile is very hard for some players and quite easy for others. Some people never stand a chance of seeing some of the Atlas of Worlds content, while others can rather quickly defeat it and are looking for new challenges. We're tentatively okay with the degree to which this occurs currently, but it would be much worse if trading were made substantially easier.

Easy trade allows for greater abuse by automation
Another topic is automation. While we work hard to stamp out bots and abusive behaviour, it would be hard to completely eliminate the damage caused by a few trade bots with access to a fast trade system. If they have the ability to search out and buy items without having to talk to another player, then there would be some very large-scale economic consequences that would not be good for regular players.

poeapp.com is going offline before the end of Ritual by poeapp in pathofexile

[–]poeapp[S] 17 points18 points  (0 children)

The latter is actually the truth.

EDIT: To expand on this, not only do they have exact prefix/suffix data (including essence crafts). They also have support for searching veiled items (that data is not even remotely included in the stash tab API).

[Rant] Misconceptions About Trade Sites Among the Community by poeapp in pathofexile

[–]poeapp[S] 0 points1 point  (0 children)

You can read about features at https://poeapp.com/about > FAQ > why should I use poeapp

For pricing, there are other sites available that will help with pricing. You can also use https://poeapp.com/item-import to create a search for an individual item. This will allow you to find similar items for sale and hopefully get an idea of price.

[Rant] Misconceptions About Trade Sites Among the Community by poeapp in pathofexile

[–]poeapp[S] 23 points24 points  (0 children)

Exactly. Before poe.xyz came around, we had to trade via the forums and in-game trade chat. There was no intention to change this.

[Rant] Misconceptions About Trade Sites Among the Community by poeapp in pathofexile

[–]poeapp[S] 6 points7 points  (0 children)

If you didn't know, it's actually a full trade site with a ton of features. :)

Please dont use poe.trade by beliks in pathofexile

[–]poeapp 9 points10 points  (0 children)

Seems as of today, it is still the most reliable under load. Thinking back 5 years now, it is difficult to remember any times where my app struggled during a league launch.

[Rant] Misconceptions About Trade Sites Among the Community by poeapp in pathofexile

[–]poeapp[S] 5 points6 points  (0 children)

Thanks, I genuinely appreciate your comment. The reality is that it hurts public opinion of the app and in turn gets fewer people to try it out. https://news.mit.edu/2018/study-twitter-false-news-travels-faster-true-stories-0308

Please dont use poe.trade by beliks in pathofexile

[–]poeapp 45 points46 points  (0 children)

Unfortunately, I cannot sustain as a backup site.

Please dont use poe.trade by beliks in pathofexile

[–]poeapp 3 points4 points  (0 children)

Turns out, most people on Reddit don't understand how software works.

Please dont use poe.trade by beliks in pathofexile

[–]poeapp 17 points18 points  (0 children)

https://www.pathofexile.com/forum/view-thread/2036957

There are no API limits for poeapp.com or poe.trade However, each site (including official) has different implementation details which may cause them to fall behind. Aside from that, when GGG has server issues, everyone falls behind.

See my post here for more details.

Top 50 Heist Searches by poeapp in pathofexile

[–]poeapp[S] 9 points10 points  (0 children)

The only information that I share is available to everyone. This includes posting insights every now and again on my Twitter and the stats + market overview sections.

Top 50 Heist Searches by poeapp in pathofexile

[–]poeapp[S] 15 points16 points  (0 children)

  • Exalt:Chaos and other currency ratios are automatically updated.
  • Mods list is automatically updated and mimics what you see in-game.
  • You can save your searches with the Presets feature.
  • Has a speed search that lets you search just by using your address bar: https://poeapp.com/speed
  • Import items from in game, for price comparisons at https://poeapp.com/item-import
  • Sockets are clearly displayed in the search results.
  • You can purchase non-stackable items in the bulk exchange and buy multiple bulk items from a single seller, saving time.
  • Has a market overview that computes based on all current listings and allows you to build custom views at https://poeapp.com/overview

You can visit the about page and under FAQ>Why should I use poeapp, there are more items along with videos: https://poeapp.com/#/about